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Add Brick Mania for all bitmap targets in the manual and use button macros

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9377 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Nils Wallménius 2006-03-31 00:10:22 +00:00
parent 6d5d734c8b
commit bfeb9f7f7d
4 changed files with 12 additions and 7 deletions

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@ -1,8 +1,10 @@
\subsection{BrickMania}
\screenshot{plugins/images/ss-brickmania-\genericimg.png}{BrickMania}%
{img:brickmania}
\textbf{Aim}: destroy all the bricks by hitting them with the ball once or more.
Sometimes a special falls down when you destroy a brick.\\
BrickMania is a clone of the classic game Breakout. The aim of the game is to
destroy all the bricks by hitting them with the ball once or more. Sometimes a
special falls down when you destroy a brick. For a special to take effect, you
must catch it with the paddle. Look out for the bad ones.\\
\textbf{Specials}
\begin{table}[ht!]
@ -20,14 +22,17 @@ Sometimes a special falls down when you destroy a brick.\\
\end{center}
\end{table}
\textbf{Controls}
\begin{table}[ht!]
\begin{center}
\begin{tabular}{ll}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
LEFT / RIGHT & Moves the paddle\\
\opt{recorder,recorderv2fm}{PLAY}\opt{ondio}{MODE}\opt{h1xx,ipodcolor,ipodnano}{SELECT}\opt{h300}{NAVI} & Release the ball / Fire\\
\opt{recorder,recorderv2fm,h1xx,h300}{STOP}\opt{ondio}{OFF}\opt{ipodcolor,ipodnano}{MENU} & Open menu / Quit\\\bottomrule
\ButtonLeft\ / \ButtonRight & Moves the paddle\\
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}\opt{ONDIO_PAD}{\ButtonMode}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD}{\ButtonSelect}
& Release the ball / Fire\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD}{\ButtonMenu}\opt{IAUDIO_X5_PAD}{\ButtonPower}
& Open menu / Quit\\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -21,7 +21,7 @@ will carry on playing whilst plugins are being run.
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor}{, Rockboy on page
\pageref{ref:Rockboy} and Sudoku on page \pageref{ref:Sudoku}}.}
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{\input{plugins/brickmania.tex}}
\opt{HAVE_LCD_BITMAP}{\input{plugins/brickmania.tex}}
\opt{h1xx,h300,ipodcolor,ipodnano,ipodvideo,x5}{\input{plugins/bubbles.tex}}