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Fix missing plugin buttons for the Gigabeat, add missing screenshots and fix a typo (FS#7797 by Peter Harley).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@14738 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dominik Riebeling 2007-09-17 21:47:48 +00:00
parent b0c996ba92
commit b409b05e1e
20 changed files with 103 additions and 60 deletions

View file

@ -27,12 +27,12 @@ must catch it with the paddle. Look out for the bad ones.\\
\ButtonLeft\ / \ButtonRight & Moves the paddle\\ \ButtonLeft\ / \ButtonRight & Moves the paddle\\
\opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay} \opt{RECORDER_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonPlay}
& Release the ball / Fire\\ & Release the ball / Fire\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Open menu / Quit\\ & Open menu / Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -15,6 +15,7 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{SANSA_E200_PAD}{\ButtonUp} \opt{SANSA_E200_PAD}{\ButtonUp}
\opt{GIGABEAT_PAD}{\ButtonPower}
& Start new game\\ & Start new game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft+\ButtonRight}
@ -23,13 +24,14 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{ONDIO_PAD}{\ButtonDown} \opt{ONDIO_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonDown} \opt{SANSA_E200_PAD}{\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Resume saved game\\ & Resume saved game\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp} \opt{ONDIO_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
& Show high scores\\ & Show high scores\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp/\ButtonDown} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight} \opt{ONDIO_PAD}{\ButtonLeft+\ButtonRight}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@ -37,18 +39,19 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonA}
& Quit\\\hline & Quit\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonUp} \opt{SANSA_E200_PAD}{\ButtonUp}
& Pause game\\ & Pause game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonLeft/\ButtonRight} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
& Aim the bubble\\ & Aim the bubble\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonUp} \opt{ONDIO_PAD}{\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
@ -59,10 +62,12 @@ fired. Points are awarded depending on how quickly the level was completed.
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown} \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Save game\\ & Save game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonA}
& Exit to menu\\ & Exit to menu\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -29,7 +29,7 @@ the game.
& Move the cursor\\ & Move the cursor\\
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonSelect} {\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
& Select / Move piece\\ & Select / Move piece\\
@ -39,16 +39,19 @@ the game.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Change level\\ & Change level\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{Hold \ButtonMenu} \opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight} \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonPower}
& Force play\\ & Force play\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonA}
& Show the menu\\ & Show the menu\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -8,14 +8,14 @@ a screen containing tokens of only one colour.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight} \opt{PLAYER_PAD}{\ButtonOn/\ButtonMenu/\ButtonLeft/\ButtonRight}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
& Move the cursor \\ & Move the cursor \\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay} \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
& Flip \\ & Flip \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft} \opt{PLAYER_PAD}{\ButtonOn+\ButtonLeft}
@ -25,6 +25,7 @@ a screen containing tokens of only one colour.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonLeft}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonLeft} \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonLeft}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Shuffle \\ & Shuffle \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonRight} \opt{PLAYER_PAD}{\ButtonOn+\ButtonRight}
\opt{RECORDER_PAD}{\ButtonFTwo} \opt{RECORDER_PAD}{\ButtonFTwo}
@ -33,6 +34,7 @@ a screen containing tokens of only one colour.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight} \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
& Solve \\ & Solve \\
\opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay} \opt{PLAYER_PAD}{\ButtonOn+\ButtonPlay}
\opt{RECORDER_PAD}{\ButtonFThree} \opt{RECORDER_PAD}{\ButtonFThree}
@ -42,11 +44,12 @@ a screen containing tokens of only one colour.
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp} \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonUp}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{SANSA_E200_PAD}{\ButtonRec+\ButtonSelect} \opt{SANSA_E200_PAD}{\ButtonRec+\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Solve step by step \\ & Solve step by step \\
\opt{PLAYER_PAD}{\ButtonStop} \opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Quit the game \\ & Quit the game \\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

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@ -13,7 +13,7 @@ after every one hundred points and randomly clears several jewels.
\opt{RECORDER_PAD}{ \opt{RECORDER_PAD}{
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown
& Move the cursor around the jewels \\ & Move the cursor around the jewels \\
\ButtonPlay \ButtonPlay
& Select a jewel \\ & Select a jewel \\
@ -27,7 +27,7 @@ after every one hundred points and randomly clears several jewels.
\opt{ONDIO_PAD}{ \opt{ONDIO_PAD}{
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown
& Move the cursor around the jewels \\ & Move the cursor around the jewels \\
\ButtonMenu \ButtonMenu
& Select a jewel \\ & Select a jewel \\
@ -41,7 +41,7 @@ after every one hundred points and randomly clears several jewels.
\opt{h1xx,h300}{ \opt{h1xx,h300}{
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown
& Move the cursor around the jewels \\ & Move the cursor around the jewels \\
\ButtonSelect \ButtonSelect
& Select a jewel \\ & Select a jewel \\
@ -55,7 +55,7 @@ after every one hundred points and randomly clears several jewels.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{ \opt{IPOD_4G_PAD,IPOD_3G_PAD}{
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft, \ButtonRight, \ButtonMenu\ and \ButtonPlay \ButtonLeft, \ButtonRight, \ButtonMenu{} and \ButtonPlay
& Move the cursor around the jewels \\ & Move the cursor around the jewels \\
\ButtonSelect \ButtonSelect
& Select a jewel \\ & Select a jewel \\
@ -68,7 +68,7 @@ after every one hundred points and randomly clears several jewels.
\opt{SANSA_E200_PAD}{ \opt{SANSA_E200_PAD}{
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown \ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown
& Move the cursor around the jewels \\ & Move the cursor around the jewels \\
\ButtonSelect \ButtonSelect
& Select a jewel \\ & Select a jewel \\
@ -79,4 +79,17 @@ after every one hundred points and randomly clears several jewels.
\end{btnmap} \end{btnmap}
\end{table} \end{table}
} }
\opt{GIGABEAT_PAD}{
\begin{table}
\begin{btnmap}{}{}
\ButtonLeft, \ButtonRight, \ButtonUp{} and \ButtonDown
& Move the cursor around the jewels \\
\ButtonSelect
& Select a jewel \\
\ButtonPower
& Show the in-game menu\\
\end{btnmap}
\end{table}
To exit the game, bring up the in-game menu and select \setting{Quit}\\
}

View file

@ -30,38 +30,42 @@ found at \url{http://www.mame.net}.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonRight} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonUp}
\opt{h10_5gb}{\ButtonScrollUp} \opt{h10_5gb}{\ButtonScrollUp}
& Move Up\\ & Move Up\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonLeft} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,h10,SANSA_E200_PAD}{\ButtonLeft}
\opt{h10_5gb}{\ButtonScrollDown} \opt{h10_5gb}{\ButtonScrollDown}
\opt{GIGABEAT_PAD}{\ButtonDown}
& Move Down\\ & Move Down\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{h10}{\ButtonScrollUp} \opt{h10}{\ButtonScrollUp}
\opt{h10_5gb}{\ButtonLeft} \opt{h10_5gb,GIGABEAT_PAD}{\ButtonLeft}
& Move Left\\ & Move Left\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{h10}{\ButtonScrollDown} \opt{h10}{\ButtonScrollDown}
\opt{h10_5gb}{\ButtonRight} \opt{h10_5gb,GIGABEAT_PAD}{\ButtonRight}
& Move Right\\ & Move Right\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown} \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonA}
& Insert Coin\\ & Insert Coin\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
& 1-Player Start\\ & 1-Player Start\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{n/a}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRec}
& 2-Player Start\\ & 2-Player Start\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonPower} \opt{SANSA_E200_PAD}{\ButtonPower}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Menu\\ & Menu\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -6,13 +6,13 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft} \opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonLeft}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonUp} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Left player up\\ & Left player up\\
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft} \opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
& Left player down\\ & Left player down\\
\opt{RECORDER_PAD}{\ButtonFThree} \opt{RECORDER_PAD}{\ButtonFThree}
@ -21,16 +21,18 @@ Pong is a simple two player ``tennis game''. Whenever a player misses the ball t
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
& Right player up\\ & Right player up\\
\opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight} \opt{RECORDER_PAD,SANSA_E200_PAD}{\ButtonRight}
\opt{ONDIO_PAD}{\ButtonDown} \opt{ONDIO_PAD}{\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Right player down\\ & Right player down\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Quit\\ & Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -14,10 +14,11 @@ pile of blocks reach the ceiling the game is over.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay & Restart game\\}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay & Restart game\\}
\opt{SANSA_E200_PAD}{\ButtonRec & Restart game\\} \opt{SANSA_E200_PAD}{\ButtonRec & Restart game\\}
\opt{GIGABEAT_PAD}{\ButtonA & Restart game\\}
\ButtonLeft & Move left\\ \ButtonLeft & Move left\\
\ButtonRight & Move right\\ \ButtonRight & Move right\\
\opt{PLAYER_PAD}{\ButtonMenu} \opt{PLAYER_PAD}{\ButtonMenu}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonDown} {\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -30,24 +31,26 @@ pile of blocks reach the ceiling the game is over.
\opt{IAUDIO_X5_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD}{\ButtonPower}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollDown} \opt{SANSA_E200_PAD}{\ButtonScrollDown}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
& Rotate left\\ & Rotate left\\
\opt{PLAYER_PAD}{\ButtonPlay} \opt{PLAYER_PAD}{\ButtonPlay}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}
{\ButtonUp} {\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack/\ButtonMenu}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp} \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Rotate right\\ & Rotate right\\
\opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn} \opt{PLAYER_PAD,RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
& Drop\\ & Drop\\
\opt{PLAYER_PAD}{\ButtonStop} \opt{PLAYER_PAD}{\ButtonStop}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Quit\\ & Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -8,7 +8,7 @@ Key controls:
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,h1xx,h300,x5,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown} {\ButtonLeft, \ButtonRight, \ButtonUp\ and \ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonRight/\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonLeft/\ButtonRight/\ButtonScrollUp/\ButtonScrollDown}
@ -16,7 +16,7 @@ Key controls:
% %
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Hold \ButtonMenu} \opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{h1xx,h300}{\ButtonSelect} \opt{h1xx,h300,GIGABEAT_PAD}{\ButtonSelect}
\opt{x5,SANSA_E200_PAD}{\ButtonRec} \opt{x5,SANSA_E200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
@ -28,10 +28,11 @@ Key controls:
\opt{x5,IRIVER_H10_PAD}{\ButtonPlay} \opt{x5,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonSelect} \opt{SANSA_E200_PAD}{\ButtonSelect}
\opt{GIGABEAT_PAD}{\ButtonA}
& Change between picture and numbered tiles \\ & Change between picture and numbered tiles \\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{x5,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
& Stop the game \\ & Stop the game \\
\end{btnmap} \end{btnmap}

View file

@ -7,13 +7,13 @@ end when the snake touches either the borders of the screen or itself.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonUp/\ButtonDown} \opt{RECORDER_PAD,IAUDIO_X5_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonUp/\ButtonDown}
\opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay} \opt{IPOD_3G_PAD,IPOD_4G_PAD}{\ButtonMenu/\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Change levels (1 is slowest, 9 is fastest)\\ & Change levels (1 is slowest, 9 is fastest)\\
% %
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{RECORDER_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
& Toggle Play/Pause\\ & Toggle Play/Pause\\

View file

@ -10,12 +10,12 @@ into itself.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\multicolumn{2}{c}{\textbf{In menu}}\\\hline \multicolumn{2}{c}{\textbf{In menu}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonUp/\ButtonDown} {\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Set game speed\\ & Set game speed\\
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonRight/\ButtonLeft} {\ButtonRight/\ButtonLeft}
\opt{ONDIO_PAD}{\ButtonRight} \opt{ONDIO_PAD}{\ButtonRight}
& Select starting maze\\ & Select starting maze\\
@ -24,15 +24,16 @@ into itself.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonMenu}
& Select game type (A or B)\\ & Select game type (A or B)\\
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
& Start the game\\\hline & Start the game\\\hline
\multicolumn{2}{c}{\textbf{In game}}\\\hline \multicolumn{2}{c}{\textbf{In game}}\\\hline
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu/\ButtonPlay/\ButtonLeft/\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@ -40,12 +41,12 @@ into itself.
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
& Pause and resume the game\\ & Pause and resume the game\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Quit\\ & Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -16,7 +16,7 @@ visit\\
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\ButtonLeft/\ButtonRight/\\ \ButtonLeft/\ButtonRight/\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,GIGABEAT_PAD}
{\ButtonUp/\ButtonDown} {\ButtonUp/\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
@ -24,14 +24,14 @@ visit\\
% %
\opt{RECORDER_PAD}{\ButtonOn} \opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonPlay} \opt{IRIVER_H10_PAD}{\ButtonPlay}
& Select cards, move cards, reveal hidden cards...\\ & Select cards, move cards, reveal hidden cards...\\
% %
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Hold \ButtonMenu} \opt{ONDIO_PAD}{Hold \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{Hold \ButtonLeft} \opt{IRIVER_H10_PAD}{Hold \ButtonLeft}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRec}
@ -44,11 +44,12 @@ visit\\
\opt{IAUDIO_X5_PAD}{Hold \ButtonPlay} \opt{IAUDIO_X5_PAD}{Hold \ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{SANSA_E200_PAD}{\ButtonLeft} \opt{SANSA_E200_PAD}{\ButtonLeft}
\opt{GIGABEAT_PAD}{\ButtonA + \ButtonLeft}
& Put the card from the top of the remains stack on top of the cursor\\ & Put the card from the top of the remains stack on top of the cursor\\
% %
\opt{RECORDER_PAD}{\ButtonFTwo} \opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{Hold \ButtonUp} \opt{ONDIO_PAD}{Hold \ButtonUp}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD}{Hold \ButtonSelect}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonMenu}
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect} \opt{IAUDIO_X5_PAD}{Hold \ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
@ -60,11 +61,12 @@ visit\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn + \ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonRec} \opt{IAUDIO_X5_PAD}{\ButtonRec}
\opt{SANSA_E200_PAD}{\ButtonRight} \opt{SANSA_E200_PAD}{\ButtonRight}
\opt{GIGABEAT_PAD}{\ButtonA + \ButtonRight}
& Put the card on top of the remains stack on one of the final colour stacks.\\ & Put the card on top of the remains stack on one of the final colour stacks.\\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H300_PAD,IRIVER_H100_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Show menu\\ & Show menu\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -9,22 +9,22 @@ UFO will appear -- shoot this for extra points.
% %
\opt{RECORDER_PAD}{\ButtonPlay} \opt{RECORDER_PAD}{\ButtonPlay}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
& Shoot\\ & Shoot\\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonUp} {\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Thrust\\ & Thrust\\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonLeft / \ButtonRight} {\ButtonLeft / \ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollBack / \ButtonScrollFwd}
& Turn left/right\\ & Turn left/right\\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonDown} {\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
@ -35,11 +35,12 @@ UFO will appear -- shoot this for extra points.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonRec} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{GIGABEAT_PAD}{\ButtonA}
& Pause game\\ & Pause game\\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Quit\\ & Quit\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -16,18 +16,18 @@ could not otherwise reach. The block cannot take ``o''s.
& Move Left\\ & Move Left\\
\ButtonRight \ButtonRight
& Move Right\\ & Move Right\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonUp} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonUp}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonScrollUp}
& Move Up\\ & Move Up\\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonDown} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonDown}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonScrollDown}
& Move Down\\ & Move Down\\
\opt{RECORDER_PAD}{\ButtonOn} \opt{RECORDER_PAD}{\ButtonOn}
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
& Switch between circle and square\\ & Switch between circle and square\\
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
@ -36,6 +36,7 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonLeft}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown} \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonDown}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollDown}
\opt{GIGABEAT_PAD}{\ButtonVolDown}
& Previous level\\ & Previous level\\
\opt{RECORDER_PAD}{\ButtonFTwo} \opt{RECORDER_PAD}{\ButtonFTwo}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonUp}
@ -43,6 +44,7 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonPlay}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay+\ButtonRight}
\opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown} \opt{SANSA_E200_PAD}{\ButtonSelect+\ButtonDown}
\opt{GIGABEAT_PAD}{\ButtonA}
& Reset level \\ & Reset level \\
\opt{RECORDER_PAD}{\ButtonFThree} \opt{RECORDER_PAD}{\ButtonFThree}
\opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight} \opt{ONDIO_PAD}{\ButtonMenu+\ButtonRight}
@ -50,10 +52,11 @@ could not otherwise reach. The block cannot take ``o''s.
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonSelect+\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight} \opt{IAUDIO_X5_PAD}{\ButtonPlay+\ButtonRight}
\opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp} \opt{IRIVER_H10_PAD}{\ButtonPlay+\ButtonScrollUp}
\opt{GIGABEAT_PAD}{\ButtonVolUp}
& Next level \\ & Next level \\
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Exit the game \\ & Exit the game \\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -27,7 +27,7 @@ These are \emph{NOT} saved when saving the game.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}
{\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight} {\ButtonUp/\ButtonDown/\ButtonLeft/\ButtonRight}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonScrollFwd/\ButtonScrollBack}
\opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight} \opt{IRIVER_H10_PAD}{\ButtonScrollUp/\ButtonScrollDown/\ButtonLeft/\ButtonRight}
@ -37,7 +37,7 @@ These are \emph{NOT} saved when saving the game.
\opt{ONDIO_PAD}{\ButtonMenu} \opt{ONDIO_PAD}{\ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect/\ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonLeft/\ButtonSelect/\ButtonRight}
\opt{IAUDIO_X5_PAD}{\ButtonSelect} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{\ButtonSelect}
\opt{IRIVER_H10_PAD}{\ButtonRew} \opt{IRIVER_H10_PAD}{\ButtonRew}
\opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown} \opt{SANSA_E200_PAD}{\ButtonScrollUp/\ButtonScrollDown}
& Change number under the cursor\\ & Change number under the cursor\\
@ -46,7 +46,7 @@ These are \emph{NOT} saved when saving the game.
\opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonDown} \opt{ONDIO_PAD}{Hold \ButtonMenu+\ButtonDown}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonOn} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{Hold \ButtonOn}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonLeft/\ButtonSelect/\ButtonRight} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Hold \ButtonLeft/\ButtonSelect/\ButtonRight}
\opt{IAUDIO_X5_PAD}{Hold \ButtonSelect} \opt{IAUDIO_X5_PAD,GIGABEAT_PAD}{Hold \ButtonSelect}
\opt{IRIVER_H10_PAD}{Hold \ButtonRew} \opt{IRIVER_H10_PAD}{Hold \ButtonRew}
\opt{SANSA_E200_PAD}{Hold \ButtonScrollUp/\ButtonScrollDown} \opt{SANSA_E200_PAD}{Hold \ButtonScrollUp/\ButtonScrollDown}
& Constantly changing the number under the cursor\\ & Constantly changing the number under the cursor\\
@ -54,7 +54,7 @@ These are \emph{NOT} saved when saving the game.
\opt{RECORDER_PAD}{\ButtonFOne} \opt{RECORDER_PAD}{\ButtonFOne}
\opt{ONDIO_PAD}{Long \ButtonMenu} \opt{ONDIO_PAD}{Long \ButtonMenu}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD}{\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonSelect} \opt{SANSA_E200_PAD}{\ButtonSelect}
& Open Menu\\ & Open Menu\\
@ -64,10 +64,11 @@ These are \emph{NOT} saved when saving the game.
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD}{\ButtonRec}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
\opt{IRIVER_H10_PAD}{\ButtonFF} \opt{IRIVER_H10_PAD}{\ButtonFF}
\opt{GIGABEAT_PAD}{\ButtonA}
& Add/Remove number to scratchpad\\ & Add/Remove number to scratchpad\\
% %
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff} \opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{Menu $\rightarrow$ Quit}
& Quit\\ & Quit\\
% %

View file

@ -10,7 +10,7 @@ To finish a level you have to section off more than 75\%.
\begin{table} \begin{table}
\begin{btnmap}{}{} \begin{btnmap}{}{}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu, \ButtonPlay,}
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonUp, \ButtonDown,}% \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,RECORDER_PAD,ONDIO_PAD,GIGABEAT_PAD}{\ButtonUp, \ButtonDown,}%
\opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,} \opt{IRIVER_H10_PAD}{\ButtonScrollUp, \ButtonScrollDown,}
\ButtonLeft, \ButtonRight \ButtonLeft, \ButtonRight
& Move around the arena\\ & Move around the arena\\
@ -19,10 +19,11 @@ To finish a level you have to section off more than 75\%.
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD}{\ButtonPlay} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,RECORDER_PAD}{\ButtonPlay}
\opt{SANSA_E200_PAD}{\ButtonRec} \opt{SANSA_E200_PAD}{\ButtonRec}
\opt{GIGABEAT_PAD}{\ButtonA}
& Pause\\ & Pause\\
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff} \opt{IRIVER_H100_PAD,IRIVER_H300_PAD,RECORDER_PAD,ONDIO_PAD}{\ButtonOff}
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu} \opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonSelect+\ButtonMenu}
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD}{\ButtonPower} \opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}
& Open menu\\ & Open menu\\
\end{btnmap} \end{btnmap}
\end{table} \end{table}

View file

@ -202,7 +202,7 @@ paragraph.
of the front of the \dap{} is a raised round button, the \ButtonPower{} button. of the front of the \dap{} is a raised round button, the \ButtonPower{} button.
Above and to the left of this, on the outside of the turning wheel are four Above and to the left of this, on the outside of the turning wheel are four
buttons. These are the \ButtonUp{}, \ButtonDown{}, \ButtonLeft{} and buttons. These are the \ButtonUp{}, \ButtonDown{}, \ButtonLeft{} and
\ButtonRight{} buttons. Inside the wheel is thr \ButtonSelect{} button. Turning \ButtonRight{} buttons. Inside the wheel is the \ButtonSelect{} button. Turning
the wheel to the right activates the \ButtonScrollDown{} function, and to the the wheel to the right activates the \ButtonScrollDown{} function, and to the
left, the \ButtonScrollUp{} function. left, the \ButtonScrollUp{} function.