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rbcodec dsp: Move dsp_sample_io_configure() to its own file

Makes dsp_sample_input.c a bit less messy, and dependencies
are more explicit. There's possibly a minor loss of inlining
but it isn't a big deal.

Change-Id: I30f923a0ca758f2b113d32852d1f65586dff0cd1
This commit is contained in:
Aidan MacDonald 2022-12-03 15:15:44 +00:00
parent 646d5f92ef
commit b96b7640de
5 changed files with 129 additions and 103 deletions

View file

@ -49,11 +49,6 @@
* behave.
*/
extern void dsp_sample_output_init(struct sample_io_data *this);
extern void dsp_sample_output_flush(struct sample_io_data *this);
extern void dsp_sample_output_format_change(struct sample_io_data *this,
struct sample_format *format);
#define SAMPLE_BUF_COUNT 128 /* Per channel, per DSP */
/* CODEC_IDX_AUDIO = left and right, CODEC_IDX_VOICE = mono */
static int32_t sample_bufs[3][SAMPLE_BUF_COUNT] IBSS_ATTR;
@ -241,24 +236,14 @@ void dsp_sample_input_format_change(struct sample_io_data *this,
[this->sample_depth > NATIVE_DEPTH ? 1 : 0];
}
/* increment the format version counter */
static void format_change_set(struct sample_io_data *this)
{
if (this->format_dirty)
return;
this->format.version = (uint8_t)(this->format.version + 1) ?: 1;
this->format_dirty = 1;
}
/* discard the sample buffer */
static void dsp_sample_input_flush(struct sample_io_data *this)
void dsp_sample_input_flush(struct sample_io_data *this)
{
this->sample_buf.remcount = 0;
}
static void dsp_sample_input_init(struct sample_io_data *this,
enum dsp_ids dsp_id)
void dsp_sample_input_init(struct sample_io_data *this,
enum dsp_ids dsp_id)
{
int32_t *lbuf, *rbuf;
@ -282,88 +267,3 @@ static void dsp_sample_input_init(struct sample_io_data *this,
this->sample_buf_p[0] = lbuf;
this->sample_buf_p[1] = rbuf;
}
static void dsp_sample_io_init(struct sample_io_data *this,
enum dsp_ids dsp_id)
{
this->output_sampr = DSP_OUT_DEFAULT_HZ;
dsp_sample_input_init(this, dsp_id);
dsp_sample_output_init(this);
}
bool dsp_sample_io_configure(struct sample_io_data *this,
unsigned int setting,
intptr_t *value_p)
{
intptr_t value = *value_p;
switch (setting)
{
case DSP_INIT:
dsp_sample_io_init(this, (enum dsp_ids)value);
break;
case DSP_RESET:
/* Reset all sample descriptions to default */
format_change_set(this);
this->format.num_channels = 2;
this->format.frac_bits = WORD_FRACBITS;
this->format.output_scale = WORD_FRACBITS + 1 - NATIVE_DEPTH;
this->format.frequency = this->output_sampr;
this->format.codec_frequency = this->output_sampr;
this->sample_depth = NATIVE_DEPTH;
this->stereo_mode = STEREO_NONINTERLEAVED;
break;
case DSP_SET_FREQUENCY:
format_change_set(this);
value = value > 0 ? (unsigned int)value : this->output_sampr;
this->format.frequency = value;
this->format.codec_frequency = value;
break;
case DSP_SET_SAMPLE_DEPTH:
format_change_set(this);
this->format.frac_bits =
value <= NATIVE_DEPTH ? WORD_FRACBITS : value;
this->format.output_scale =
this->format.frac_bits + 1 - NATIVE_DEPTH;
this->sample_depth = value;
break;
case DSP_SET_STEREO_MODE:
format_change_set(this);
this->format.num_channels = value == STEREO_MONO ? 1 : 2;
this->stereo_mode = value;
break;
case DSP_FLUSH:
dsp_sample_input_flush(this);
dsp_sample_output_flush(this);
break;
case DSP_SET_PITCH:
format_change_set(this);
value = value > 0 ? value : (1 << 16);
this->format.frequency =
fp_mul(value, this->format.codec_frequency, 16);
break;
case DSP_SET_OUT_FREQUENCY:
value = value > 0 ? value : DSP_OUT_DEFAULT_HZ;
value = MIN(DSP_OUT_MAX_HZ, MAX(DSP_OUT_MIN_HZ, value));
*value_p = value;
if ((unsigned int)value == this->output_sampr)
return true; /* No change; don't broadcast */
this->output_sampr = value;
break;
case DSP_GET_OUT_FREQUENCY:
*value_p = this->output_sampr;
return true; /* Only I/O handles it */
}
return false;
}