forked from len0rd/rockbox
Delete some duplicate inline asm macros since they now live in the codeclib.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26891 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 0 additions and 108 deletions
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@ -43,50 +43,6 @@ static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
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return(hi);
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}
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#define XPROD32(a, b, t, v, x, y) \
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{ \
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long l; \
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asm( "smull %0, %1, %4, %6\n\t" \
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"rsb %3, %4, #0\n\t" \
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"smlal %0, %1, %5, %7\n\t" \
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"smull %0, %2, %5, %6\n\t" \
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"smlal %0, %2, %3, %7" \
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: "=&r" (l), "=&r" (x), "=&r" (y), "=r" ((a)) \
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: "3" ((a)), "r" ((b)), "r" ((t)), "r" ((v)) ); \
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}
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static inline void XPROD31(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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{
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int x1, y1, l;
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asm( "smull %0, %1, %4, %6\n\t"
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"rsb %3, %4, #0\n\t"
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"smlal %0, %1, %5, %7\n\t"
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"smull %0, %2, %5, %6\n\t"
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"smlal %0, %2, %3, %7"
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: "=&r" (l), "=&r" (x1), "=&r" (y1), "=r" (a)
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: "3" (a), "r" (b), "r" (t), "r" (v) );
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*x = x1 << 1;
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*y = y1 << 1;
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}
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static inline void XNPROD31(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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{
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int x1, y1, l;
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asm( "smull %0, %1, %3, %5\n\t"
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"rsb %2, %4, #0\n\t"
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"smlal %0, %1, %2, %6\n\t"
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"smull %0, %2, %4, %5\n\t"
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"smlal %0, %2, %3, %6"
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: "=&r" (l), "=&r" (x1), "=&r" (y1)
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: "r" (a), "r" (b), "r" (t), "r" (v) );
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*x = x1 << 1;
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*y = y1 << 1;
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}
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#ifndef _V_VECT_OPS
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#define _V_VECT_OPS
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@ -70,70 +70,6 @@ static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
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return r;
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}
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static inline
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void XPROD31(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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{
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asm volatile ("mac.l %[a], %[t], %%acc0;"
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"mac.l %[b], %[v], %%acc0;"
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"mac.l %[b], %[t], %%acc1;"
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"msac.l %[a], %[v], %%acc1;"
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"movclr.l %%acc0, %[a];"
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"move.l %[a], (%[x]);"
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"movclr.l %%acc1, %[a];"
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"move.l %[a], (%[y]);"
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: [a] "+&r" (a)
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: [x] "a" (x), [y] "a" (y),
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[b] "r" (b), [t] "r" (t), [v] "r" (v)
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: "cc", "memory");
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}
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static inline
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void XNPROD31(ogg_int32_t a, ogg_int32_t b,
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ogg_int32_t t, ogg_int32_t v,
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ogg_int32_t *x, ogg_int32_t *y)
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{
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asm volatile ("mac.l %[a], %[t], %%acc0;"
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"msac.l %[b], %[v], %%acc0;"
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"mac.l %[b], %[t], %%acc1;"
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"mac.l %[a], %[v], %%acc1;"
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"movclr.l %%acc0, %[a];"
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"move.l %[a], (%[x]);"
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"movclr.l %%acc1, %[a];"
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"move.l %[a], (%[y]);"
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: [a] "+&r" (a)
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: [x] "a" (x), [y] "a" (y),
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[b] "r" (b), [t] "r" (t), [v] "r" (v)
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: "cc", "memory");
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}
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#if 0 /* canonical Tremor definition */
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#define XPROD32(_a, _b, _t, _v, _x, _y) \
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{ (_x)=MULT32(_a,_t)+MULT32(_b,_v); \
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(_y)=MULT32(_b,_t)-MULT32(_a,_v); }
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#endif
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/* this could lose the LSB by overflow, but i don't think it'll ever happen.
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if anyone think they can hear a bug caused by this, please try the above
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version. */
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#define XPROD32(_a, _b, _t, _v, _x, _y) \
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asm volatile ("mac.l %[a], %[t], %%acc0;" \
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"mac.l %[b], %[v], %%acc0;" \
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"mac.l %[b], %[t], %%acc1;" \
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"msac.l %[a], %[v], %%acc1;" \
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"movclr.l %%acc0, %[x];" \
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"asr.l #1, %[x];" \
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"movclr.l %%acc1, %[y];" \
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"asr.l #1, %[y];" \
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: [x] "=&d" (_x), [y] "=&d" (_y) \
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: [a] "r" (_a), [b] "r" (_b), \
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[t] "r" (_t), [v] "r" (_v) \
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: "cc");
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#ifndef _V_VECT_OPS
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#define _V_VECT_OPS
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