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Brickmania: Scale bitmaps with the high-res bricks to fit them to the LCD width for the Gigabeat F/X/S.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24138 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2010-01-02 03:49:11 +00:00
parent 74251d3dd8
commit bac8b7bcae
7 changed files with 9 additions and 0 deletions

View file

@ -31,6 +31,15 @@ brickmania_long_pads.320x240x16.bmp
brickmania_break.320x240x16.bmp brickmania_break.320x240x16.bmp
brickmania_powerups.320x240x16.bmp brickmania_powerups.320x240x16.bmp
#elif (LCD_WIDTH == 240) && (LCD_HEIGHT == 320) /* Gigabeat F/X/S */
brickmania_ball.7x7x16.bmp
brickmania_bricks.240x320x16.bmp
brickmania_break.240x320x16.bmp
brickmania_pads.240x320x16.bmp
brickmania_short_pads.240x320x16.bmp
brickmania_long_pads.240x320x16.bmp
brickmania_powerups.240x320x16.bmp
#elif LCD_WIDTH >= 220 #elif LCD_WIDTH >= 220
brickmania_ball.5x5x16.bmp brickmania_ball.5x5x16.bmp
brickmania_bricks.220x176x16.bmp brickmania_bricks.220x176x16.bmp

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