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First step of charcell LCD code rework: * Make it fully unicode aware so that adding non-ISO8859-1 scripts becomes possible (limited by the LCD capabilities of course). * Make the API more similar to the bitmap LCD code's API. * Moved hardware dependent parts to target tree. * Simplified code. * Jumpscroll temporarily non-functional.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12916 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2007-03-26 07:52:13 +00:00
parent 165f62d0cd
commit ad4e3d6657
26 changed files with 1652 additions and 1806 deletions

View file

@ -59,8 +59,8 @@ common/unicode.c
/* Display */
#ifdef HAVE_LCD_CHARCELLS
drivers/lcd-player-charset.c
drivers/lcd-player.c
drivers/lcd-charcell.c
drivers/lcd-charset-player.c
#endif /* HAVE_LCD_CHARCELLS */
#ifdef HAVE_LCD_BITMAP
@ -317,6 +317,7 @@ target/sh/archos/ata-archos.c
target/sh/archos/ata-as-archos.S
target/sh/archos/player/button-player.c
target/sh/archos/player/lcd-as-player.S
target/sh/archos/player/lcd-player.c
#endif /* SIMULATOR */
#endif /* ARCHOS_PLAYER */