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snake2: Some code cleanup, loads all levels at startup, fixed the bug that prevented game B from advancing to the next level

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4885 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2004-07-15 12:33:19 +00:00
parent 272d6f11cd
commit c145dacb90
3 changed files with 93 additions and 88 deletions

View file

@ -60,7 +60,7 @@
#endif
/* increase this every time the api struct changes */
#define PLUGIN_API_VERSION 19
#define PLUGIN_API_VERSION 20
/* update this to latest version if a change to the api struct breaks
backwards compatibility (and please take the opportunity to sort in any
@ -280,6 +280,9 @@ struct plugin_api {
#ifdef HAVE_LCD_CHARCELLS
void (*lcd_icon)(int icon, bool enable);
#endif
#ifdef HAVE_LCD_BITMAP
void (*lcd_puts_style)(int x, int y, unsigned char *str, int style);
#endif
};
/* defined by the plugin loader (plugin.c) */