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Revert "Update lua plugin to 5.2.3"

FILE typedef to *void needs more work to not break sim and
application builds. I checked only a few random native builds
unfortunately. Sorry for inconvenience.
This commit is contained in:
Marcin Bukat 2014-04-02 20:46:06 +02:00
parent 36378988ad
commit bfd0179042
64 changed files with 5733 additions and 9088 deletions

View file

@ -1,5 +1,5 @@
/*
** $Id: lmem.c,v 1.84.1.1 2013/04/12 18:48:47 roberto Exp $
** $Id: lmem.c,v 1.70.1.1 2007/12/27 13:02:25 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
@ -14,7 +14,6 @@
#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
@ -26,11 +25,12 @@
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size `s' (no
** matter 'x').
** Lua ensures that (ptr == NULL) iff (osize == 0).
**
** * frealloc(ud, NULL, 0, x) creates a new block of size `x'
**
** * frealloc(ud, p, x, 0) frees the block `p'
** (in this specific case, frealloc must return NULL);
** (in this specific case, frealloc must return NULL).
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
**
@ -44,12 +44,12 @@
void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
int limit, const char *what) {
int limit, const char *errormsg) {
void *newblock;
int newsize;
if (*size >= limit/2) { /* cannot double it? */
if (*size >= limit) /* cannot grow even a little? */
luaG_runerror(L, "too many %s (limit is %d)", what, limit);
luaG_runerror(L, errormsg);
newsize = limit; /* still have at least one free place */
}
else {
@ -63,8 +63,9 @@ void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
}
l_noret luaM_toobig (lua_State *L) {
void *luaM_toobig (lua_State *L) {
luaG_runerror(L, "memory allocation error: block too big");
return NULL; /* to avoid warnings */
}
@ -73,27 +74,13 @@ l_noret luaM_toobig (lua_State *L) {
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
void *newblock;
global_State *g = G(L);
size_t realosize = (block) ? osize : 0;
lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
if (nsize > realosize && g->gcrunning)
luaC_fullgc(L, 1); /* force a GC whenever possible */
#endif
newblock = (*g->frealloc)(g->ud, block, osize, nsize);
if (newblock == NULL && nsize > 0) {
api_check(L, nsize > realosize,
"realloc cannot fail when shrinking a block");
if (g->gcrunning) {
luaC_fullgc(L, 1); /* try to free some memory... */
newblock = (*g->frealloc)(g->ud, block, osize, nsize); /* try again */
}
if (newblock == NULL)
luaD_throw(L, LUA_ERRMEM);
}
lua_assert((nsize == 0) == (newblock == NULL));
g->GCdebt = (g->GCdebt + nsize) - realosize;
return newblock;
lua_assert((osize == 0) == (block == NULL));
block = (*g->frealloc)(g->ud, block, osize, nsize);
if (block == NULL && nsize > 0)
luaD_throw(L, LUA_ERRMEM);
lua_assert((nsize == 0) == (block == NULL));
g->totalbytes = (g->totalbytes - osize) + nsize;
return block;
}