1
0
Fork 0
forked from len0rd/rockbox

Jewels: Add support for vertical stride.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22571 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Karl Kurbjun 2009-08-31 13:23:12 +00:00
parent 5fc5b5093a
commit b01bae51a4

View file

@ -511,12 +511,14 @@ static void jewels_drawboard(struct game_context* bj) {
TILE_WIDTH, TILE_HEIGHT);
rb->lcd_bitmap_transparent_part(jewels,
0, TILE_HEIGHT*(bj->playboard[i+1][j].type),
TILE_WIDTH, j*TILE_WIDTH, i*TILE_HEIGHT+YOFS,
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
j*TILE_WIDTH, i*TILE_HEIGHT+YOFS,
TILE_WIDTH, TILE_HEIGHT);
#else
rb->lcd_bitmap_part(jewels,
0, TILE_HEIGHT*(bj->playboard[i+1][j].type),
TILE_WIDTH, j*TILE_WIDTH, i*TILE_HEIGHT+YOFS,
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
j*TILE_WIDTH, i*TILE_HEIGHT+YOFS,
TILE_WIDTH, TILE_HEIGHT);
#endif
}
@ -727,14 +729,16 @@ static void jewels_putjewels(struct game_context* bj){
#ifdef HAVE_LCD_COLOR
rb->lcd_bitmap_transparent_part(jewels, 0,
TILE_HEIGHT*(bj->playboard[i][j].type),
TILE_WIDTH, j*TILE_WIDTH,
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
j*TILE_WIDTH,
(i-1)*TILE_HEIGHT+YOFS+
((((TILE_HEIGHT<<10)*k)/8)>>10),
TILE_WIDTH, TILE_HEIGHT);
#else
rb->lcd_bitmap_part(jewels, 0,
TILE_HEIGHT*(bj->playboard[i][j].type),
TILE_WIDTH, j*TILE_WIDTH,
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
j*TILE_WIDTH,
(i-1)*TILE_HEIGHT+YOFS+
((((TILE_HEIGHT<<10)*k)/8)>>10),
TILE_WIDTH, TILE_HEIGHT);
@ -952,7 +956,8 @@ static unsigned int jewels_swapjewels(struct game_context* bj,
#ifdef HAVE_LCD_COLOR
rb->lcd_bitmap_transparent_part(jewels,
0, TILE_HEIGHT*(bj->playboard
[y+1+vertmod][x+horzmod].type), TILE_WIDTH,
[y+1+vertmod][x+horzmod].type),
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
(x+horzmod)*TILE_WIDTH-horzmod*
((((movelen<<10)*k)/8)>>10),
(y+vertmod)*TILE_HEIGHT-vertmod*
@ -960,7 +965,8 @@ static unsigned int jewels_swapjewels(struct game_context* bj,
TILE_WIDTH, TILE_HEIGHT);
rb->lcd_bitmap_transparent_part(jewels,
0, TILE_HEIGHT*(bj->playboard[y+1][x].type),
TILE_WIDTH, x*TILE_WIDTH+horzmod*
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
x*TILE_WIDTH+horzmod*
((((movelen<<10)*k)/8)>>10),
y*TILE_HEIGHT+vertmod*
((((movelen<<10)*k)/8)>>10)+YOFS,
@ -968,7 +974,8 @@ static unsigned int jewels_swapjewels(struct game_context* bj,
#else
rb->lcd_bitmap_part(jewels,
0, TILE_HEIGHT*(bj->playboard
[y+1+vertmod][x+horzmod].type), TILE_WIDTH,
[y+1+vertmod][x+horzmod].type),
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
(x+horzmod)*TILE_WIDTH-horzmod*
((((movelen<<10)*k)/8)>>10),
(y+vertmod)*TILE_HEIGHT-vertmod*
@ -977,7 +984,8 @@ static unsigned int jewels_swapjewels(struct game_context* bj,
rb->lcd_set_drawmode(DRMODE_FG);
rb->lcd_bitmap_part(jewels,
0, TILE_HEIGHT*(bj->playboard[y+1][x].type),
TILE_WIDTH, x*TILE_WIDTH+horzmod*
STRIDE(BMPWIDTH_jewels, BMPHEIGHT_jewels),
x*TILE_WIDTH+horzmod*
((((movelen<<10)*k)/8)>>10),
y*TILE_HEIGHT+vertmod*
((((movelen<<10)*k)/8)>>10)+YOFS,