forked from len0rd/rockbox
libgme: make local functions static where possible
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30280 a1c6a512-1295-4272-9138-f99709370657
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39e4987ea5
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b127949860
27 changed files with 128 additions and 123 deletions
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@ -31,7 +31,7 @@ int const fade_shift = 8; // fade ends with gain at 1.0 / (1 << fade_shift)
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int const initial_play_delay = 7; // KikiKaikai needed this to work
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int const rom_addr = 0x8000;
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void clear_track_vars( struct Nsf_Emu* this )
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static void clear_track_vars( struct Nsf_Emu* this )
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{
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this->current_track = -1;
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this->out_time = 0;
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@ -82,7 +82,7 @@ void Nsf_init( struct Nsf_Emu* this )
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// Setup
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blargg_err_t init_sound( struct Nsf_Emu* this )
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static blargg_err_t init_sound( struct Nsf_Emu* this )
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{
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/* if ( header_.chip_flags & ~(fds_flag | namco_flag | vrc6_flag | fme7_flag) )
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warning( "Uses unsupported audio expansion hardware" ); **/
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@ -168,7 +168,7 @@ blargg_err_t init_sound( struct Nsf_Emu* this )
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}
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// Header stuff
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bool valid_tag( struct header_t* this )
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static bool valid_tag( struct header_t* this )
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{
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return 0 == memcmp( this->tag, "NESM\x1A", 5 );
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}
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@ -184,7 +184,7 @@ static double clock_rate( struct header_t* this )
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return pal_only( this ) ? 1662607.125 : 1789772.727272727;
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}
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int play_period( struct header_t* this )
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static int play_period( struct header_t* this )
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{
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// NTSC
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int clocks = 29780;
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@ -370,7 +370,7 @@ void map_memory( struct Nsf_Emu* this )
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Cpu_map_code( &this->cpu, rom_addr, fdsram_size, fdsram( this ), 0 );
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}
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void set_voice( struct Nsf_Emu* this, int i, struct Blip_Buffer* buf, struct Blip_Buffer* left, struct Blip_Buffer* right)
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static void set_voice( struct Nsf_Emu* this, int i, struct Blip_Buffer* buf, struct Blip_Buffer* left, struct Blip_Buffer* right)
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{
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#if defined(ROCKBOX)
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(void) left;
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@ -500,7 +500,7 @@ inline void push_byte( struct Nsf_Emu* this, int b )
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// Jumps to routine, given pointer to address in file header. Pushes idle_addr
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// as return address, NOT old PC.
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void jsr_then_stop( struct Nsf_Emu* this, byte const addr [] )
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static void jsr_then_stop( struct Nsf_Emu* this, byte const addr [] )
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{
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this->cpu.r.pc = get_addr( addr );
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push_byte( this, (idle_addr - 1) >> 8 );
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@ -533,7 +533,8 @@ int cpu_read( struct Nsf_Emu* this, addr_t addr )
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return addr >> 8;
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}
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int unmapped_read( struct Nsf_Emu* this, addr_t addr )
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#if 0 /* function currently unused */
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static int unmapped_read( struct Nsf_Emu* this, addr_t addr )
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{
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(void) this;
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@ -548,6 +549,7 @@ int unmapped_read( struct Nsf_Emu* this, addr_t addr )
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// Unmapped read
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return addr >> 8;
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}
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#endif
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void cpu_write( struct Nsf_Emu* this, addr_t addr, int data )
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{
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@ -643,7 +645,8 @@ void cpu_write( struct Nsf_Emu* this, addr_t addr, int data )
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// Unmapped_write
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}
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void unmapped_write( struct Nsf_Emu* this, addr_t addr, int data )
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#if 0 /* function currently unused */
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static void unmapped_write( struct Nsf_Emu* this, addr_t addr, int data )
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{
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(void) data;
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@ -662,6 +665,7 @@ void unmapped_write( struct Nsf_Emu* this, addr_t addr, int data )
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// FDS memory
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if ( fds_enabled( this ) && (unsigned) (addr - 0x8000) < 0x6000 ) return;
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}
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#endif
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void fill_buf( struct Nsf_Emu* this );
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blargg_err_t Nsf_start_track( struct Nsf_Emu* this, int track )
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@ -807,7 +811,7 @@ void run_until( struct Nsf_Emu* this, nes_time_t end )
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run_once( this, end );
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}
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void end_frame( struct Nsf_Emu* this, nes_time_t end )
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static void end_frame( struct Nsf_Emu* this, nes_time_t end )
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{
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if ( Cpu_time( &this->cpu ) < end )
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run_until( this, end );
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@ -833,7 +837,7 @@ void end_frame( struct Nsf_Emu* this, nes_time_t end )
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// Tell/Seek
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blargg_long msec_to_samples( long sample_rate, blargg_long msec )
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static blargg_long msec_to_samples( long sample_rate, blargg_long msec )
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{
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blargg_long sec = msec / 1000;
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msec -= sec * 1000;
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@ -932,7 +936,7 @@ static int int_log( blargg_long x, int step, int unit )
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return ((unit - fraction) + (fraction >> 1)) >> shift;
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}
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void handle_fade( struct Nsf_Emu* this, long out_count, sample_t* out )
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static void handle_fade( struct Nsf_Emu* this, long out_count, sample_t* out )
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{
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int i;
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for ( i = 0; i < out_count; i += fade_block_size )
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