forked from len0rd/rockbox
Sansa Clip Zip: enable all plugins
use too big graphics when needed (some plugins will be ugly) git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31113 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
444b17626f
commit
bd691efae9
6 changed files with 26 additions and 10 deletions
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@ -5,7 +5,7 @@
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bubbles_bubble.112x64x1.bmp
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bubbles_bubble.112x64x1.bmp
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 64)
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bubbles_bubble.128x64x1.bmp
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bubbles_bubble.128x64x1.bmp
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#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
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#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80) || (LCD_WIDTH == 96 && LCD_HEIGHT == 96)
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bubbles_bubble.132x80x16.bmp
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bubbles_bubble.132x80x16.bmp
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
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bubbles_bubble.128x96x1.bmp
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bubbles_bubble.128x96x1.bmp
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@ -76,7 +76,7 @@ brickmania_long_pads.132x80x16.bmp
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brickmania_powerups.132x80x16.bmp
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brickmania_powerups.132x80x16.bmp
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brickmania_break.132x80x16.bmp
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brickmania_break.132x80x16.bmp
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#elif LCD_WIDTH >= 128
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#elif LCD_WIDTH >= 96
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brickmania_ball.4x4x16.bmp
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brickmania_ball.4x4x16.bmp
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brickmania_bricks.128x128x16.bmp
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brickmania_bricks.128x128x16.bmp
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brickmania_pads.132x80x16.bmp
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brickmania_pads.132x80x16.bmp
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@ -84,6 +84,7 @@ brickmania_short_pads.132x80x16.bmp
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brickmania_long_pads.132x80x16.bmp
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brickmania_long_pads.132x80x16.bmp
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brickmania_powerups.132x80x16.bmp
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brickmania_powerups.132x80x16.bmp
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brickmania_break.132x80x16.bmp
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brickmania_break.132x80x16.bmp
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#endif /* different colour displays */
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#endif /* different colour displays */
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#elif LCD_DEPTH > 1
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#elif LCD_DEPTH > 1
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@ -148,7 +149,7 @@ bubbles_background.128x128x16.bmp
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#elif (LCD_WIDTH >= 132) && (LCD_HEIGHT >= 80)
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#elif (LCD_WIDTH >= 132) && (LCD_HEIGHT >= 80)
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bubbles_emblem.132x80x16.bmp
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bubbles_emblem.132x80x16.bmp
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bubbles_background.132x80x16.bmp
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bubbles_background.132x80x16.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 96)
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#elif (LCD_WIDTH >= 96) && (LCD_HEIGHT >= 96)
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bubbles_emblem.132x80x16.bmp
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bubbles_emblem.132x80x16.bmp
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bubbles_background.128x96x16.bmp
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bubbles_background.128x96x16.bmp
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#endif
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#endif
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@ -262,7 +263,7 @@ clock_segments.128x128x2.bmp
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clock_smallsegments.128x128x2.bmp
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clock_smallsegments.128x128x2.bmp
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clock_logo.128x128x2.bmp
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clock_logo.128x128x2.bmp
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clock_messages.128x128x2.bmp
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clock_messages.128x128x2.bmp
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#elif (LCD_WIDTH >= 112) && (LCD_HEIGHT >= 64) && (LCD_DEPTH >= 1)
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#elif (LCD_WIDTH >= 96) && (LCD_HEIGHT >= 64) && (LCD_DEPTH >= 1)
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clock_binary.112x64x1.bmp
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clock_binary.112x64x1.bmp
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clock_digits.112x64x1.bmp
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clock_digits.112x64x1.bmp
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clock_smalldigits.112x64x1.bmp
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clock_smalldigits.112x64x1.bmp
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@ -505,7 +506,7 @@ rockblox_background.128x160x16.bmp
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rockblox_background.128x128x16.bmp
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rockblox_background.128x128x16.bmp
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#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
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#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80)
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rockblox_background.132x80x16.bmp
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rockblox_background.132x80x16.bmp
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#elif (LCD_WIDTH == 128) && (LCD_HEIGHT == 96)
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#elif ((LCD_WIDTH == 128 && LCD_HEIGHT == 96) || (LCD_WIDTH == 96 && LCD_HEIGHT == 96))
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rockblox_background.128x96x2.bmp
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rockblox_background.128x96x2.bmp
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#endif
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#endif
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#elif LCD_DEPTH == 2 /* greyscale versions */
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#elif LCD_DEPTH == 2 /* greyscale versions */
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@ -647,7 +648,7 @@ solitaire_suitsi.26x132x16.bmp
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card_back.18x23x16.bmp
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card_back.18x23x16.bmp
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card_deck.234x92x16.bmp
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card_deck.234x92x16.bmp
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solitaire_suitsi.18x92x16.bmp
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solitaire_suitsi.18x92x16.bmp
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#elif LCD_WIDTH >= 128
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#elif LCD_WIDTH >= 96
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card_back.15x20x16.bmp
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card_back.15x20x16.bmp
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card_deck.195x80x16.bmp
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card_deck.195x80x16.bmp
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solitaire_suitsi.15x80x16.bmp
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solitaire_suitsi.15x80x16.bmp
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@ -729,7 +730,7 @@ sudoku_inverse.128x128x2.bmp
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sudoku_start.138x110x2.bmp
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sudoku_start.138x110x2.bmp
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sudoku_normal.138x110x2.bmp
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sudoku_normal.138x110x2.bmp
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sudoku_inverse.138x110x2.bmp
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sudoku_inverse.138x110x2.bmp
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#elif (LCD_WIDTH == 132) && (LCD_HEIGHT == 80) && (LCD_DEPTH >= 16)
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#elif ((LCD_WIDTH == 132 && LCD_HEIGHT == 80) || (LCD_WIDTH == 96 && LCD_HEIGHT == 96)) && (LCD_DEPTH >= 16)
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sudoku_start.132x80x16.bmp
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sudoku_start.132x80x16.bmp
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sudoku_normal.132x80x16.bmp
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sudoku_normal.132x80x16.bmp
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sudoku_inverse.132x80x16.bmp
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sudoku_inverse.132x80x16.bmp
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@ -898,6 +899,8 @@ pitch_notes.128x128x2.bmp
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pitch_notes.128x96x2.bmp
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pitch_notes.128x96x2.bmp
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 64)
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#elif (LCD_WIDTH >= 128) && (LCD_HEIGHT >= 64)
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pitch_notes.128x64x1.bmp
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pitch_notes.128x64x1.bmp
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#elif (LCD_WIDTH >= 96) && (LCD_HEIGHT >= 96)
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pitch_notes.132x80x16.bmp
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#else
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#else
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#error Pitch Detector: unsupported LCD
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#error Pitch Detector: unsupported LCD
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#endif
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#endif
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@ -198,7 +198,7 @@ enum {
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#define MAX_FPS 30
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#define MAX_FPS 30
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/* 7x7 bubbles (Sansa Clip/m200) */
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/* 7x7 bubbles (Sansa Clip/m200) */
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#elif (LCD_HEIGHT == 64 && LCD_WIDTH == 128)
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#elif (LCD_HEIGHT == 64 && LCD_WIDTH == 128) || (LCD_HEIGHT == 96 && LCD_WIDTH == 96)
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#define XOFS 33
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#define XOFS 33
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#define ROW_HEIGHT 5
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#define ROW_HEIGHT 5
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#define MAX_FPS 30
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#define MAX_FPS 30
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@ -630,6 +630,19 @@
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#define LEVEL_X 78
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#define LEVEL_X 78
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#define LINES_Y 51
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#define LINES_Y 51
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#elif LCD_WIDTH == 96 && LCD_HEIGHT == 96
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#define BLOCK_WIDTH 3
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#define BLOCK_HEIGHT 3
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#define BOARD_X 9
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#define BOARD_Y 3
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#define PREVIEW_X 59
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#define PREVIEW_Y 5
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#define LABEL_X 59
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#define SCORE_Y 32
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#define LEVEL_Y 13
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#define LEVEL_X 78
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#define LINES_Y 51
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#endif
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#endif
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#ifndef LEVEL_X
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#ifndef LEVEL_X
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@ -99,7 +99,7 @@ static const char default_game[9][9] =
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#if LCD_HEIGHT <= LCD_WIDTH /* Horizontal layout, scratchpad at the left */
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#if LCD_HEIGHT <= LCD_WIDTH /* Horizontal layout, scratchpad at the left */
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#if (LCD_HEIGHT==64) && (LCD_WIDTH==112 || LCD_WIDTH==128)
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#if ((LCD_HEIGHT==64 && (LCD_WIDTH==112 || LCD_WIDTH==128)) || (LCD_HEIGHT == 96 && LCD_WIDTH == 96))
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/* Archos Recorders and Ondios - 112x64, 9 cells @ 8x6 with 10 border lines */
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/* Archos Recorders and Ondios - 112x64, 9 cells @ 8x6 with 10 border lines */
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#define SMALL_BOARD
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#define SMALL_BOARD
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#define MARK_OFFS 1 /* Pixels between border and mark */
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#define MARK_OFFS 1 /* Pixels between border and mark */
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2
tools/configure
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2
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output="rockbox.sansa"
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output="rockbox.sansa"
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bootoutput="bootloader-clipzip.sansa"
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bootoutput="bootloader-clipzip.sansa"
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appextra="recorder:gui:radio"
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appextra="recorder:gui:radio"
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plugins=""
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plugins="yes"
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swcodec="yes"
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swcodec="yes"
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toolset=$scramblebitmaptools
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toolset=$scramblebitmaptools
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t_cpu="arm"
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t_cpu="arm"
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