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Solitaire: better button assignments for H10 and X5 (with working shortcuts)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11262 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Marianne Arnold 2006-10-18 21:39:57 +00:00
parent d543bd486b
commit bfa4cb8c96

View file

@ -142,16 +142,20 @@ static struct plugin_api* rb;
# define SOL_DOWN BUTTON_DOWN # define SOL_DOWN BUTTON_DOWN
# define SOL_LEFT BUTTON_LEFT # define SOL_LEFT BUTTON_LEFT
# define SOL_RIGHT BUTTON_RIGHT # define SOL_RIGHT BUTTON_RIGHT
# define SOL_MOVE BUTTON_SELECT # define SOL_MOVE_PRE BUTTON_SELECT
# define SOL_DRAW BUTTON_PLAY # define SOL_MOVE (BUTTON_SELECT | BUTTON_REL)
# define SOL_REM2CUR (BUTTON_REC | BUTTON_LEFT) # define SOL_DRAW_PRE BUTTON_PLAY
# define SOL_CUR2STACK (BUTTON_REC | BUTTON_UP) # define SOL_DRAW (BUTTON_PLAY | BUTTON_REL)
# define SOL_REM2STACK (BUTTON_REC | BUTTON_DOWN) # define SOL_REM2CUR_PRE BUTTON_PLAY
# define HK_MOVE "MENU" # define SOL_REM2CUR (BUTTON_PLAY | BUTTON_REPEAT)
# define SOL_CUR2STACK_PRE BUTTON_SELECT
# define SOL_CUR2STACK (BUTTON_SELECT | BUTTON_REPEAT)
# define SOL_REM2STACK BUTTON_REC
# define HK_MOVE "SELECT"
# define HK_DRAW "PLAY" # define HK_DRAW "PLAY"
# define HK_REM2CUR "REC+LEFT" # define HK_REM2CUR "PLAY.."
# define HK_CUR2STACK "REC+UP" # define HK_CUR2STACK "SELECT.."
# define HK_REM2STACK "REC+DOWN" # define HK_REM2STACK "REC"
#elif (CONFIG_KEYPAD == GIGABEAT_PAD) #elif (CONFIG_KEYPAD == GIGABEAT_PAD)
# define SOL_QUIT BUTTON_A # define SOL_QUIT BUTTON_A
@ -175,18 +179,22 @@ static struct plugin_api* rb;
# define SOL_QUIT BUTTON_POWER # define SOL_QUIT BUTTON_POWER
# define SOL_UP BUTTON_SCROLL_UP # define SOL_UP BUTTON_SCROLL_UP
# define SOL_DOWN BUTTON_SCROLL_DOWN # define SOL_DOWN BUTTON_SCROLL_DOWN
# define SOL_LEFT BUTTON_LEFT # define SOL_LEFT_PRE BUTTON_LEFT
# define SOL_RIGHT BUTTON_RIGHT # define SOL_LEFT (BUTTON_LEFT | BUTTON_REL)
# define SOL_MOVE BUTTON_REW # define SOL_RIGHT_PRE BUTTON_RIGHT
# define SOL_DRAW BUTTON_PLAY # define SOL_RIGHT (BUTTON_RIGHT | BUTTON_REL)
# define SOL_REM2CUR (BUTTON_FF | BUTTON_LEFT) # define SOL_MOVE BUTTON_PLAY
# define SOL_CUR2STACK (BUTTON_FF | BUTTON_SCROLL_UP) # define SOL_DRAW_PRE BUTTON_LEFT
# define SOL_REM2STACK (BUTTON_FF | BUTTON_SCROLL_DOWN) # define SOL_DRAW (BUTTON_LEFT | BUTTON_REPEAT)
# define HK_MOVE "REW" # define SOL_REM2CUR BUTTON_FF
# define HK_DRAW "PLAY" # define SOL_CUR2STACK BUTTON_REW
# define HK_REM2CUR "REW+LEFT" # define SOL_REM2STACK_PRE BUTTON_RIGHT
# define HK_CUR2STACK "REW+UP.." # define SOL_REM2STACK (BUTTON_RIGHT | BUTTON_REPEAT)
# define HK_REM2STACK "REW+DOWN" # define HK_MOVE "PLAY"
# define HK_DRAW "LEFT.."
# define HK_REM2CUR "FF"
# define HK_CUR2STACK "REW"
# define HK_REM2STACK "RIGHT.."
#else #else
# error "Unknown keypad" # error "Unknown keypad"