forked from len0rd/rockbox
make sure skins always draw with their backdrop, otherwise the backdrop only changes on a full redraw which usually ends up being in the wrong order
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24435 a1c6a512-1295-4272-9138-f99709370657
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e457ccfea5
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1 changed files with 5 additions and 4 deletions
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@ -1006,16 +1006,17 @@ static bool skin_redraw(struct gui_wps *gwps, unsigned refresh_mode)
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#endif
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#endif
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
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display->backdrop_show(data->backdrop);
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#endif
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/* reset to first subline if refresh all flag is set */
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/* reset to first subline if refresh all flag is set */
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if (refresh_mode == WPS_REFRESH_ALL)
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if (refresh_mode == WPS_REFRESH_ALL)
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{
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{
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struct skin_line *line;
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struct skin_line *line;
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struct skin_viewport *skin_viewport = find_viewport(VP_DEFAULT_LABEL, data);
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struct skin_viewport *skin_viewport = find_viewport(VP_DEFAULT_LABEL, data);
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#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1)
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display->backdrop_show(data->backdrop);
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#endif
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if (!(skin_viewport->hidden_flags & VP_NEVER_VISIBLE))
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if (!(skin_viewport->hidden_flags & VP_NEVER_VISIBLE))
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{
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{
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display->set_viewport(&skin_viewport->vp);
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display->set_viewport(&skin_viewport->vp);
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