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sound: update global volume state in sound_set_volume()

Instead of calling sound_set_volume() and then manually
setting global_status.volume to match, update the global
volume state directly in sound_set_volume(). This makes
things a bit simpler and less error-prone.

Change-Id: I4db4d60ae1a72bd051ef49c90b1ae7f5ba59e535
This commit is contained in:
Aidan MacDonald 2025-10-01 18:01:35 +01:00 committed by Solomon Peachy
parent ae001cb60c
commit b19b95c00f
10 changed files with 7 additions and 18 deletions

View file

@ -654,7 +654,6 @@ static void change_volume(int delta) {
else if (vol < minvol) vol = minvol;
if (vol != rb->global_status->volume) {
rb->sound_set(SOUND_VOLUME, vol);
rb->global_status->volume = vol;
rb->lcd_putsxyf(0,0, "%d", vol);
rb->lcd_update();
rb->sleep(HZ/12);