forked from len0rd/rockbox
GSoC/Buflib: Enable compaction in buflib.
This enables the ability to allocate (and free) memory dynamically without fragmentation, through compaction. This means allocations can move and fragmentation be reduced. Most changes are preparing Rockbox for this, which many times means adding a move callback which can temporarily disable movement when the corresponding code is in a critical section. For now, the audio buffer allocation has a central role, because it's the one having allocated most. This buffer is able to shrink itself, for which it needs to stop playback for a very short moment. For this, audio_buffer_available() returns the size of the audio buffer which can possibly be used by other allocations because the audio buffer can shrink. lastfm scrobbling and timestretch can now be toggled at runtime without requiring a reboot. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30381 a1c6a512-1295-4272-9138-f99709370657
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parent
d0b72e2590
commit
baa070cca6
28 changed files with 865 additions and 298 deletions
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@ -732,8 +732,6 @@ static void scratch_mem_init(void *mem)
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}
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}
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/* Buffer must not move. And not shrink for now */
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static struct buflib_callbacks ops = { NULL, NULL };
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static int audiobuf_handle;
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static size_t filebuflen;
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@ -744,8 +742,9 @@ size_t audio_buffer_available(void)
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return core_available();
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}
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/* Set up the audio buffer for playback */
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static void audio_reset_buffer(void)
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/* Set up the audio buffer for playback
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* filebuflen must be pre-initialized with the maximum size */
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static void audio_reset_buffer_noalloc(void* filebuf)
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{
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/*
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* Layout audio buffer as follows:
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@ -761,11 +760,6 @@ static void audio_reset_buffer(void)
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/* Initially set up file buffer as all space available */
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size_t allocsize;
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if (audiobuf_handle > 0)
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audiobuf_handle = core_free(audiobuf_handle);
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audiobuf_handle = core_alloc_maximum("audiobuf", &filebuflen, &ops);
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unsigned char *filebuf = core_get_data(audiobuf_handle);
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/* Subtract whatever voice needs */
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allocsize = talkbuf_init(filebuf);
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@ -830,6 +824,70 @@ bufpanic:
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panicf("%s(): EOM (%zu > %zu)", __func__, allocsize, filebuflen);
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}
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/* Buffer must not move. */
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static int shrink_callback(int handle, unsigned hints, void* start, size_t old_size)
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{
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long offset = audio_current_track()->offset;
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int status = audio_status();
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/* TODO: Do it without stopping playback, if possible */
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/* don't call audio_hard_stop() as it frees this handle */
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if (thread_self() == audio_thread_id)
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{ /* inline case Q_AUDIO_STOP (audio_hard_stop() response
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* if we're in the audio thread */
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audio_stop_playback();
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queue_clear(&audio_queue);
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}
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else
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audio_queue_send(Q_AUDIO_STOP, 1);
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#ifdef PLAYBACK_VOICE
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voice_stop();
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#endif
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/* we should be free to change the buffer now */
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size_t wanted_size = (hints & BUFLIB_SHRINK_SIZE_MASK);
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ssize_t size = (ssize_t)old_size - wanted_size;
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/* set final buffer size before calling audio_reset_buffer_noalloc() */
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filebuflen = size;
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switch (hints & BUFLIB_SHRINK_POS_MASK)
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{
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case BUFLIB_SHRINK_POS_BACK:
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core_shrink(handle, start, size);
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audio_reset_buffer_noalloc(start);
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break;
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case BUFLIB_SHRINK_POS_FRONT:
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core_shrink(handle, start + wanted_size, size);
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audio_reset_buffer_noalloc(start + wanted_size);
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break;
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}
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if ((status & AUDIO_STATUS_PLAY) == AUDIO_STATUS_PLAY)
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{
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if (thread_self() == audio_thread_id)
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audio_start_playback(offset, 0); /* inline Q_AUDIO_PLAY */
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else
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audio_play(offset);
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}
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return BUFLIB_CB_OK;
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}
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static struct buflib_callbacks ops = {
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.move_callback = NULL,
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.shrink_callback = shrink_callback,
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};
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static void audio_reset_buffer(void)
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{
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if (audiobuf_handle > 0)
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{
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core_free(audiobuf_handle);
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audiobuf_handle = 0;
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}
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audiobuf_handle = core_alloc_maximum("audiobuf", &filebuflen, &ops);
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unsigned char *filebuf = core_get_data(audiobuf_handle);
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audio_reset_buffer_noalloc(filebuf);
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}
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/* Set the buffer margin to begin rebuffering when 'seconds' from empty */
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static void audio_update_filebuf_watermark(int seconds)
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{
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