forked from len0rd/rockbox
Added plugin loader. Moved games, demos and the text viewer to loadable plugins. Copy your *.rock files to /.rockbox/rocks/
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@3769 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
9bcbe3fd72
commit
ba371fb595
29 changed files with 1869 additions and 1889 deletions
338
apps/plugins/cube.c
Normal file
338
apps/plugins/cube.c
Normal file
|
@ -0,0 +1,338 @@
|
|||
/***************************************************************************
|
||||
* __________ __ ___.
|
||||
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
|
||||
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
|
||||
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
|
||||
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
|
||||
* \/ \/ \/ \/ \/
|
||||
* $Id$
|
||||
*
|
||||
* Copyright (C) 2002 Damien Teney
|
||||
* modified to use int instead of float math by Andreas Zwirtes
|
||||
*
|
||||
* All files in this archive are subject to the GNU General Public License.
|
||||
* See the file COPYING in the source tree root for full license agreement.
|
||||
*
|
||||
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
|
||||
* KIND, either express or implied.
|
||||
*
|
||||
***************************************************************************/
|
||||
#include "plugin.h"
|
||||
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
/* Loops that the values are displayed */
|
||||
#define DISP_TIME 30
|
||||
|
||||
struct point_3D {
|
||||
long x, y, z;
|
||||
};
|
||||
|
||||
struct point_2D {
|
||||
long x, y;
|
||||
};
|
||||
|
||||
static struct point_3D sommet[8];
|
||||
static struct point_3D point3D[8];
|
||||
static struct point_2D point2D[8];
|
||||
|
||||
static long matrice[3][3];
|
||||
|
||||
static int nb_points = 8;
|
||||
|
||||
static int x_off = 56;
|
||||
static int y_off = 95;
|
||||
static int z_off = 600;
|
||||
|
||||
/* Precalculated sine and cosine * 10000 (four digit fixed point math) */
|
||||
static int sin_table[91] =
|
||||
{
|
||||
0, 174, 348, 523, 697,
|
||||
871,1045,1218,1391,1564,
|
||||
1736,1908,2079,2249,2419,
|
||||
2588,2756,2923,3090,3255,
|
||||
3420,3583,3746,3907,4067,
|
||||
4226,4383,4539,4694,4848,
|
||||
5000,5150,5299,5446,5591,
|
||||
5735,5877,6018,6156,6293,
|
||||
6427,6560,6691,6819,6946,
|
||||
7071,7193,7313,7431,7547,
|
||||
7660,7771,7880,7986,8090,
|
||||
8191,8290,8386,8480,8571,
|
||||
8660,8746,8829,8910,8987,
|
||||
9063,9135,9205,9271,9335,
|
||||
9396,9455,9510,9563,9612,
|
||||
9659,9702,9743,9781,9816,
|
||||
9848,9876,9902,9925,9945,
|
||||
9961,9975,9986,9993,9998,
|
||||
10000
|
||||
};
|
||||
|
||||
static struct plugin_api* rb;
|
||||
|
||||
static long sin(int val)
|
||||
{
|
||||
/* Speed improvement through sukzessive lookup */
|
||||
if (val<181)
|
||||
{
|
||||
if (val<91)
|
||||
{
|
||||
/* phase 0-90 degree */
|
||||
return (long)sin_table[val];
|
||||
}
|
||||
else
|
||||
{
|
||||
/* phase 91-180 degree */
|
||||
return (long)sin_table[180-val];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (val<271)
|
||||
{
|
||||
/* phase 181-270 degree */
|
||||
return (-1L)*(long)sin_table[val-180];
|
||||
}
|
||||
else
|
||||
{
|
||||
/* phase 270-359 degree */
|
||||
return (-1L)*(long)sin_table[360-val];
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static long cos(int val)
|
||||
{
|
||||
/* Speed improvement through sukzessive lookup */
|
||||
if (val<181)
|
||||
{
|
||||
if (val<91)
|
||||
{
|
||||
/* phase 0-90 degree */
|
||||
return (long)sin_table[90-val];
|
||||
}
|
||||
else
|
||||
{
|
||||
/* phase 91-180 degree */
|
||||
return (-1L)*(long)sin_table[val-90];
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (val<271)
|
||||
{
|
||||
/* phase 181-270 degree */
|
||||
return (-1L)*(long)sin_table[270-val];
|
||||
}
|
||||
else
|
||||
{
|
||||
/* phase 270-359 degree */
|
||||
return (long)sin_table[val-270];
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void cube_rotate(int xa, int ya, int za)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Just to prevent unnecessary lookups */
|
||||
long sxa,cxa,sya,cya,sza,cza;
|
||||
sxa=sin(xa);
|
||||
cxa=cos(xa);
|
||||
sya=sin(ya);
|
||||
cya=cos(ya);
|
||||
sza=sin(za);
|
||||
cza=cos(za);
|
||||
|
||||
/* calculate overall translation matrix */
|
||||
matrice[0][0] = cza*cya/10000L;
|
||||
matrice[1][0] = sza*cya/10000L;
|
||||
matrice[2][0] = -sya;
|
||||
|
||||
matrice[0][1] = cza*sya/10000L*sxa/10000L - sza*cxa/10000L;
|
||||
matrice[1][1] = sza*sya/10000L*sxa/10000L + cxa*cza/10000L;
|
||||
matrice[2][1] = sxa*cya/10000L;
|
||||
|
||||
matrice[0][2] = cza*sya/10000L*cxa/10000L + sza*sxa/10000L;
|
||||
matrice[1][2] = sza*sya/10000L*cxa/10000L - cza*sxa/10000L;
|
||||
matrice[2][2] = cxa*cya/10000L;
|
||||
|
||||
/* apply translation matrix to all points */
|
||||
for(i=0;i<nb_points;i++)
|
||||
{
|
||||
point3D[i].x = matrice[0][0]*sommet[i].x + matrice[1][0]*sommet[i].y
|
||||
+ matrice[2][0]*sommet[i].z;
|
||||
|
||||
point3D[i].y = matrice[0][1]*sommet[i].x + matrice[1][1]*sommet[i].y
|
||||
+ matrice[2][1]*sommet[i].z;
|
||||
|
||||
point3D[i].z = matrice[0][2]*sommet[i].x + matrice[1][2]*sommet[i].y
|
||||
+ matrice[2][2]*sommet[i].z;
|
||||
}
|
||||
}
|
||||
|
||||
static void cube_viewport(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Do viewport transformation for all points */
|
||||
for(i=0;i<nb_points;i++)
|
||||
{
|
||||
point2D[i].x=(((point3D[i].x)<<8)/10000L)/
|
||||
(point3D[i].z/10000L+z_off)+x_off;
|
||||
point2D[i].y=(((point3D[i].y)<<8)/10000L)/
|
||||
(point3D[i].z/10000L+z_off)+y_off;
|
||||
}
|
||||
}
|
||||
|
||||
static void cube_init(void)
|
||||
{
|
||||
/* Original 3D-position of cube's corners */
|
||||
sommet[0].x = -40; sommet[0].y = -40; sommet[0].z = -40;
|
||||
sommet[1].x = 40; sommet[1].y = -40; sommet[1].z = -40;
|
||||
sommet[2].x = 40; sommet[2].y = 40; sommet[2].z = -40;
|
||||
sommet[3].x = -40; sommet[3].y = 40; sommet[3].z = -40;
|
||||
sommet[4].x = 40; sommet[4].y = -40; sommet[4].z = 40;
|
||||
sommet[5].x = -40; sommet[5].y = -40; sommet[5].z = 40;
|
||||
sommet[6].x = -40; sommet[6].y = 40; sommet[6].z = 40;
|
||||
sommet[7].x = 40; sommet[7].y = 40; sommet[7].z = 40;
|
||||
}
|
||||
|
||||
static void line(int a, int b)
|
||||
{
|
||||
rb->lcd_drawline(point2D[a].x, point2D[a].y, point2D[b].x, point2D[b].y);
|
||||
}
|
||||
|
||||
static void cube_draw(void)
|
||||
{
|
||||
/* Draws front face */
|
||||
line(0,1); line(1,2);
|
||||
line(2,3); line(3,0);
|
||||
|
||||
/* Draws rear face */
|
||||
line(4,5); line(5,6);
|
||||
line(6,7); line(7,4);
|
||||
|
||||
/* Draws the other edges */
|
||||
line(0,5);
|
||||
line(1,4);
|
||||
line(2,7);
|
||||
line(3,6);
|
||||
}
|
||||
|
||||
|
||||
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||||
{
|
||||
int t_disp=0;
|
||||
char buffer[30];
|
||||
|
||||
int xa=0;
|
||||
int ya=0;
|
||||
int za=0;
|
||||
int xs=1;
|
||||
int ys=3;
|
||||
int zs=1;
|
||||
bool highspeed=0;
|
||||
bool exit=0;
|
||||
|
||||
TEST_PLUGIN_API(api);
|
||||
(void)(parameter);
|
||||
rb = api;
|
||||
|
||||
rb->lcd_setfont(FONT_SYSFIXED);
|
||||
|
||||
cube_init();
|
||||
|
||||
while(!exit)
|
||||
{
|
||||
if (!highspeed)
|
||||
rb->sleep(4);
|
||||
|
||||
rb->lcd_clear_display();
|
||||
cube_rotate(xa,ya,za);
|
||||
cube_viewport();
|
||||
cube_draw();
|
||||
if (t_disp>0)
|
||||
{
|
||||
t_disp--;
|
||||
rb->snprintf(buffer, 30, "x:%d y:%d z:%d h:%d",xs,ys,zs,highspeed);
|
||||
rb->lcd_putsxy(0, 56, buffer);
|
||||
}
|
||||
rb->lcd_update();
|
||||
|
||||
xa+=xs;
|
||||
if (xa>359)
|
||||
xa-=360;
|
||||
if (xa<0)
|
||||
xa+=360;
|
||||
ya+=ys;
|
||||
if (ya>359)
|
||||
ya-=360;
|
||||
if (ya<0)
|
||||
ya+=360;
|
||||
za+=zs;
|
||||
if (za>359)
|
||||
za-=360;
|
||||
if (za<0)
|
||||
za+=360;
|
||||
|
||||
switch(rb->button_get(false))
|
||||
{
|
||||
case BUTTON_RIGHT:
|
||||
xs+=1;
|
||||
if (xs>10)
|
||||
xs=10;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_LEFT:
|
||||
xs-=1;
|
||||
if (xs<-10)
|
||||
xs=-10;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_UP:
|
||||
ys+=1;
|
||||
if (ys>10)
|
||||
ys=10;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_DOWN:
|
||||
ys-=1;
|
||||
if (ys<-10)
|
||||
ys=-10;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_F2:
|
||||
zs+=1;
|
||||
if (zs>10)
|
||||
zs=10;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_F1:
|
||||
zs-=1;
|
||||
if (zs<-10)
|
||||
zs=-10;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_PLAY:
|
||||
highspeed=!highspeed;
|
||||
t_disp=DISP_TIME;
|
||||
break;
|
||||
case BUTTON_OFF|BUTTON_REL:
|
||||
exit=1;
|
||||
break;
|
||||
|
||||
case SYS_USB_CONNECTED:
|
||||
rb->usb_screen();
|
||||
return PLUGIN_USB_CONNECTED;
|
||||
}
|
||||
}
|
||||
|
||||
return PLUGIN_OK;
|
||||
}
|
||||
|
||||
#endif
|
Loading…
Add table
Add a link
Reference in a new issue