forked from len0rd/rockbox
Build librbcodec with DSP and metadata.
All associated files are moved to /lib/rbcodec. Change-Id: I572ddd2b8a996aae1e98c081d06b1ed356dce222
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80 changed files with 97 additions and 112 deletions
86
lib/rbcodec/dsp/dsp_asm.h
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86
lib/rbcodec/dsp/dsp_asm.h
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2006 Thom Johansen
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <config.h>
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#ifndef _DSP_ASM_H
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#define _DSP_ASM_H
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/* Set the appropriate #defines based on CPU or whatever matters */
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#if defined(CPU_ARM)
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#define DSP_HAVE_ASM_APPLY_GAIN
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#define DSP_HAVE_ASM_RESAMPLING
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#define DSP_HAVE_ASM_CROSSFEED
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#define DSP_HAVE_ASM_SOUND_CHAN_MONO
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#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
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#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
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#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
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#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
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#elif defined (CPU_COLDFIRE)
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#define DSP_HAVE_ASM_APPLY_GAIN
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#define DSP_HAVE_ASM_RESAMPLING
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#define DSP_HAVE_ASM_CROSSFEED
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#define DSP_HAVE_ASM_SOUND_CHAN_MONO
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#define DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
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#define DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
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#define DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
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#define DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
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#endif /* CPU_COLDFIRE */
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/* Declare prototypes based upon what's #defined above */
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#ifdef DSP_HAVE_ASM_CROSSFEED
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void apply_crossfeed(int count, int32_t *buf[]);
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#endif
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#ifdef DSP_HAVE_ASM_APPLY_GAIN
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void dsp_apply_gain(int count, struct dsp_data *data, int32_t *buf[]);
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#endif /* DSP_HAVE_ASM_APPLY_GAIN* */
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#ifdef DSP_HAVE_ASM_RESAMPLING
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int dsp_upsample(int count, struct dsp_data *data,
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const int32_t *src[], int32_t *dst[]);
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int dsp_downsample(int count, struct dsp_data *data,
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const int32_t *src[], int32_t *dst[]);
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#endif /* DSP_HAVE_ASM_RESAMPLING */
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#ifdef DSP_HAVE_ASM_SOUND_CHAN_MONO
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void channels_process_sound_chan_mono(int count, int32_t *buf[]);
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#endif
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#ifdef DSP_HAVE_ASM_SOUND_CHAN_CUSTOM
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void channels_process_sound_chan_custom(int count, int32_t *buf[]);
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#endif
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#ifdef DSP_HAVE_ASM_SOUND_CHAN_KARAOKE
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void channels_process_sound_chan_karaoke(int count, int32_t *buf[]);
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#endif
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#ifdef DSP_HAVE_ASM_SAMPLE_OUTPUT_STEREO
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void sample_output_stereo(int count, struct dsp_data *data,
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const int32_t *src[], int16_t *dst);
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#endif
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#ifdef DSP_HAVE_ASM_SAMPLE_OUTPUT_MONO
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void sample_output_mono(int count, struct dsp_data *data,
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const int32_t *src[], int16_t *dst);
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#endif
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#endif /* _DSP_ASM_H */
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