forked from len0rd/rockbox
snake2: Some code cleanup, loads all levels at startup, fixed the bug that prevented game B from advancing to the next level
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@4885 a1c6a512-1295-4272-9138-f99709370657
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3 changed files with 93 additions and 88 deletions
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@ -60,7 +60,7 @@
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#endif
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/* increase this every time the api struct changes */
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#define PLUGIN_API_VERSION 19
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#define PLUGIN_API_VERSION 20
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/* update this to latest version if a change to the api struct breaks
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backwards compatibility (and please take the opportunity to sort in any
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@ -280,6 +280,9 @@ struct plugin_api {
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#ifdef HAVE_LCD_CHARCELLS
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void (*lcd_icon)(int icon, bool enable);
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#endif
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#ifdef HAVE_LCD_BITMAP
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void (*lcd_puts_style)(int x, int y, unsigned char *str, int style);
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#endif
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};
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/* defined by the plugin loader (plugin.c) */
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