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Added Balance setting

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@1744 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Linus Nielsen Feltzing 2002-08-14 21:30:06 +00:00
parent bfe55a4a09
commit b3bda03db0
6 changed files with 69 additions and 37 deletions

View file

@ -152,6 +152,7 @@ void init(void)
mpeg_init( global_settings.volume,
global_settings.bass,
global_settings.treble,
global_settings.balance,
global_settings.loudness,
global_settings.bass_boost,
global_settings.avc );

View file

@ -39,7 +39,7 @@ struct user_settings global_settings;
static unsigned short last_checksum = 0;
#define CONFIG_BLOCK_VERSION 0
#define CONFIG_BLOCK_VERSION 1
#define CONFIG_BLOCK_SIZE 44
/********************************************
@ -339,12 +339,12 @@ void settings_reset(void) {
DEBUGF( "settings_reset()\n" );
global_settings.volume = mpeg_sound_default(SOUND_VOLUME);
global_settings.balance = DEFAULT_BALANCE_SETTING;
global_settings.balance = mpeg_sound_default(SOUND_BALANCE);
global_settings.bass = mpeg_sound_default(SOUND_BASS);
global_settings.treble = mpeg_sound_default(SOUND_TREBLE);
global_settings.loudness = DEFAULT_LOUDNESS_SETTING;
global_settings.bass_boost = DEFAULT_BASS_BOOST_SETTING;
global_settings.avc = DEFAULT_AVC_SETTING;
global_settings.loudness = mpeg_sound_default(SOUND_LOUDNESS);
global_settings.bass_boost = mpeg_sound_default(SOUND_SUPERBASS);
global_settings.avc = mpeg_sound_default(SOUND_AVC);
global_settings.contrast = DEFAULT_CONTRAST_SETTING;
global_settings.poweroff = DEFAULT_POWEROFF_SETTING;
global_settings.backlight = DEFAULT_BACKLIGHT_SETTING;

View file

@ -97,13 +97,6 @@ extern struct user_settings global_settings;
/* system defines */
#define DEFAULT_VOLUME_SETTING 70/2
#define DEFAULT_BALANCE_SETTING 50
#define DEFAULT_BASS_SETTING 50/2
#define DEFAULT_TREBLE_SETTING 50/2
#define DEFAULT_LOUDNESS_SETTING 0
#define DEFAULT_BASS_BOOST_SETTING 0
#define DEFAULT_AVC_SETTING 0
#ifdef HAVE_LCD_CHARCELLS
#define MAX_CONTRAST_SETTING 31
#define DEFAULT_CONTRAST_SETTING 30

View file

@ -105,6 +105,10 @@ void set_sound(char* string,
break;
}
mpeg_sound_set(setting, *variable);
#ifdef HAVE_MAS3507D
if(setting == SOUND_BALANCE)
mpeg_sound_set(SOUND_VOLUME, global_settings.volume);
#endif
}
lcd_stop_scroll();
}
@ -114,6 +118,11 @@ static void volume(void)
set_sound("Volume", &global_settings.volume, SOUND_VOLUME);
}
static void balance(void)
{
set_sound("Balance", &global_settings.balance, SOUND_BALANCE);
}
static void bass(void)
{
set_sound("Bass", &global_settings.bass, SOUND_BASS);
@ -150,6 +159,7 @@ void sound_menu(void)
{ "Volume", volume },
{ "Bass", bass },
{ "Treble", treble },
{ "Balance", balance },
#ifdef HAVE_MAS3587F
{ "Loudness", loudness },
{ "Bass Boost", bass_boost },

View file

@ -59,7 +59,7 @@ static char *units[] =
"%", /* Volume */
"dB", /* Bass */
"dB", /* Treble */
"", /* Balance */
"%", /* Balance */
"dB", /* Loudness */
"%" /* Bass boost */
};
@ -79,7 +79,7 @@ static int minval[] =
0, /* Volume */
0, /* Bass */
0, /* Treble */
0, /* Balance */
-50, /* Balance */
0, /* Loudness */
0 /* Bass boost */
};
@ -94,7 +94,7 @@ static int maxval[] =
30, /* Bass */
30, /* Treble */
#endif
100, /* Balance */
50, /* Balance */
17, /* Loudness */
10 /* Bass boost */
};
@ -109,7 +109,7 @@ static int defaultval[] =
15+7, /* Bass */
15+7, /* Treble */
#endif
50, /* Balance */
0, /* Balance */
0, /* Loudness */
0 /* Bass boost */
};
@ -1266,10 +1266,11 @@ bool mpeg_is_playing(void)
#ifndef SIMULATOR
#ifdef HAVE_MAS3507D
int current_volume=0; /* all values in tenth of dB */
int current_treble=0;
int current_bass=0;
int current_balance=0;
int current_left_volume = 0; /* all values in tenth of dB */
int current_right_volume = 0; /* all values in tenth of dB */
int current_treble = 0;
int current_bass = 0;
int current_balance = 0;
/* convert tenth of dB volume to register value */
static int tenthdb2reg(int db) {
@ -1292,13 +1293,8 @@ void set_prescaled_volume(void)
mas_writereg(MAS_REG_KPRESCALE, prescale_table[prescale/10]);
/* gain up the analog volume to compensate the prescale reduction gain */
r = l = current_volume + prescale;
/* balance */
if (current_balance >= 0)
l -= current_balance;
else
r += current_balance;
l = current_left_volume + prescale;
r = current_right_volume + prescale;
dac_volume(tenthdb2reg(l), tenthdb2reg(r), false);
}
@ -1309,8 +1305,12 @@ void mpeg_sound_set(int setting, int value)
{
#ifdef SIMULATOR
setting = value;
#else
#ifdef HAVE_MAS3507D
int l, r;
#else
int tmp;
#endif
switch(setting)
{
@ -1321,15 +1321,44 @@ void mpeg_sound_set(int setting, int value)
tmp = 0x7f00 * value / 100;
mas_codec_writereg(0x10, tmp & 0xff00);
#else
tmp = 0x38 * value / 100;
l = value;
r = value;
if(current_balance > 0)
{
l -= current_balance;
if(l < 0)
l = 0;
}
if(current_balance < 0)
{
r += current_balance;
if(r < 0)
r = 0;
}
l = 0x38 * l / 100;
r = 0x38 * r / 100;
/* store volume in tenth of dB */
current_volume = ( tmp < 0x08 ? tmp*30 - 780 : tmp*15 - 660 );
current_left_volume = ( l < 0x08 ? l*30 - 780 : l*15 - 660 );
current_right_volume = ( r < 0x08 ? r*30 - 780 : r*15 - 660 );
set_prescaled_volume();
#endif
break;
case SOUND_BALANCE:
#ifdef HAVE_MAS3587F
tmp = ((value * 127 / 100) & 0xff) << 8;
mas_codec_writereg(0x11, tmp & 0xff00);
#else
/* Convert to percent */
current_balance = value * 2;
#endif
break;
case SOUND_BASS:
#ifdef HAVE_MAS3587F
tmp = (((value-12) * 8) & 0xff) << 8;
@ -1415,6 +1444,10 @@ int mpeg_val2phys(int setting, int value)
result = value * 2;
break;
case SOUND_BALANCE:
result = value * 2;
break;
case SOUND_BASS:
#ifdef HAVE_MAS3587F
result = value - 12;
@ -1444,7 +1477,7 @@ int mpeg_val2phys(int setting, int value)
return result;
}
void mpeg_init(int volume, int bass, int treble, int loudness, int bass_boost, int avc)
void mpeg_init(int volume, int bass, int treble, int balance, int loudness, int bass_boost, int avc)
{
#ifdef SIMULATOR
volume = bass = treble = loudness = bass_boost = avc;
@ -1556,6 +1589,7 @@ void mpeg_init(int volume, int bass, int treble, int loudness, int bass_boost, i
mpeg_sound_set(SOUND_BASS, bass);
mpeg_sound_set(SOUND_TREBLE, treble);
mpeg_sound_set(SOUND_BALANCE, balance);
mpeg_sound_set(SOUND_VOLUME, volume);
#ifdef HAVE_MAS3587F

View file

@ -21,7 +21,7 @@
#include <stdbool.h>
void mpeg_init(int volume, int bass, int treble, int loudness, int bass_boost, int avc);
void mpeg_init(int volume, int bass, int treble, int balance, int loudness, int bass_boost, int avc);
void mpeg_play(char* trackname);
void mpeg_stop(void);
void mpeg_pause(void);
@ -44,15 +44,9 @@ bool mpeg_has_changed_track(void);
#define SOUND_BASS 1
#define SOUND_TREBLE 2
#define SOUND_BALANCE 3
#ifdef HAVE_MAS3587F
#define SOUND_LOUDNESS 4
#define SOUND_SUPERBASS 5
#define SOUND_AVC 6
#define SOUND_NUMSETTINGS 7
#else
#define SOUND_DEEMPH 4
#define SOUND_NUMSETTINGS 5
#endif
#endif