forked from len0rd/rockbox
Martin Arver's fix to properly adapt the menu for the chosen font.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6644 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 8 additions and 4 deletions
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@ -486,8 +486,8 @@ int solitaire_help(void){
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/* the menu */
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/* text displayed changes depending on the 'when' parameter */
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int solitaire_menu(unsigned char when) {
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int solitaire_menu(unsigned char when)
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{
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static char menu[2][MENU_LENGTH][13] =
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{ { "Start Game",
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"",
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@ -502,6 +502,10 @@ int solitaire_menu(unsigned char when) {
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int i;
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int cursor=0;
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int button;
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int fh;
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rb->lcd_getstringsize("A", NULL, &fh);
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fh++;
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if(when!=MENU_BEFOREGAME && when!=MENU_DURINGGAME)
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when = MENU_DURINGGAME;
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@ -513,9 +517,9 @@ int solitaire_menu(unsigned char when) {
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rb->lcd_putsxy(20, 1, "Solitaire");
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for(i = 0; i<MENU_LENGTH; i++){
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rb->lcd_putsxy(1, 17+9*i, menu[when][i]);
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rb->lcd_putsxy(1, 17+fh*i, menu[when][i]);
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if(cursor == i)
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rb->lcd_invertrect(0,17-1+9*i, LCD_WIDTH, 9);
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rb->lcd_invertrect(0,17+fh*i, LCD_WIDTH, fh);
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}
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rb->lcd_update();
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