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lcd_update_rect() added. *please* verify this someone who can actually

run this code. It can still be improved a bit.

Also, I code-policed the source somewhat, this is crowded with C++ comments
and weirdo indents.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@2256 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-09-10 07:19:40 +00:00
parent cd864070e4
commit c25e97f161

View file

@ -22,11 +22,6 @@
#include "uisw32.h" #include "uisw32.h"
#include "lcd.h" #include "lcd.h"
/*
* simulator specific code
*/
/* varaibles */
extern unsigned char lcd_framebuffer[LCD_WIDTH][LCD_HEIGHT/8]; /* the display */ extern unsigned char lcd_framebuffer[LCD_WIDTH][LCD_HEIGHT/8]; /* the display */
char bitmap[LCD_HEIGHT][LCD_WIDTH]; /* the ui display */ char bitmap[LCD_HEIGHT][LCD_WIDTH]; /* the ui display */
@ -37,36 +32,61 @@ BITMAPINFO2 bmi =
BI_RGB, 0, 0, 0, 2, 2, BI_RGB, 0, 0, 0, 2, 2,
}, },
{ {
{UI_LCD_BGCOLOR, 0}, // green background color {UI_LCD_BGCOLOR, 0}, /* green background color */
{UI_LCD_BLACK, 0} // black color {UI_LCD_BLACK, 0} /* black color */
} }
}; // bitmap information }; /* bitmap information */
// lcd_update /* lcd_update()
// update lcd update lcd */
void lcd_update() void lcd_update()
{ {
int x, y; int x, y;
if (hGUIWnd == NULL) if (hGUIWnd == NULL)
_endthread (); _endthread ();
for (x = 0; x < LCD_WIDTH; x++) for (x = 0; x < LCD_WIDTH; x++)
for (y = 0; y < LCD_HEIGHT; y++) for (y = 0; y < LCD_HEIGHT; y++)
bitmap[y][x] = ((lcd_framebuffer[x][y/8] >> (y & 7)) & 1); bitmap[y][x] = ((lcd_framebuffer[x][y/8] >> (y & 7)) & 1);
InvalidateRect (hGUIWnd, NULL, FALSE); InvalidateRect (hGUIWnd, NULL, FALSE);
// natural sleep :) /* natural sleep :) Bagder: why is this here? */
Sleep (50); Sleep (50);
} }
// lcd_backlight void lcd_update_rect(int x_start, int y_start,
// set backlight state of lcd int width, int height)
void lcd_backlight ( {
bool on // switch backlight on or off? int x, y;
) int xmax, ymax;
ymax = y_start + height;
xmax = x_start + width;
if (hGUIWnd == NULL)
_endthread ();
if(xmax > LCD_WIDTH)
xmax = LCD_WIDTH;
if(ymax >= LCD_HEIGHT)
ymax = LCD_HEIGHT;
for (x = x_start; x < xmax; x++)
for (y = y_start; y < ymax; y++)
bitmap[y][x] = ((lcd_framebuffer[x][y/8] >> (y & 7)) & 1);
/* Bagder: If I only knew how, I would make this call only invalidate
the actual rectangle we want updated here, this NULL thing here will
make the full rectangle updated! */
InvalidateRect (hGUIWnd, NULL, FALSE);
}
/* lcd_backlight()
set backlight state of lcd */
void lcd_backlight (bool on)
{ {
if (on) if (on)
{ {
@ -79,5 +99,11 @@ void lcd_backlight (
bmi.bmiColors[0] = blon; bmi.bmiColors[0] = blon;
} }
InvalidateRect (hGUIWnd, NULL, FALSE); InvalidateRect (hGUIWnd, NULL, FALSE);
} }
/* -----------------------------------------------------------------
* local variables:
* eval: (load-file "../../firmware/rockbox-mode.el")
* end:
*/