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when building a simulator for the player, we do lcd_update() from within

the lcd_puts() call.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@823 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-05-30 14:08:27 +00:00
parent 1fc4fee8cb
commit c346991af8

View file

@ -473,6 +473,11 @@ void lcd_puts(int x, int y, char *str)
lcd_putsxy( xmargin + x*fonts[font],
ymargin + y*fontheight[font],
str, font );
#if defined(SIMULATOR) && defined(HAVE_LCD_CHARCELLS)
/* this function is being used when simulating a charcell LCD and
then we update immediately */
lcd_update();
#endif
}
/*