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FS#10118 & FS#10165 : lcd_blit_yuv() for Sansa Fuze & Sansa e200v2

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@20919 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Rafaël Carré 2009-05-12 13:22:39 +00:00
parent f2c18d6922
commit b1d03ccee7
8 changed files with 681 additions and 51 deletions

View file

@ -128,7 +128,7 @@ static const struct plugin_api rockbox_api = {
lcd_bitmap_transparent, lcd_bitmap_transparent,
lcd_blit_yuv, lcd_blit_yuv,
#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \ #if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
|| defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) || defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) || defined(SANSA_FUZE) || defined(SANSA_E200V2)
lcd_yuv_set_options, lcd_yuv_set_options,
#endif #endif
#elif (LCD_DEPTH < 4) && !defined(SIMULATOR) #elif (LCD_DEPTH < 4) && !defined(SIMULATOR)

View file

@ -210,7 +210,7 @@ struct plugin_api {
int src_x, int src_y, int stride, int src_x, int src_y, int stride,
int x, int y, int width, int height); int x, int y, int width, int height);
#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \ #if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
|| defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) || defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) || defined(SANSA_FUZE) || defined(SANSA_E200V2)
void (*lcd_yuv_set_options)(unsigned options); void (*lcd_yuv_set_options)(unsigned options);
#endif #endif
#elif (LCD_DEPTH < 4) && !defined(SIMULATOR) #elif (LCD_DEPTH < 4) && !defined(SIMULATOR)

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@ -205,7 +205,7 @@ static struct configdata config[] =
NULL}, NULL},
{TYPE_INT, 0, MPEG_RESUME_NUM_OPTIONS, {TYPE_INT, 0, MPEG_RESUME_NUM_OPTIONS,
{ .int_p = &settings.resume_options }, "Resume options", NULL}, { .int_p = &settings.resume_options }, "Resume options", NULL},
#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) #if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) || defined(SANSA_FUZE) || defined(SANSA_E200V2)
{TYPE_INT, 0, INT_MAX, { .int_p = &settings.displayoptions }, {TYPE_INT, 0, INT_MAX, { .int_p = &settings.displayoptions },
"Display options", NULL}, "Display options", NULL},
#endif #endif

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@ -6,7 +6,8 @@
#define SETTINGS_FILENAME "mpegplayer.cfg" #define SETTINGS_FILENAME "mpegplayer.cfg"
#if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \ #if defined(TOSHIBA_GIGABEAT_F) || defined(SANSA_E200) || defined(SANSA_C200) \
|| defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) || defined(IRIVER_H10) || defined(COWON_D2) || defined(PHILIPS_HDD1630) \
|| defined(SANSA_FUZE) || defined(SANSA_E200V2)
#define MPEG_OPTION_DITHERING_ENABLED 1 #define MPEG_OPTION_DITHERING_ENABLED 1
#endif #endif

View file

@ -1108,6 +1108,7 @@ target/arm/as3525/sansa-clip/powermgmt-clip.c
#ifdef SANSA_E200V2 #ifdef SANSA_E200V2
#ifndef SIMULATOR #ifndef SIMULATOR
target/arm/as3525/sansa-e200v2/lcd-e200v2.c target/arm/as3525/sansa-e200v2/lcd-e200v2.c
target/arm/as3525/lcd-as-e200v2-fuze.S
target/arm/as3525/sansa-e200v2/button-e200v2.c target/arm/as3525/sansa-e200v2/button-e200v2.c
target/arm/as3525/backlight-e200v2-fuze.c target/arm/as3525/backlight-e200v2-fuze.c
#ifndef BOOTLOADER #ifndef BOOTLOADER
@ -1142,6 +1143,7 @@ target/arm/as3525/sansa-m200v4/powermgmt-m200v4.c
#ifndef SIMULATOR #ifndef SIMULATOR
target/arm/as3525/sansa-fuze/button-fuze.c target/arm/as3525/sansa-fuze/button-fuze.c
target/arm/as3525/sansa-fuze/lcd-fuze.c target/arm/as3525/sansa-fuze/lcd-fuze.c
target/arm/as3525/lcd-as-e200v2-fuze.S
target/arm/as3525/backlight-e200v2-fuze.c target/arm/as3525/backlight-e200v2-fuze.c
#ifndef BOOTLOADER #ifndef BOOTLOADER
target/arm/as3525/powermgmt-as3525.c target/arm/as3525/powermgmt-as3525.c

View file

@ -0,0 +1,501 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2007 by Jens Arnold
* Heavily based on lcd-as-memframe.c by Michael Sevakis
* Adapted for Sansa Fuze/e200v2 by Rafaël Carré
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include "cpu.h"
#define DBOP_BUSY (1<<10)
/****************************************************************************
* void lcd_write_yuv_420_lines(unsigned char const * const src[3],
* int width,
* int stride);
*
* |R| |1.000000 -0.000001 1.402000| |Y'|
* |G| = |1.000000 -0.334136 -0.714136| |Pb|
* |B| |1.000000 1.772000 0.000000| |Pr|
* Scaled, normalized, rounded and tweaked to yield RGB 565:
* |R| |74 0 101| |Y' - 16| >> 9
* |G| = |74 -24 -51| |Cb - 128| >> 8
* |B| |74 128 0| |Cr - 128| >> 9
*
* Write four RGB565 pixels in the following order on each loop:
* 1 3 + > down
* 2 4 \/ left
*/
.section .icode, "ax", %progbits
.align 2
.global lcd_write_yuv420_lines
.type lcd_write_yuv420_lines, %function
lcd_write_yuv420_lines:
@ r0 = yuv_src
@ r1 = width
@ r2 = stride
stmfd sp!, { r4-r12 } @ save non-scratch
ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
@ r5 = yuv_src[1] = Cb_p
@ r6 = yuv_src[2] = Cr_p
@ r0 = scratch
sub r2, r2, #1 @
mov r3, #0xC8000000 @
orr r3, r3, #0x120000 @ r3 = DBOP_BASE
10: @ loop line @
ldrb r7, [r4], #1 @ r7 = *Y'_p++;
ldrb r8, [r5], #1 @ r8 = *Cb_p++;
ldrb r9, [r6], #1 @ r9 = *Cr_p++;
@
sub r7, r7, #16 @ r7 = Y = (Y' - 16)*74
add r12, r7, r7, asl #2 @ actually (Y' - 16)*37 and shift right
add r7, r12, r7, asl #5 @ by one less when adding - same for all
@
sub r8, r8, #128 @ Cb -= 128
sub r9, r9, #128 @ Cr -= 128
@
add r10, r9, r9, asl #1 @ r10 = Cr*51 + Cb*24
add r10, r10, r10, asl #4 @
add r10, r10, r8, asl #3 @
add r10, r10, r8, asl #4 @
@
add r11, r9, r9, asl #2 @ r9 = Cr*101
add r11, r11, r9, asl #5 @
add r9, r11, r9, asl #6 @
@
add r8, r8, #2 @ r8 = bu = (Cb*128 + 128) >> 8
mov r8, r8, asr #2 @
add r9, r9, #256 @ r9 = rv = (r9 + 256) >> 9
mov r9, r9, asr #9 @
rsb r10, r10, #128 @ r10 = guv = (-r10 + 128) >> 8
mov r10, r10, asr #8 @
@ compute R, G, and B
add r0, r8, r7, asr #8 @ r0 = b = (Y >> 9) + bu
add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
@
orr r12, r0, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 15f @ no clamp @
cmp r0, #31 @ clamp b
mvnhi r0, r0, asr #31 @
andhi r0, r0, #31 @
cmp r11, #31 @ clamp r
mvnhi r11, r11, asr #31 @
andhi r11, r11, #31 @
cmp r7, #63 @ clamp g
mvnhi r7, r7, asr #31 @
andhi r7, r7, #63 @
15: @ no clamp @
@
ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
@
orr r0, r0, r11, lsl #11 @ r0 = (r << 11) | b
orr r0, r0, r7, lsl #5 @ r0 = (r << 11) | (g << 5) | b
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
add r12, r7, r7, asl #2 @
add r7, r12, r7, asl #5 @
@ compute R, G, and B
add r0, r8, r7, asr #8 @ r0 = b = (Y >> 9) + bu
add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
@
orr r12, r0, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 15f @ no clamp @
cmp r0, #31 @ clamp b
mvnhi r0, r0, asr #31 @
andhi r0, r0, #31 @
cmp r11, #31 @ clamp r
mvnhi r11, r11, asr #31 @
andhi r11, r11, #31 @
cmp r7, #63 @ clamp g
mvnhi r7, r7, asr #31 @
andhi r7, r7, #63 @
15: @ no clamp @
@
ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
@
orr r0, r0, r11, lsl #11 @ r0 = (r << 11) | b
orr r0, r0, r7, lsl #5 @ r0 = (r << 11) | (g << 5) | b
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
add r12, r7, r7, asl #2 @
add r7, r12, r7, asl #5 @
@ compute R, G, and B
add r0, r8, r7, asr #8 @ r0 = b = (Y >> 9) + bu
add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
@
orr r12, r0, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 15f @ no clamp @
cmp r0, #31 @ clamp b
mvnhi r0, r0, asr #31 @
andhi r0, r0, #31 @
cmp r11, #31 @ clamp r
mvnhi r11, r11, asr #31 @
andhi r11, r11, #31 @
cmp r7, #63 @ clamp g
mvnhi r7, r7, asr #31 @
andhi r7, r7, #63 @
15: @ no clamp @
@
ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
@
@
orr r0, r0, r11, lsl #11 @ r0 = (r << 11) | b
orr r0, r0, r7, lsl #5 @ r0 = (r << 11) | (g << 5) | b
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
sub r7, r12, #16 @ r7 = Y = (Y' - 16)*74
add r12, r7, r7, asl #2 @
add r7, r12, r7, asl #5 @
@ compute R, G, and B
add r0, r8, r7, asr #8 @ r0 = b = (Y >> 9) + bu
add r11, r9, r7, asr #8 @ r11 = r = (Y >> 9) + rv
add r7, r10, r7, asr #7 @ r7 = g = (Y >> 8) + guv
@
orr r12, r0, r11 @ check if clamping is needed...
orr r12, r12, r7, asr #1 @ ...at all
cmp r12, #31 @
bls 15f @ no clamp @
cmp r0, #31 @ clamp b
mvnhi r0, r0, asr #31 @
andhi r0, r0, #31 @
cmp r11, #31 @ clamp r
mvnhi r11, r11, asr #31 @
andhi r11, r11, #31 @
cmp r7, #63 @ clamp g
mvnhi r7, r7, asr #31 @
andhi r7, r7, #63 @
15: @ no clamp @
@
orr r0, r0, r11, lsl #11 @ r0 = (r << 11) | b
orr r0, r0, r7, lsl #5 @ r0 = (r << 11) | (g << 5) | b
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
subs r1, r1, #2 @ subtract block from width
bgt 10b @ loop line @
@
ldmfd sp!, { r4-r12 } @ restore registers and return
bx lr @
.ltorg @ dump constant pool
.size lcd_write_yuv420_lines, .-lcd_write_yuv420_lines
/****************************************************************************
* void lcd_write_yuv_420_lines_odither(unsigned char const * const src[3],
* int width,
* int stride,
* int x_screen,
* int y_screen);
*
* |R| |1.000000 -0.000001 1.402000| |Y'|
* |G| = |1.000000 -0.334136 -0.714136| |Pb|
* |B| |1.000000 1.772000 0.000000| |Pr|
* Red scaled at twice g & b but at same precision to place it in correct
* bit position after multiply and leave instruction count lower.
* |R| |258 0 408| |Y' - 16|
* |G| = |149 -49 -104| |Cb - 128|
* |B| |149 258 0| |Cr - 128|
*
* Write four RGB565 pixels in the following order on each loop:
* 1 3 + > down
* 2 4 \/ left
*
* Kernel pattern (raw|rotated|use order):
* 5 3 4 2 2 6 3 7 row0 row2 > down
* 1 7 0 6 | 4 0 5 1 | 2 4 6 0 3 5 7 1 col0 left
* 4 2 5 3 | 3 7 2 6 | 3 5 7 1 2 4 6 0 col2 \/
* 0 6 1 7 5 1 4 0
*/
.section .icode, "ax", %progbits
.align 2
.global lcd_write_yuv420_lines_odither
.type lcd_write_yuv420_lines_odither, %function
lcd_write_yuv420_lines_odither:
@ r0 = yuv_src
@ r1 = width
@ r2 = stride
@ r3 = x_screen
@ [sp] = y_screen
stmfd sp!, { r4-r12, lr } @ save non-scratch
ldmia r0, { r4, r5, r6 } @ r4 = yuv_src[0] = Y'_p
@ r5 = yuv_src[1] = Cb_p
@ r6 = yuv_src[2] = Cr_p
@
sub r2, r2, #1 @
ldr r14, [sp, #40] @ Line up pattern and kernel quadrant
eor r14, r14, r3 @
and r14, r14, #0x2 @
mov r14, r14, lsl #6 @ 0x00 or 0x80
mov r3, #0xC8000000 @
orr r3, r3, #0x120000 @ r3 = DBOP_BASE
10: @ loop line @
@
ldrb r7, [r4], #1 @ r7 = *Y'_p++;
ldrb r8, [r5], #1 @ r8 = *Cb_p++;
ldrb r9, [r6], #1 @ r9 = *Cr_p++;
@
eor r14, r14, #0x80 @ flip pattern quadrant
@
sub r7, r7, #16 @ r7 = Y = (Y' - 16)*149
add r12, r7, r7, asl #2 @
add r12, r12, r12, asl #4 @
add r7, r12, r7, asl #6 @
@
sub r8, r8, #128 @ Cb -= 128
sub r9, r9, #128 @ Cr -= 128
@
add r10, r8, r8, asl #4 @ r10 = guv = Cr*104 + Cb*49
add r10, r10, r8, asl #5 @
add r10, r10, r9, asl #3 @
add r10, r10, r9, asl #5 @
add r10, r10, r9, asl #6 @
@
mov r8, r8, asl #1 @ r8 = bu = Cb*258
add r8, r8, r8, asl #7 @
@
add r9, r9, r9, asl #1 @ r9 = rv = Cr*408
add r9, r9, r9, asl #4 @
mov r9, r9, asl #3 @
@
@ compute R, G, and B
add r0, r8, r7 @ r0 = b' = Y + bu
add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
rsb r7, r10, r7 @ r7 = g' = Y + guv
@
@ r8 = bu, r9 = rv, r10 = guv
@
sub r12, r0, r0, lsr #5 @ r0 = 31/32*b + b/256
add r0, r12, r0, lsr #8 @
@
sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
add r11, r12, r11, lsr #8 @
@
sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
add r7, r12, r7, lsr #8 @
@
add r12, r14, #0x100 @
@
add r0, r0, r12 @ b = r0 + delta
add r11, r11, r12, lsl #1 @ r = r11 + delta*2
add r7, r7, r12, lsr #1 @ g = r7 + delta/2
@
orr r12, r0, r11, asr #1 @ check if clamping is needed...
orr r12, r12, r7 @ ...at all
movs r12, r12, asr #15 @
beq 15f @ no clamp @
movs r12, r0, asr #15 @ clamp b
mvnne r0, r12, lsr #15 @
andne r0, r0, #0x7c00 @ mask b only if clamped
movs r12, r11, asr #16 @ clamp r
mvnne r11, r12, lsr #16 @
movs r12, r7, asr #15 @ clamp g
mvnne r7, r12, lsr #15 @
15: @ no clamp @
@
ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
@
and r11, r11, #0xf800 @ pack pixel
and r7, r7, #0x7e00 @ r0 = pixel = (r & 0xf800) |
orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
orr r0, r11, r0, lsr #10 @ (b >> 10)
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
add r12, r7, r7, asl #2 @
add r12, r12, r12, asl #4 @
add r7, r12, r7, asl #6 @
@ compute R, G, and B
add r0, r8, r7 @ r0 = b' = Y + bu
add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
rsb r7, r10, r7 @ r7 = g' = Y + guv
@
sub r12, r0, r0, lsr #5 @ r0 = 31/32*b' + b'/256
add r0, r12, r0, lsr #8 @
@
sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
add r11, r12, r11, lsr #8 @
@
sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
add r7, r12, r7, lsr #8 @
@
add r12, r14, #0x200 @
@
add r0, r0, r12 @ b = r0 + delta
add r11, r11, r12, lsl #1 @ r = r11 + delta*2
add r7, r7, r12, lsr #1 @ g = r7 + delta/2
@
orr r12, r0, r11, asr #1 @ check if clamping is needed...
orr r12, r12, r7 @ ...at all
movs r12, r12, asr #15 @
beq 15f @ no clamp @
movs r12, r0, asr #15 @ clamp b
mvnne r0, r12, lsr #15 @
andne r0, r0, #0x7c00 @ mask b only if clamped
movs r12, r11, asr #16 @ clamp r
mvnne r11, r12, lsr #16 @
movs r12, r7, asr #15 @ clamp g
mvnne r7, r12, lsr #15 @
15: @ no clamp @
@
ldrb r12, [r4], #1 @ r12 = Y' = *(Y'_p++)
and r11, r11, #0xf800 @ pack pixel
and r7, r7, #0x7e00 @ r0 = pixel = (r & 0xf800) |
orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
orr r0, r11, r0, lsr #10 @ (b >> 10)
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
add r12, r7, r7, asl #2 @
add r12, r12, r12, asl #4 @
add r7, r12, r7, asl #6 @
@ compute R, G, and B
add r0, r8, r7 @ r0 = b' = Y + bu
add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
rsb r7, r10, r7 @ r7 = g' = Y + guv
@
@ r8 = bu, r9 = rv, r10 = guv
@
sub r12, r0, r0, lsr #5 @ r0 = 31/32*b' + b'/256
add r0, r12, r0, lsr #8 @
@
sub r12, r11, r11, lsr #5 @ r11 = 31/32*r' + r'/256
add r11, r12, r11, lsr #8 @
@
sub r12, r7, r7, lsr #6 @ r7 = 63/64*g' + g'/256
add r7, r12, r7, lsr #8 @
@
add r12, r14, #0x300 @
@
add r0, r0, r12 @ b = r0 + delta
add r11, r11, r12, lsl #1 @ r = r11 + delta*2
add r7, r7, r12, lsr #1 @ g = r7 + delta/2
@
orr r12, r0, r11, asr #1 @ check if clamping is needed...
orr r12, r12, r7 @ ...at all
movs r12, r12, asr #15 @
beq 15f @ no clamp @
movs r12, r0, asr #15 @ clamp b
mvnne r0, r12, lsr #15 @
andne r0, r0, #0x7c00 @ mask b only if clamped
movs r12, r11, asr #16 @ clamp r
mvnne r11, r12, lsr #16 @
movs r12, r7, asr #15 @ clamp g
mvnne r7, r12, lsr #15 @
15: @ no clamp @
@
ldrb r12, [r4, r2] @ r12 = Y' = *(Y'_p + stride)
@
and r11, r11, #0xf800 @ pack pixel
and r7, r7, #0x7e00 @ r0 = pixel = (r & 0xf800) |
orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
orr r0, r11, r0, lsr #10 @ (b >> 10)
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
sub r7, r12, #16 @ r7 = Y = (Y' - 16)*149
add r12, r7, r7, asl #2 @
add r12, r12, r12, asl #4 @
add r7, r12, r7, asl #6 @
@ compute R, G, and B
add r0, r8, r7 @ r0 = b' = Y + bu
add r11, r9, r7, asl #1 @ r11 = r' = Y*2 + rv
rsb r7, r10, r7 @ r7 = g' = Y + guv
@
sub r12, r0, r0, lsr #5 @ r0 = 31/32*b + b/256
add r0, r12, r0, lsr #8 @
@
sub r12, r11, r11, lsr #5 @ r11 = 31/32*r + r/256
add r11, r12, r11, lsr #8 @
@
sub r12, r7, r7, lsr #6 @ r7 = 63/64*g + g/256
add r7, r12, r7, lsr #8 @
@
@ This element is zero - use r14 @
@
add r0, r0, r14 @ b = r0 + delta
add r11, r11, r14, lsl #1 @ r = r11 + delta*2
add r7, r7, r14, lsr #1 @ g = r7 + delta/2
@
orr r12, r0, r11, asr #1 @ check if clamping is needed...
orr r12, r12, r7 @ ...at all
movs r12, r12, asr #15 @
beq 15f @ no clamp @
movs r12, r0, asr #15 @ clamp b
mvnne r0, r12, lsr #15 @
andne r0, r0, #0x7c00 @ mask b only if clamped
movs r12, r11, asr #16 @ clamp r
mvnne r11, r12, lsr #16 @
movs r12, r7, asr #15 @ clamp g
mvnne r7, r12, lsr #15 @
15: @ no clamp @
@
and r11, r11, #0xf800 @ pack pixel
and r7, r7, #0x7e00 @ r0 = pixel = (r & 0xf800) |
orr r11, r11, r7, lsr #4 @ ((g & 0x7e00) >> 4) |
orr r0, r11, r0, lsr #10 @ (b >> 10)
strh r0, [r3, #0x10] @ write pixel
1: @ busy @
ldr r7, [r3,#0xc] @ r7 = DBOP_STATUS
tst r7, #DBOP_BUSY @ fifo not empty?
beq 1b @
@
subs r1, r1, #2 @ subtract block from width
bgt 10b @ loop line @
@
ldmfd sp!, { r4-r12, pc } @ restore registers and return
.ltorg @ dump constant pool
.size lcd_write_yuv420_lines_odither, .-lcd_write_yuv420_lines_odither

View file

@ -89,6 +89,7 @@ static volatile bool lcd_busy = false;
static unsigned short r_entry_mode = R_ENTRY_MODE_HORZ_NORMAL; static unsigned short r_entry_mode = R_ENTRY_MODE_HORZ_NORMAL;
#define R_ENTRY_MODE_VERT 0x7038 #define R_ENTRY_MODE_VERT 0x7038
#define R_ENTRY_MODE_SOLID_VERT 0x1038 #define R_ENTRY_MODE_SOLID_VERT 0x1038
#define R_ENTRY_MODE_VIDEO 0x7020
/* Reverse Flag */ /* Reverse Flag */
@ -356,6 +357,30 @@ bool lcd_active(void)
/*** update functions ***/ /*** update functions ***/
static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
int width,
int stride);
extern void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
int width,
int stride,
int x_screen, /* To align dither pattern */
int y_screen);
void lcd_yuv_set_options(unsigned options)
{
lcd_yuv_options = options;
}
static void lcd_window_blit(int xmin, int ymin, int xmax, int ymax)
{
lcd_write_reg(R_HORIZ_RAM_ADDR_POS, ((LCD_WIDTH-1 - xmin) << 8) | (LCD_WIDTH-1 - xmax));
lcd_write_reg(R_VERT_RAM_ADDR_POS, (ymax << 8) | ymin);
lcd_write_reg(R_RAM_ADDR_SET, (ymin << 8) | (LCD_WIDTH-1 - xmin));
}
/* Performance function to blit a YUV bitmap directly to the LCD /* Performance function to blit a YUV bitmap directly to the LCD
* src_x, src_y, width and height should be even * src_x, src_y, width and height should be even
* x, y, width and height have to be within LCD bounds * x, y, width and height have to be within LCD bounds
@ -364,14 +389,58 @@ void lcd_blit_yuv(unsigned char * const src[3],
int src_x, int src_y, int stride, int src_x, int src_y, int stride,
int x, int y, int width, int height) int x, int y, int width, int height)
{ {
(void)src; unsigned char const * yuv_src[3];
(void)src_x; off_t z;
(void)src_y;
(void)stride; lcd_busy = true;
(void)x;
(void)y; /* Sorry, but width and height must be >= 2 or else */
(void)width; width &= ~1;
(void)height; height >>= 1;
z = stride*src_y;
yuv_src[0] = src[0] + z + src_x;
yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
lcd_write_reg(R_ENTRY_MODE, R_ENTRY_MODE_VIDEO);
if (lcd_yuv_options & LCD_YUV_DITHER)
{
do
{
lcd_window_blit(y, x, y+1, x+width-1);
/* Start write to GRAM */
lcd_write_cmd(R_WRITE_DATA_2_GRAM);
lcd_write_yuv420_lines_odither(yuv_src, width, stride, x, y);
yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
yuv_src[2] += stride >> 1;
y+=2;
}
while (--height > 0);
}
else
{
do
{
lcd_window_blit(y, x, y+1, x+width-1);
/* Start write to GRAM */
lcd_write_cmd(R_WRITE_DATA_2_GRAM);
lcd_write_yuv420_lines(yuv_src, width, stride);
yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
yuv_src[2] += stride >> 1;
y+=2;
}
while (--height > 0);
}
lcd_busy = false;
} }
/* Update the display. /* Update the display.

View file

@ -37,7 +37,9 @@
#define R_WRITE_DATA_2_GRAM 0x22 #define R_WRITE_DATA_2_GRAM 0x22
#define R_ENTRY_MODE_HORZ 0x7030 #define R_ENTRY_MODE_HORZ 0x7030
#define R_ENTRY_MODE_VERT 0x7038
static unsigned lcd_yuv_options SHAREDBSS_ATTR = 0;
static bool display_on = false; /* is the display turned on? */ static bool display_on = false; /* is the display turned on? */
static bool display_flipped = false; static bool display_flipped = false;
static int xoffset = 20; /* needed for flip */ static int xoffset = 20; /* needed for flip */
@ -210,22 +212,94 @@ bool lcd_active(void)
/*** update functions ***/ /*** update functions ***/
/* Performance function to blit a YUV bitmap directly to the LCD /* Set horizontal window addresses */
* src_x, src_y, width and height should be even static void lcd_window_x(int xmin, int xmax)
* x, y, width and height have to be within LCD bounds {
*/ xmin += xoffset;
xmax += xoffset;
lcd_write_reg(0x46, (xmax << 8) | xmin);
lcd_write_reg(0x20, xmin);
}
/* Set vertical window addresses */
static void lcd_window_y(int ymin, int ymax)
{
lcd_write_reg(0x47, ymax);
lcd_write_reg(0x48, ymin);
lcd_write_reg(0x21, ymin);
}
void lcd_yuv_set_options(unsigned options)
{
lcd_yuv_options = options;
}
/* Line write helper function for lcd_yuv_blit. Write two lines of yuv420. */
extern void lcd_write_yuv420_lines(unsigned char const * const src[3],
int width,
int stride);
extern void lcd_write_yuv420_lines_odither(unsigned char const * const src[3],
int width,
int stride,
int x_screen, /* To align dither pattern */
int y_screen);
/* Performance function to blit a YUV bitmap directly to the LCD */
void lcd_blit_yuv(unsigned char * const src[3], void lcd_blit_yuv(unsigned char * const src[3],
int src_x, int src_y, int stride, int src_x, int src_y, int stride,
int x, int y, int width, int height) int x, int y, int width, int height)
{ {
(void)src; unsigned char const * yuv_src[3];
(void)src_x; off_t z;
(void)src_y;
(void)stride; lcd_busy = true;
(void)x;
(void)y; lcd_write_reg(R_ENTRY_MODE, R_ENTRY_MODE_VERT);
(void)width;
(void)height; /* Sorry, but width and height must be >= 2 or else */
width &= ~1;
height >>= 1;
z = stride*src_y;
yuv_src[0] = src[0] + z + src_x;
yuv_src[1] = src[1] + (z >> 2) + (src_x >> 1);
yuv_src[2] = src[2] + (yuv_src[1] - src[1]);
lcd_window_x(x, x + width - 1);
if (lcd_yuv_options & LCD_YUV_DITHER)
{
do
{
lcd_window_y(y, y + 1);
/* Start write to GRAM */
lcd_write_cmd(R_WRITE_DATA_2_GRAM);
lcd_write_yuv420_lines_odither(yuv_src, width, stride, x, y);
yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
yuv_src[2] += stride >> 1;
y += 2;
}
while (--height > 0);
}
else
{
do
{
lcd_window_y(y, y + 1);
/* Start write to GRAM */
lcd_write_cmd(R_WRITE_DATA_2_GRAM);
lcd_write_yuv420_lines(yuv_src, width, stride);
yuv_src[0] += stride << 1; /* Skip down two luma lines */
yuv_src[1] += stride >> 1; /* Skip down one chroma line */
yuv_src[2] += stride >> 1;
y += 2;
}
while (--height > 0);
}
lcd_busy = false;
} }
void lcd_init_device() void lcd_init_device()
@ -242,23 +316,6 @@ void lcd_init_device()
_display_on(); _display_on();
} }
/* Set horizontal window addresses */
void lcd_window_x(int xmin, int xmax)
{
xmin += xoffset;
xmax += xoffset;
lcd_write_reg(0x46, (xmax << 8) | xmin);
lcd_write_reg(0x20, xmin);
}
/* Set vertical window addresses */
void lcd_window_y(int ymin, int ymax)
{
lcd_write_reg(0x47, ymax);
lcd_write_reg(0x48, ymin);
lcd_write_reg(0x21, ymin);
}
/* Update the display. /* Update the display.
This must be called after all other LCD functions that change the display. */ This must be called after all other LCD functions that change the display. */
void lcd_update(void) void lcd_update(void)