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Correct backlight handling

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8429 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2006-01-23 17:23:02 +00:00
parent 06e25c8c46
commit ae623208b3

View file

@ -1096,14 +1096,17 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
bally=0;
ballx=0;
rb->backlight_set_timeout(1);
/* Permanently enable the backlight (unless the user has turned it off) */
if (rb->global_settings->backlight_timeout > 0)
rb->backlight_set_timeout(1);
/* now go ahead and have fun! */
while (dxball_game()!=1);
configfile_save(HIGH_SCORE,config,1,0);
rb->backlight_set_timeout(15);
/* Restore user's original backlight setting */
rb->backlight_set_timeout(rb->global_settings->backlight_timeout);
#if !defined(SIMULATOR) && defined(HAVE_ADJUSTABLE_CPU_FREQ)
rb->cpu_boost(false);