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Add audio playback menu

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9546 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Christian Gmeiner 2006-04-07 00:19:18 +00:00
parent a7b593055f
commit b040cdc4af

View file

@ -20,6 +20,7 @@
****************************************************************************/
#include "plugin.h"
#include "playback_control.h"
#ifdef HAVE_LCD_BITMAP
@ -180,7 +181,8 @@ enum menu_result {
MRES_RESUME,
MRES_SCORES,
MRES_HELP,
MRES_QUIT
MRES_QUIT,
MRES_PLAYBACK
};
/* menu commands */
@ -208,8 +210,9 @@ struct jewels_menu {
{"High Scores", MRES_SCORES},
{"Help", MRES_HELP},
{"Quit", MRES_QUIT}}},
{"Menu", true, 0, 3,
{{"Resume Game", MRES_RESUME},
{"Menu", true, 0, 4,
{{"Audio Playback", MRES_PLAYBACK },
{"Resume Game", MRES_RESUME},
{"Save Game", MRES_SAVE},
{"End Game", MRES_QUIT}}}
};
@ -1279,6 +1282,11 @@ static int jewels_main(struct game_context* bj) {
selected = false;
continue;
case MRES_PLAYBACK:
playback_control(rb);
inmenu = false;
break;
case MRES_SAVE:
rb->splash(HZ, true, "Saving game...");
jewels_savegame(bj);