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xduoox3ii/x20: Proper lineout detection and volume mangling.

hotplugging hp and lineout works, without blowing out eardrums.

Change-Id: I2df5c7a618bb2d1d77d416548d45dff9cfc619db
This commit is contained in:
Solomon Peachy 2020-10-01 14:06:48 -04:00
parent 6d47dc9a88
commit b030bf5885
10 changed files with 80 additions and 48 deletions

View file

@ -24,6 +24,7 @@
#include "config.h"
#include "audio.h"
#include "audiohw.h"
#include "button.h"
#include "system.h"
#include "kernel.h"
#include "panic.h"
@ -32,6 +33,7 @@
#include "pcm-alsa.h"
static int fd_hw;
static int inited = 0;
static long int vol_l_hw = 255;
static long int vol_r_hw = 255;
@ -72,34 +74,45 @@ void audiohw_mute(int mute)
}
}
void audiohw_set_output(void)
{
int xduoo_get_outputs(void){
long int ps = 2; // headset
int status = 0;
if (!inited) return ps;
const char * const sysfs_lo_switch = "/sys/class/switch/lineout/state";
const char * const sysfs_hs_switch = "/sys/class/switch/headset/state";
#if defined(XDUOO_X20)
const char * const sysfs_bal_switch = "/sys/class/switch/balance/state";
#endif
sysfs_get_int(sysfs_lo_switch, &status);
if (status) ps = 1; // lineout
sysfs_get_int(sysfs_hs_switch, &status);
if (status) ps = 2; // headset
sysfs_get_int(sysfs_lo_switch, &status);
if (status) ps = 1; // lineout
#if defined(XDUOO_X20)
sysfs_get_int(sysfs_bal_switch, &status);
if (status) ps = 3; // balance
#endif
xduoo_set_output(ps);
return ps;
}
void xduoo_set_output(int ps)
{
if (!inited) return;
if (last_ps != ps)
{
/* Output port switch */
last_ps = ps;
alsa_controls_set_ints("Output Port Switch", 1, &last_ps);
audiohw_set_volume(vol_l_hw, vol_r_hw);
}
}
@ -107,15 +120,17 @@ void audiohw_preinit(void)
{
alsa_controls_init();
hw_open();
inited = 1;
}
void audiohw_postinit(void)
{
audiohw_set_output();
xduoo_set_output(xduoo_get_outputs());
}
void audiohw_close(void)
{
inited = 0;
hw_close();
alsa_controls_close();
}
@ -127,16 +142,45 @@ void audiohw_set_frequency(int fsel)
void audiohw_set_volume(int vol_l, int vol_r)
{
vol_l_hw = -vol_l/5;
vol_r_hw = -vol_r/5;
alsa_controls_set_ints("Left Playback Volume", 1, &vol_l_hw);
alsa_controls_set_ints("Right Playback Volume", 1, &vol_r_hw);
long l,r;
vol_l_hw = vol_l;
vol_r_hw = vol_r;
if (lineout_inserted()) {
l = 0;
r = 0;
} else {
l = -vol_l/5;
r = -vol_r/5;
}
alsa_controls_set_ints("Left Playback Volume", 1, &l);
alsa_controls_set_ints("Right Playback Volume", 1, &r);
}
void audiohw_set_lineout_volume(int vol_l, int vol_r)
{
long l,r;
(void)vol_l;
(void)vol_r;
if (lineout_inserted()) {
l = 0;
r = 0;
} else {
l = -vol_l_hw/5;
r = -vol_r_hw/5;
}
alsa_controls_set_ints("Left Playback Volume", 1, &l);
alsa_controls_set_ints("Right Playback Volume", 1, &r);
}
void audiohw_set_filter_roll_off(int value)
{
/* 0 = Sharp;
/* 0 = Sharp;
1 = Slow;
2 = Short Sharp
3 = Short Slow */