forked from len0rd/rockbox
Revert "Update lua plugin to 5.2.3"
FILE typedef to *void needs more work to not break sim and application builds. I checked only a few random native builds unfortunately. Sorry for inconvenience.
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64 changed files with 5733 additions and 9088 deletions
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@ -1,5 +1,5 @@
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/*
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** $Id: lundump.h,v 1.39.1.1 2013/04/12 18:48:47 roberto Exp $
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** $Id$
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** load precompiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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@ -11,18 +11,26 @@
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#include "lzio.h"
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/* load one chunk; from lundump.c */
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LUAI_FUNC Closure* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
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LUAI_FUNC Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name);
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/* make header; from lundump.c */
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LUAI_FUNC void luaU_header (lu_byte* h);
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LUAI_FUNC void luaU_header (char* h);
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/* dump one chunk; from ldump.c */
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LUAI_FUNC int luaU_dump (lua_State* L, const Proto* f, lua_Writer w, void* data, int strip);
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/* data to catch conversion errors */
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#define LUAC_TAIL "\x19\x93\r\n\x1a\n"
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#ifdef luac_c
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/* print one chunk; from print.c */
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LUAI_FUNC void luaU_print (const Proto* f, int full);
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#endif
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/* size in bytes of header of binary files */
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#define LUAC_HEADERSIZE (sizeof(LUA_SIGNATURE)-sizeof(char)+2+6+sizeof(LUAC_TAIL)-sizeof(char))
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/* for header of binary files -- this is Lua 5.1 */
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#define LUAC_VERSION 0x51
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/* for header of binary files -- this is the official format */
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#define LUAC_FORMAT 0
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/* size of header of binary files */
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#define LUAC_HEADERSIZE 12
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#endif
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