forked from len0rd/rockbox
Allow rockboy to run while music is playing with smaller roms. Works on players that do not use the IRAM macros. Only tested on the Gigabeat as I think that is the only player that will run rockboy well with music. Also simplified the sound and reduced the code size a bit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13199 a1c6a512-1295-4272-9138-f99709370657
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parent
521d6a5e1f
commit
c3dcc87aa4
9 changed files with 176 additions and 176 deletions
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@ -41,23 +41,21 @@ void emu_run(void)
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#ifdef HAVE_ADJUSTABLE_CPU_FREQ
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rb->cpu_boost(true);
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#endif
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while(!shut)
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{
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cpu_emulate(2280);
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while (R_LY > 0 && R_LY < 144)
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emu_step();
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/* rtc_tick(); */ /* RTC support not implemented */
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rtc_tick(); /* RTC support not implemented */
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if(options.sound)
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{
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if(options.sound || !plugbuf)
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sound_mix();
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pcm_submit();
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}
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doevents();
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vid_begin();
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if (!(R_LCDC & 0x80))
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cpu_emulate(32832);
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@ -70,11 +68,11 @@ void emu_run(void)
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frames++;
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framesin++;
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if(*rb->current_tick-timeten>=20)
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if(*rb->current_tick-timeten>=10)
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{
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timeten=*rb->current_tick;
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if(framesin<12) options.frameskip++;
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if(framesin>12) options.frameskip--;
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if(framesin<6) options.frameskip++;
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if(framesin>6) options.frameskip--;
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if(options.frameskip>options.maxskip) options.frameskip=options.maxskip;
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if(options.frameskip<0) options.frameskip=0;
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framesin=0;
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