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Changes to the tables for some of the plugins. Some are adapted to the \opt environment

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8972 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Martin Arver 2006-03-09 09:31:34 +00:00
parent 48e8e1d820
commit aa830112cc
17 changed files with 118 additions and 141 deletions

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@ -3,4 +3,4 @@
\newcommand{\playerman}{iRiver}
\newcommand{\playertype}{H1xx}
\newcommand{\playerlongtype}{iHP100, iHP115, iHP120, iHP140, H120 and H140}
\newcommand{\genericimg}{160x128x2}
\newcommand{\genericimg}{160x128x2}

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@ -14,14 +14,13 @@ Key controls for this demo are:
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
F1/F2/F3 & Enters Bounce configuration options \\\hline
UP/DOWN & Moves to next/previous option \\\hline
LEFT/RIGHT & Increases/decreases option value \\\hline
ON & Changes to Scroll mode \\\hline
OFF & Exits bounce demo\\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
F1/F2/F3 & Enters Bounce configuration options \\
UP/DOWN & Moves to next/previous option \\
LEFT/RIGHT & Increases/decreases option value \\
ON & Changes to Scroll mode \\
OFF & Exits bounce demo\\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -1,7 +1,7 @@
\subsection{Chess Clock}
\begin{figure}[h!]
\begin{center}
\includegraphics{plugins/images/ss-chess_clock-\genericimg.png}
\includegraphics[width=4cm]{plugins/images/ss-chess_clock-\genericimg.png}
\end{center}
\caption{Chess Clock}
\end{figure}
@ -32,15 +32,14 @@ Keys are as follows:
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|c|c|}
\hline
PLAYER & RECORDER & ONDIO & FUNCTION \\\hline
ON & OFF & ONOFF & Exit plugin \\\hline
STOP & LEFT & LEFT & Restart round for the player \\\hline
PLAY & PLAY & RIGHT & Pausing the time (press again to continue) \\\hline
RIGHT & UP & UP & Switch to next player \\\hline
LEFT & DOWN & DOWN & Switch to previous player \\\hline
MENU & F1 & MODE & Enter a simple menu \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
\opt{player}{On}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{h1xx,h300,ipodcolor,ipodnano}{Select} & Exit plugin \\
\opt{player}{Stop}\opt{recorder,recorderv2fm,Ondio}{Left}\opt{h1xx,h300,ipodcolor,ipodnano}{Stop} & Restart round for the player \\
\opt{player,h1xx,h300,ipodcolor,ipodnano,recorder,recorderv2fm}{Play}\opt{Ondio}{Right} & Pausing the time (press again to continue) \\
\opt{player,h1xx,h300,ipodcolor,ipodnano}{Right}\opt{ondio,recorder,recorderv2fm}{Up} & Switch to next player \\
\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left}\opt{ondio,recorder,recorderv2fm}{Down} & Switch to previous player \\
\opt{player}{Menu}\opt{recorder,recorderv2fm}{F1}\opt{ondio}{Mode}\opt{h1xx,h300,ipodcolor,ipodnano}{Rec} & Exit plugin \\\bottomrule
\end{tabular}
\end{center}
\end{table}
@ -51,4 +50,3 @@ When the round time is up for a player the message ``ROUND UP!'' is shown (press
When the total time is up for a player the message ``TIME UP!''is shown. Then player will then be removed from the timer.

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@ -11,14 +11,15 @@ above, below, left and right of the cursor. The aim is to end up with
a screen containing tokens of only one colour.
\begin{table}[h!]
\begin{tabular}{|c|c|c|}
\hline
Recorder & Ondio & ACTION \\\hline
UP/DOWN/LEFT/RIGHT & UP/DOWN/LEFT/RIGHT & Changes the cursor \\\hline
PLAY & Mode & Toggle \\\hline
F1 & Mode +Left & Shuffle \\\hline
F2 & Mode + Right & Solution \\\hline
F3 & Mode + On/off & Step by step \\\hline
OFF & On/off & Stop the game \\\hline
\begin{center}
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{Up/Down/Left/Right} & Changes the cursor \\
\opt{recorder,recorderv2fm}{PLAY}\opt{ondio}{Mode}\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Unknown} & Toggle \\
\opt{recorder,recorderv2fm}{F1}\opt{ondio}{Mode +Left}\opt{h1xx,h300}{Mode}\opt{ipodcolor,ipodnano}{Unknown} & Shuffle \\
\opt{recorder,recorderv2fm}{F2}\opt{ondio}{Mode + Right}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Solution \\
\opt{recorder,recorderv2fm}{F3}\opt{ondio}{Mode + On/off}\opt{h1xx,h300}{Rec}\opt{ipodcolor,ipodnano}{Unknown} & Step by step \\
\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{On/off}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown} & Stop the game \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -1,5 +1,4 @@
\chapter{Plugins}
\newpage
Plugins are little programs that Rockbox can load and run. Plugins have
the file extension .rock. Most of them can be started from the main
menu if you put them in the \textbf{/.rockbox/rocks} directory. Press

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@ -10,15 +10,14 @@ This is another demonstration using the grayscale engine. It draws fractal imag
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
Arrow keys & Move about the image \\\hline
PLAY & Zoom in \\\hline
OFF & Quit \\\hline
F1 & Increase iteration depth (more detail) \\\hline
F2 & Decrease iteration depth (less detail) \\\hline
F3 & Reset and return to the default image \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
Arrow keys & Move about the image \\
PLAY & Zoom in \\
OFF & Quit \\
F1 & Increase iteration depth (more detail) \\
F2 & Decrease iteration depth (less detail) \\
F3 & Reset and return to the default image \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -4,17 +4,14 @@ practice. Adjust the tempo though the interface or by tapping it out
on the appropriate button.
\begin{table}[h!]
\begin{tabular}{|c|c|c|c|}
\hline
PLAYER & RECORDER & ONDIO & FUNCTION \\\hline
STOP & OFF & ONOFF & Exit plugin \\\hline
PLAY & PLAY & ~ & Start / Stop \\\hline
ON & ON & ~ & Tap tempo \\\hline
~ & ~ & MODE & Start / Tap tempo \\\hline
~ & ~ & HOLD MODE & Stop \\\hline
MINUS/PLUS & LEFT/RIGHT & LEFT/RIGHT & Adjust tempo \\\hline
ON+MINUS/ON+PLUS & UP/DOWN & UP/DOWN & Adjust volume \\\hline
\begin{center}
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
\opt{player,h1xx,h300}{Stop}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{ipodcolor,ipodnano}{Menu} & Exit plugin \\
\opt{player,recorder,recorderv2fm,h1xx,h300,ipodcolor,ipodnano}{Play}\opt{ondio}{Mode (hold: Stop)} & Start / Stop \\
\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode (repeatedly)}\opt{h1xx,h300,ipodcolor,ipodnano}{Select} & Tap tempo \\
Left/Right & Adjust tempo \\
\opt{player}{On+Left/Right}\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{Up/Down} & Adjust volume \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -19,13 +19,11 @@ the location of a mine, it can be tagged to avoid accidentally
``stepping'' on it.
\begin{table}[h!]
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\\hline
PLAY / F1 & Toggle flag on / off \\\hline
MENU / F2 & Reveal the contents of the current square \\\hline
STOP & Exit the game \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\
PLAY / F1 & Toggle flag on / off \\
MENU / F2 & Reveal the contents of the current square \\
STOP & Exit the game \\\bottomrule
\end{tabular}
\end{table}

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@ -15,16 +15,15 @@ At faster speed rates, the Jukebox is less responsive to user input.
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
F1 & toggles whether to scroll or not \\\hline
F2 & toggles filled / curve / plot \\\hline
F3 & reset speed to 0 \\\hline
UP & slow down scrolling \\\hline
DOWN & Speeds up scrolling \\\hline
PLAY & Pauses the demo \\\hline
OFF & Exits demo \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
F1 & toggles whether to scroll or not \\
F2 & toggles filled / curve / plot \\
F3 & reset speed to 0 \\
UP & slow down scrolling \\
DOWN & Speeds up scrolling \\
PLAY & Pauses the demo \\
OFF & Exits demo \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -16,13 +16,12 @@ are to the right of the screen) are:
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
UP & Rotate piece \\\hline
LEFT/RIGHT & Move piece to the left/right \\\hline
DOWN & Move faster the piece downwards \\\hline
OFF & Exit Rockblox\\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
UP & Rotate piece \\
LEFT/RIGHT & Move piece to the left/right \\
DOWN & Move faster the piece downwards \\
OFF & Exit Rockblox\\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -13,13 +13,12 @@ Key controls:
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
UP/DOWN/LEFT/RIGHT & Moves \\\hline
F1 & Shuffle \\\hline
F2 & Change the picture \\\hline
OFF & Stop the game \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
UP/DOWN/LEFT/RIGHT & Moves \\
F1 & Shuffle \\
F2 & Change the picture \\
OFF & Stop the game \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -15,15 +15,14 @@ The controls are:
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
UP/DOWN & (in menu) Set game speed \\\hline
F1 & (in menu) Change starting maze \\\hline
F3 & (in menu) Select game type (A or B) \\\hline
UP/DOWN/LEFT/RIGHT & Steer the snake \\\hline
PLAY & Pause the game \\\hline
STOP & Exit the game \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
UP/DOWN & (in menu) Set game speed \\
F1 & (in menu) Change starting maze \\
F3 & (in menu) Select game type (A or B) \\
UP/DOWN/LEFT/RIGHT & Steer the snake \\
PLAY & Pause the game \\
STOP & Exit the game \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -1,12 +1,9 @@
\subsection{Snow}
{\centering\itshape
[Warning: Image ignored] % Unhandled or unsupported graphics:
%\includegraphics[width=4.15cm,height=2.35cm]{images/rockbox-manual-img55.png}
\newline
Have you ever seen snow falling?
\par}
\begin{figure}[h!]
\begin{center}
\includegraphics[width=4cm]{plugins/images/ss-snow-\genericimg.png}
\end{center}
\caption{Have you ever seen snow falling?}
\end{figure}
This demo replicates snow falling on your screen. If you love winter,
you will love this demo. Or maybe not.

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@ -13,15 +13,14 @@ can only be pushed, never pulled, and only one can be pushed at a time.
The controls are:
\begin{table}[h!]
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
UP/DOWN/LEFT/RIGHT & Move the ``sokoban'' up, down, left or right \\\hline
F1 & Back to previous level \\\hline
F2 & Restart level \\\hline
F3 & Go to next level \\\hline
ON & Undo last movement \\\hline
OFF & Exit sokoban \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
UP/DOWN/LEFT/RIGHT & Move the ``sokoban'' up, down, left or right \\
F1 & Back to previous level \\
F2 & Restart level \\
F3 & Go to next level \\
ON & Undo last movement \\
OFF & Exit sokoban \\\bottomrule
\end{tabular}
\end{table}

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@ -15,21 +15,15 @@ which can take ``o''s, and the filled square, which is used as a mobile
wall to allow your filled circle to get to places on the screen it
could not otherwise reach. The block cannot take ``o''s.
{\bfseries
Keys:}
\begin{table}[h!]
\begin{center}
\begin{tabular}{|c|c|}
\hline
KEY & ACTION \\\hline
ON & Toggle control \\\hline
F1 & Previous level \\\hline
F2 & Reset level \\\hline
F3 & Next level \\\hline
OFF & Exit the game \\\hline
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
ON & Toggle control \\
F1 & Previous level \\
F2 & Reset level \\
F3 & Next level \\
OFF & Exit the game \\\bottomrule
\end{tabular}
\end{center}
\end{table}

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@ -10,14 +10,13 @@ A simple stopwatch program with support for saving times.
\subsubsection{Keys are as follows:}
\begin{table}[h!]
\begin{tabular}{|c|c|c|c|}
\hline
PLAYER & RECORDER & ONDIO & FUNCTION \\\hline
MENU & OFF & ONOFF & Quit Plugin \\\hline
PLAY & PLAY & RIGHT & Start / stop \\\hline
STOP & LEFT & LEFT & Reset timer \\\hline
ON & ON & MODE & Take lap time \\\hline
MINUS/PLUS & DOWN/UP & DOWN/UP & Scroll through lap times \\\hline
\begin{center}
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action}\\\midrule
\opt{player}{Menu}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Menu} & Quit Plugin \\
\opt{player,recorder,recorderv2fm}{Play}\opt{ondio}{Right}\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Play} & Start / stop \\
\opt{player}{Stop}\opt{recorder,recorderv2fm,ondio}{Left}\opt{h1xx,h300}{Down}\opt{ipodcolor,ipodnano}{Unknown} & Reset timer \\
\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Take lap time \\
\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left/Right}\opt{recorder,recorderv2fm}{Down/Up} & Scroll through lap times \\\bottomrule
\end{tabular}
\end{table}
\end{center}

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@ -14,14 +14,15 @@ settings menu the decay time for the meter (its memory), the meter type
and the meter scale can be changed.
\begin{table}[h!]
\begin{tabular}{|c|c|c|}
\hline
RECORDER & ONDIO & FUNCTION \\\hline
OFF & ONOFF & Save settings and quit \\\hline
ON & MODE & Help \\\hline
F1 & HOLD MODE & Settings \\\hline
UP & UP & Raise Volume \\\hline
DOWN & DOWN & Lower Volume \\\hline
\begin{center}
\begin{tabular}{@{}ll@{}}\toprule
\textbf{Key} & \textbf{Action} \\\midrule
\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{ON/OFF}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown} & Save settings and quit \\
\opt{recorder,recorderv2fm}{ON}\opt{ondio}{MODE}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Help \\
\opt{recorder,recorderv2fm}{F1}\opt{ondio}{HOLD MODE}\opt{h1xx,h300,ipodcolor,ipodnano}{Unknown} & Settings \\
UP & Raise Volume \\
DOWN & Lower Volume \\\bottomrule
\end{tabular}
\end{center}
\end{table}