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Revert "Update lua plugin to 5.2.3"

FILE typedef to *void needs more work to not break sim and
application builds. I checked only a few random native builds
unfortunately. Sorry for inconvenience.
This commit is contained in:
Marcin Bukat 2014-04-02 20:46:06 +02:00
parent 36378988ad
commit bfd0179042
64 changed files with 5733 additions and 9088 deletions

View file

@ -1,212 +1,126 @@
/*
** $Id: lbitlib.c,v 1.18.1.2 2013/07/09 18:01:41 roberto Exp $
** Standard library for bitwise operations
** See Copyright Notice in lua.h
*/
/* Bitwise operations library */
/* (c) Reuben Thomas 2000-2008 */
/* bitlib is copyright Reuben Thomas 2000-2008, and is released under the MIT
license, like Lua (see http://www.lua.org/copyright.html; it's
basically the same as the BSD license). There is no warranty. */
#define lbitlib_c
#define LUA_LIB
#include "config.h"
#include "lua.h"
#include "lauxlib.h"
#include "lualib.h"
#include <limits.h>
/* number of bits to consider in a number */
#if !defined(LUA_NBITS)
#define LUA_NBITS 32
/* FIXME: Assume lua_Integer is ptrdiff_t */
#define LUA_INTEGER_MAX INTPTR_MAX
#define LUA_INTEGER_MIN INTPTR_MIN
/* FIXME: Assume size_t is an unsigned lua_Integer */
typedef size_t lua_UInteger;
#define LUA_UINTEGER_MAX UINT_MAX
/* Bit type size and limits */
#define BIT_BITS (CHAR_BIT * sizeof(lua_Integer))
/* This code may give warnings if BITLIB_FLOAT_* are too big to fit in
long, but that doesn't matter since in that case they won't be
used. */
#define BIT_MAX (LUA_INTEGER_MAX)
#define BIT_MIN (LUA_INTEGER_MIN)
#define BIT_UMAX (LUA_UINTEGER_MAX)
/* Define TOBIT to get a bit value */
#ifdef BUILTIN_CAST
#define
#define TOBIT(L, n, res) \
((void)(res), luaL_checkinteger((L), (n)))
#else
#define TOBIT(L, n, res) \
((lua_Integer)(((res) = luaL_checknumber(L, (n)) % BIT_UMAX), \
(res) > BIT_MAX ? ((res) -= BIT_UMAX, (res) -= 1) : \
((res) < BIT_MIN ? ((res) += BIT_UMAX, (res) += 1) : (res))))
#endif
#define ALLONES (~(((~(lua_Unsigned)0) << (LUA_NBITS - 1)) << 1))
/* macro to trim extra bits */
#define trim(x) ((x) & ALLONES)
#define BIT_TRUNCATE(i) \
((i) & BIT_UMAX)
/* builds a number with 'n' ones (1 <= n <= LUA_NBITS) */
#define mask(n) (~((ALLONES << 1) << ((n) - 1)))
/* Operations
The macros MONADIC and VARIADIC only deal with bitwise operations.
typedef lua_Unsigned b_uint;
LOGICAL_SHIFT truncates its left-hand operand before shifting so
that any extra bits at the most-significant end are not shifted
into the result.
static b_uint andaux (lua_State *L) {
int i, n = lua_gettop(L);
b_uint r = ~(b_uint)0;
for (i = 1; i <= n; i++)
r &= luaL_checkunsigned(L, i);
return trim(r);
}
static int b_and (lua_State *L) {
b_uint r = andaux(L);
lua_pushunsigned(L, r);
return 1;
}
static int b_test (lua_State *L) {
b_uint r = andaux(L);
lua_pushboolean(L, r != 0);
return 1;
}
static int b_or (lua_State *L) {
int i, n = lua_gettop(L);
b_uint r = 0;
for (i = 1; i <= n; i++)
r |= luaL_checkunsigned(L, i);
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_xor (lua_State *L) {
int i, n = lua_gettop(L);
b_uint r = 0;
for (i = 1; i <= n; i++)
r ^= luaL_checkunsigned(L, i);
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_not (lua_State *L) {
b_uint r = ~luaL_checkunsigned(L, 1);
lua_pushunsigned(L, trim(r));
return 1;
}
static int b_shift (lua_State *L, b_uint r, int i) {
if (i < 0) { /* shift right? */
i = -i;
r = trim(r);
if (i >= LUA_NBITS) r = 0;
else r >>= i;
ARITHMETIC_SHIFT does not truncate its left-hand operand, so that
the sign bits are not removed and right shift work properly.
*/
#define MONADIC(name, op) \
static int bit_ ## name(lua_State *L) { \
lua_Number f; \
lua_pushinteger(L, BIT_TRUNCATE(op TOBIT(L, 1, f))); \
return 1; \
}
else { /* shift left */
if (i >= LUA_NBITS) r = 0;
else r <<= i;
r = trim(r);
#define VARIADIC(name, op) \
static int bit_ ## name(lua_State *L) { \
lua_Number f; \
int n = lua_gettop(L), i; \
lua_Integer w = TOBIT(L, 1, f); \
for (i = 2; i <= n; i++) \
w op TOBIT(L, i, f); \
lua_pushinteger(L, BIT_TRUNCATE(w)); \
return 1; \
}
lua_pushunsigned(L, r);
return 1;
}
static int b_lshift (lua_State *L) {
return b_shift(L, luaL_checkunsigned(L, 1), luaL_checkint(L, 2));
}
static int b_rshift (lua_State *L) {
return b_shift(L, luaL_checkunsigned(L, 1), -luaL_checkint(L, 2));
}
static int b_arshift (lua_State *L) {
b_uint r = luaL_checkunsigned(L, 1);
int i = luaL_checkint(L, 2);
if (i < 0 || !(r & ((b_uint)1 << (LUA_NBITS - 1))))
return b_shift(L, r, -i);
else { /* arithmetic shift for 'negative' number */
if (i >= LUA_NBITS) r = ALLONES;
else
r = trim((r >> i) | ~(~(b_uint)0 >> i)); /* add signal bit */
lua_pushunsigned(L, r);
return 1;
#define LOGICAL_SHIFT(name, op) \
static int bit_ ## name(lua_State *L) { \
lua_Number f; \
lua_pushinteger(L, BIT_TRUNCATE(BIT_TRUNCATE((lua_UInteger)TOBIT(L, 1, f)) op \
(unsigned)luaL_checknumber(L, 2))); \
return 1; \
}
}
#define ARITHMETIC_SHIFT(name, op) \
static int bit_ ## name(lua_State *L) { \
lua_Number f; \
lua_pushinteger(L, BIT_TRUNCATE((lua_Integer)TOBIT(L, 1, f) op \
(unsigned)luaL_checknumber(L, 2))); \
return 1; \
}
static int b_rot (lua_State *L, int i) {
b_uint r = luaL_checkunsigned(L, 1);
i &= (LUA_NBITS - 1); /* i = i % NBITS */
r = trim(r);
if (i != 0) /* avoid undefined shift of LUA_NBITS when i == 0 */
r = (r << i) | (r >> (LUA_NBITS - i));
lua_pushunsigned(L, trim(r));
return 1;
}
MONADIC(bnot, ~)
VARIADIC(band, &=)
VARIADIC(bor, |=)
VARIADIC(bxor, ^=)
ARITHMETIC_SHIFT(lshift, <<)
LOGICAL_SHIFT(rshift, >>)
ARITHMETIC_SHIFT(arshift, >>)
static int b_lrot (lua_State *L) {
return b_rot(L, luaL_checkint(L, 2));
}
static int b_rrot (lua_State *L) {
return b_rot(L, -luaL_checkint(L, 2));
}
/*
** get field and width arguments for field-manipulation functions,
** checking whether they are valid.
** ('luaL_error' called without 'return' to avoid later warnings about
** 'width' being used uninitialized.)
*/
static int fieldargs (lua_State *L, int farg, int *width) {
int f = luaL_checkint(L, farg);
int w = luaL_optint(L, farg + 1, 1);
luaL_argcheck(L, 0 <= f, farg, "field cannot be negative");
luaL_argcheck(L, 0 < w, farg + 1, "width must be positive");
if (f + w > LUA_NBITS)
luaL_error(L, "trying to access non-existent bits");
*width = w;
return f;
}
static int b_extract (lua_State *L) {
int w;
b_uint r = luaL_checkunsigned(L, 1);
int f = fieldargs(L, 2, &w);
r = (r >> f) & mask(w);
lua_pushunsigned(L, r);
return 1;
}
static int b_replace (lua_State *L) {
int w;
b_uint r = luaL_checkunsigned(L, 1);
b_uint v = luaL_checkunsigned(L, 2);
int f = fieldargs(L, 3, &w);
int m = mask(w);
v &= m; /* erase bits outside given width */
r = (r & ~(m << f)) | (v << f);
lua_pushunsigned(L, r);
return 1;
}
static const luaL_Reg bitlib[] = {
{"arshift", b_arshift},
{"band", b_and},
{"bnot", b_not},
{"bor", b_or},
{"bxor", b_xor},
{"btest", b_test},
{"extract", b_extract},
{"lrotate", b_lrot},
{"lshift", b_lshift},
{"replace", b_replace},
{"rrotate", b_rrot},
{"rshift", b_rshift},
static const struct luaL_reg bitlib[] = {
{"bnot", bit_bnot},
{"band", bit_band},
{"bor", bit_bor},
{"bxor", bit_bxor},
{"lshift", bit_lshift},
{"rshift", bit_rshift},
{"arshift", bit_arshift},
{NULL, NULL}
};
LUAMOD_API int luaopen_bit32 (lua_State *L) {
luaL_newlib(L, bitlib);
LUALIB_API int luaopen_bit (lua_State *L) {
luaL_register(L, "bit", bitlib);
lua_pushnumber(L, BIT_BITS);
lua_setfield(L, -2, "bits");
return 1;
}