forked from len0rd/rockbox
when building a simulator for the player, we do lcd_update() from within
the lcd_puts() call. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@823 a1c6a512-1295-4272-9138-f99709370657
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@ -473,6 +473,11 @@ void lcd_puts(int x, int y, char *str)
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lcd_putsxy( xmargin + x*fonts[font],
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ymargin + y*fontheight[font],
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str, font );
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#if defined(SIMULATOR) && defined(HAVE_LCD_CHARCELLS)
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/* this function is being used when simulating a charcell LCD and
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then we update immediately */
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lcd_update();
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#endif
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}
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/*
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