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Use only internally provided logotype, as we are too early in the init

stage here to use the ATA stuff for loading!

The BMP file loading code is still left here for educational purposes.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@942 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-06-10 14:01:05 +00:00
parent f6a296929e
commit bd711ee5be

View file

@ -40,35 +40,38 @@ extern void tetris(void);
int show_logo( void )
{
#ifdef HAVE_LCD_BITMAP
unsigned char buffer[112 * 8];
char version[32];
unsigned char *ptr=rockbox112x37;
int height, i, font_h, font_w;
int failure;
int height, width, font_h, font_w;
lcd_clear_display();
for(i=0; i < 37; i+=8) {
/* the bitmap function doesn't work with full-height bitmaps
so we "stripe" the logo output */
lcd_bitmap(ptr, 0, 10+i, 112, (37-i)>8?8:37-i, false);
ptr += 112;
}
height = 37;
#if 0
/*
* This code is not used anymore, but I kept it here since it shows
* one way of using the BMP reader function to display an externally
* providing logo.
*/
unsigned char buffer[112 * 8];
int width;
int i;
int eline;
int failure;
failure = read_bmp_file("/rockbox112.bmp", &width, &height, buffer);
debugf("read_bmp_file() returned %d, width %d height %d\n",
failure, width, height);
lcd_clear_display();
if (failure) {
unsigned char *ptr=rockbox112x37;
for(i=0; i < 37; i+=8) {
/* the bitmap function doesn't work with full-height bitmaps
so we "stripe" the logo output */
lcd_bitmap(ptr, 0, 10+i, 112, (37-i)>8?8:37-i, false);
ptr += 112;
}
height = 37;
}
else {
for(i=0, eline=0; i < height; i+=8, eline++) {
/* the bitmap function doesn't work with full-height bitmaps
so we "stripe" the logo output */
@ -76,6 +79,7 @@ int show_logo( void )
(height-i)>8?8:height-i, false);
}
}
#endif
snprintf(version, sizeof(version), "Ver. %s", appsversion);
lcd_getfontsize(0, &font_w, &font_h);