forked from len0rd/rockbox
SPC Codec: Fix an overflow issue in echo with left shifting by 9 that showed on some files by using mac.l instead which is ok since the little beastie seems to prefer multiplying things. Mark asm blocks volatile so gcc doesn't get any ideas that the code can be removed as happened to me once already.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12464 a1c6a512-1295-4272-9138-f99709370657
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87c20b7762
commit
c2925814ce
1 changed files with 11 additions and 13 deletions
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@ -528,7 +528,7 @@ static void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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#define IF_RBE(...) __VA_ARGS__
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#ifdef CPU_COLDFIRE
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/* Initialize mask register with the buffer address mask */
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asm ("move.l %[m], %%mask" : : [m]"i"(fir_buf_mask));
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asm volatile ("move.l %[m], %%mask" : : [m]"i"(fir_buf_mask));
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const int echo_wrap = (this->r.g.echo_delay & 15) * 0x800;
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const int echo_start = this->r.g.echo_page * 0x100;
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#endif /* CPU_COLDFIRE */
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@ -976,7 +976,7 @@ static void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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uint32_t f = voice->position;
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int32_t y1;
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asm (
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asm volatile (
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"move.l %[f], %[y0] \r\n" /* separate fraction */
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"and.l #0xfff, %[f] \r\n" /* and whole parts */
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"lsr.l %[sh], %[y0] \r\n"
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@ -1095,10 +1095,9 @@ static void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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/* Apply echo FIR filter to output - circular buffer is hardware
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incremented and masked; FIR coefficients and buffer history are
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loaded in parallel with multiply accumulate operations. Apply
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scale factor to do hardware clipping later. */
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loaded in parallel with multiply accumulate operations. */
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int _0, _1, _2;
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asm (
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asm volatile (
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"move.l (%[fir_c]) , %[_2] \r\n"
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"mac.w %[fb]u, %[_2]u, <<, (%[fir_p])+&, %[_0], %%acc0 \r\n"
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"mac.w %[fb]l, %[_2]u, <<, (%[fir_p])& , %[_1], %%acc1 \r\n"
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@ -1125,7 +1124,7 @@ static void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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);
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/* Generate output */
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asm (
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asm volatile (
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"mac.l %[chans_0], %[gv_0] , %%acc2 \r\n"
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"mac.l %[chans_1], %[gv_1] , %%acc3 \r\n"
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"mac.l %[ev_0], %[out_0], >>, %%acc2 \r\n"
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@ -1141,12 +1140,10 @@ static void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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/* Feedback into echo buffer */
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if ( !(this->r.g.flags & 0x20) )
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{
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asm (
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"lsl.l %[sh], %[e0] \r\n"
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"move.l %[e0], %%acc0 \r\n"
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asm volatile (
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"mac.l %[sh], %[e0] , %%acc0 \r\n"
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"mac.l %[out_0], %[ef], <<, %%acc0 \r\n"
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"lsl.l %[sh], %[e1] \r\n"
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"move.l %[e1], %%acc1 \r\n"
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"mac.l %[sh], %[e1] , %%acc1 \r\n"
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"mac.l %[out_1], %[ef], <<, %%acc1 \r\n"
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"movclr.l %%acc0, %[e0] \r\n"
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"movclr.l %%acc1, %[e1] \r\n"
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@ -1155,13 +1152,14 @@ static void DSP_run_( struct Spc_Dsp* this, long count, int32_t* out_buf )
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: [e0]"+&d"(echo_0), [e1]"+&d"(echo_1)
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: [out_0]"r"(out_0), [out_1]"r"(out_1),
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[ef]"r"((int)this->r.g.echo_feedback),
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[sh]"d"(9)
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[sh]"r"(1 << 9)
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);
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*(int32_t *)echo_ptr = swap_odd_even32(echo_0);
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}
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/* Output final samples */
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asm (
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asm volatile (
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"movclr.l %%acc2, %[out_0] \r\n"
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"movclr.l %%acc3, %[out_1] \r\n"
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"asr.l %[gm], %[out_0] \r\n"
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