forked from len0rd/rockbox
Changes to the tables for some of the plugins. Some are adapted to the \opt environment
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8972 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
48e8e1d820
commit
aa830112cc
17 changed files with 118 additions and 141 deletions
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@ -14,14 +14,13 @@ Key controls for this demo are:
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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F1/F2/F3 & Enters Bounce configuration options \\
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F1/F2/F3 & Enters Bounce configuration options \\\hline
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UP/DOWN & Moves to next/previous option \\
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UP/DOWN & Moves to next/previous option \\\hline
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LEFT/RIGHT & Increases/decreases option value \\
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LEFT/RIGHT & Increases/decreases option value \\\hline
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ON & Changes to Scroll mode \\
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ON & Changes to Scroll mode \\\hline
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OFF & Exits bounce demo\\\bottomrule
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OFF & Exits bounce demo\\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -1,7 +1,7 @@
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\subsection{Chess Clock}
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\subsection{Chess Clock}
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\begin{figure}[h!]
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\begin{figure}[h!]
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\begin{center}
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\begin{center}
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\includegraphics{plugins/images/ss-chess_clock-\genericimg.png}
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\includegraphics[width=4cm]{plugins/images/ss-chess_clock-\genericimg.png}
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\end{center}
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\end{center}
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\caption{Chess Clock}
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\caption{Chess Clock}
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\end{figure}
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\end{figure}
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@ -32,15 +32,14 @@ Keys are as follows:
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action}\\\midrule
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PLAYER & RECORDER & ONDIO & FUNCTION \\\hline
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\opt{player}{On}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{h1xx,h300,ipodcolor,ipodnano}{Select} & Exit plugin \\
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ON & OFF & ONOFF & Exit plugin \\\hline
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\opt{player}{Stop}\opt{recorder,recorderv2fm,Ondio}{Left}\opt{h1xx,h300,ipodcolor,ipodnano}{Stop} & Restart round for the player \\
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STOP & LEFT & LEFT & Restart round for the player \\\hline
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\opt{player,h1xx,h300,ipodcolor,ipodnano,recorder,recorderv2fm}{Play}\opt{Ondio}{Right} & Pausing the time (press again to continue) \\
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PLAY & PLAY & RIGHT & Pausing the time (press again to continue) \\\hline
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\opt{player,h1xx,h300,ipodcolor,ipodnano}{Right}\opt{ondio,recorder,recorderv2fm}{Up} & Switch to next player \\
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RIGHT & UP & UP & Switch to next player \\\hline
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\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left}\opt{ondio,recorder,recorderv2fm}{Down} & Switch to previous player \\
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LEFT & DOWN & DOWN & Switch to previous player \\\hline
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\opt{player}{Menu}\opt{recorder,recorderv2fm}{F1}\opt{ondio}{Mode}\opt{h1xx,h300,ipodcolor,ipodnano}{Rec} & Exit plugin \\\bottomrule
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MENU & F1 & MODE & Enter a simple menu \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -51,4 +50,3 @@ When the round time is up for a player the message ``ROUND UP!'' is shown (press
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When the total time is up for a player the message ``TIME UP!''is shown. Then player will then be removed from the timer.
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When the total time is up for a player the message ``TIME UP!''is shown. Then player will then be removed from the timer.
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@ -11,14 +11,15 @@ above, below, left and right of the cursor. The aim is to end up with
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a screen containing tokens of only one colour.
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a screen containing tokens of only one colour.
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{tabular}{|c|c|c|}
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\begin{center}
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\hline
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\begin{tabular}{@{}ll@{}}\toprule
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Recorder & Ondio & ACTION \\\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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UP/DOWN/LEFT/RIGHT & UP/DOWN/LEFT/RIGHT & Changes the cursor \\\hline
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\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{Up/Down/Left/Right} & Changes the cursor \\
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PLAY & Mode & Toggle \\\hline
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\opt{recorder,recorderv2fm}{PLAY}\opt{ondio}{Mode}\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Unknown} & Toggle \\
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F1 & Mode +Left & Shuffle \\\hline
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\opt{recorder,recorderv2fm}{F1}\opt{ondio}{Mode +Left}\opt{h1xx,h300}{Mode}\opt{ipodcolor,ipodnano}{Unknown} & Shuffle \\
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F2 & Mode + Right & Solution \\\hline
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\opt{recorder,recorderv2fm}{F2}\opt{ondio}{Mode + Right}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Solution \\
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F3 & Mode + On/off & Step by step \\\hline
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\opt{recorder,recorderv2fm}{F3}\opt{ondio}{Mode + On/off}\opt{h1xx,h300}{Rec}\opt{ipodcolor,ipodnano}{Unknown} & Step by step \\
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OFF & On/off & Stop the game \\\hline
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\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{On/off}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown} & Stop the game \\\bottomrule
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{table}
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\end{table}
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@ -1,5 +1,4 @@
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\chapter{Plugins}
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\chapter{Plugins}
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\newpage
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Plugins are little programs that Rockbox can load and run. Plugins have
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Plugins are little programs that Rockbox can load and run. Plugins have
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the file extension .rock. Most of them can be started from the main
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the file extension .rock. Most of them can be started from the main
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menu if you put them in the \textbf{/.rockbox/rocks} directory. Press
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menu if you put them in the \textbf{/.rockbox/rocks} directory. Press
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@ -10,15 +10,14 @@ This is another demonstration using the grayscale engine. It draws fractal imag
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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Arrow keys & Move about the image \\
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Arrow keys & Move about the image \\\hline
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PLAY & Zoom in \\
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PLAY & Zoom in \\\hline
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OFF & Quit \\
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OFF & Quit \\\hline
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F1 & Increase iteration depth (more detail) \\
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F1 & Increase iteration depth (more detail) \\\hline
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F2 & Decrease iteration depth (less detail) \\
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F2 & Decrease iteration depth (less detail) \\\hline
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F3 & Reset and return to the default image \\\bottomrule
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F3 & Reset and return to the default image \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -4,17 +4,14 @@ practice. Adjust the tempo though the interface or by tapping it out
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on the appropriate button.
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on the appropriate button.
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{tabular}{|c|c|c|c|}
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\begin{center}
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\hline
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\begin{tabular}{@{}ll@{}}\toprule
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PLAYER & RECORDER & ONDIO & FUNCTION \\\hline
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\textbf{Key} & \textbf{Action}\\\midrule
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STOP & OFF & ONOFF & Exit plugin \\\hline
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\opt{player,h1xx,h300}{Stop}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{ipodcolor,ipodnano}{Menu} & Exit plugin \\
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PLAY & PLAY & ~ & Start / Stop \\\hline
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\opt{player,recorder,recorderv2fm,h1xx,h300,ipodcolor,ipodnano}{Play}\opt{ondio}{Mode (hold: Stop)} & Start / Stop \\
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ON & ON & ~ & Tap tempo \\\hline
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\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode (repeatedly)}\opt{h1xx,h300,ipodcolor,ipodnano}{Select} & Tap tempo \\
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~ & ~ & MODE & Start / Tap tempo \\\hline
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Left/Right & Adjust tempo \\
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~ & ~ & HOLD MODE & Stop \\\hline
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\opt{player}{On+Left/Right}\opt{recorder,recorderv2fm,ondio,h1xx,h300,ipodcolor,ipodnano}{Up/Down} & Adjust volume \\\bottomrule
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MINUS/PLUS & LEFT/RIGHT & LEFT/RIGHT & Adjust tempo \\\hline
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ON+MINUS/ON+PLUS & UP/DOWN & UP/DOWN & Adjust volume \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{table}
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\end{table}
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@ -19,13 +19,11 @@ the location of a mine, it can be tagged to avoid accidentally
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``stepping'' on it.
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``stepping'' on it.
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\
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UP/DOWN/LEFT/RIGHT & Move the cursor across the minefield \\\hline
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PLAY / F1 & Toggle flag on / off \\
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PLAY / F1 & Toggle flag on / off \\\hline
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MENU / F2 & Reveal the contents of the current square \\
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MENU / F2 & Reveal the contents of the current square \\\hline
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STOP & Exit the game \\\bottomrule
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STOP & Exit the game \\\hline
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\end{tabular}
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\end{tabular}
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\end{table}
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\end{table}
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@ -15,16 +15,15 @@ At faster speed rates, the Jukebox is less responsive to user input.
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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F1 & toggles whether to scroll or not \\
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F1 & toggles whether to scroll or not \\\hline
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F2 & toggles filled / curve / plot \\
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F2 & toggles filled / curve / plot \\\hline
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F3 & reset speed to 0 \\
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F3 & reset speed to 0 \\\hline
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UP & slow down scrolling \\
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UP & slow down scrolling \\\hline
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DOWN & Speeds up scrolling \\
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DOWN & Speeds up scrolling \\\hline
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PLAY & Pauses the demo \\
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PLAY & Pauses the demo \\\hline
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OFF & Exits demo \\\bottomrule
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OFF & Exits demo \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -16,13 +16,12 @@ are to the right of the screen) are:
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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UP & Rotate piece \\
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UP & Rotate piece \\\hline
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LEFT/RIGHT & Move piece to the left/right \\
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LEFT/RIGHT & Move piece to the left/right \\\hline
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DOWN & Move faster the piece downwards \\
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DOWN & Move faster the piece downwards \\\hline
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OFF & Exit Rockblox\\\bottomrule
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OFF & Exit Rockblox\\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -13,13 +13,12 @@ Key controls:
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action}\\\midrule
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KEY & ACTION \\\hline
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UP/DOWN/LEFT/RIGHT & Moves \\
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UP/DOWN/LEFT/RIGHT & Moves \\\hline
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F1 & Shuffle \\
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F1 & Shuffle \\\hline
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F2 & Change the picture \\
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F2 & Change the picture \\\hline
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OFF & Stop the game \\\bottomrule
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OFF & Stop the game \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -15,15 +15,14 @@ The controls are:
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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UP/DOWN & (in menu) Set game speed \\
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UP/DOWN & (in menu) Set game speed \\\hline
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F1 & (in menu) Change starting maze \\
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F1 & (in menu) Change starting maze \\\hline
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F3 & (in menu) Select game type (A or B) \\
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F3 & (in menu) Select game type (A or B) \\\hline
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UP/DOWN/LEFT/RIGHT & Steer the snake \\
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UP/DOWN/LEFT/RIGHT & Steer the snake \\\hline
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PLAY & Pause the game \\
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PLAY & Pause the game \\\hline
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STOP & Exit the game \\\bottomrule
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STOP & Exit the game \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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\subsection{Snow}
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\subsection{Snow}
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{\centering\itshape
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\begin{figure}[h!]
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[Warning: Image ignored] % Unhandled or unsupported graphics:
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\begin{center}
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%\includegraphics[width=4.15cm,height=2.35cm]{images/rockbox-manual-img55.png}
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\includegraphics[width=4cm]{plugins/images/ss-snow-\genericimg.png}
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\newline
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\end{center}
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Have you ever seen snow falling?
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\caption{Have you ever seen snow falling?}
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\par}
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\end{figure}
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This demo replicates snow falling on your screen. If you love winter,
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This demo replicates snow falling on your screen. If you love winter,
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you will love this demo. Or maybe not.
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you will love this demo. Or maybe not.
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@ -13,15 +13,14 @@ can only be pushed, never pulled, and only one can be pushed at a time.
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The controls are:
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The controls are:
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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UP/DOWN/LEFT/RIGHT & Move the ``sokoban'' up, down, left or right \\
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UP/DOWN/LEFT/RIGHT & Move the ``sokoban'' up, down, left or right \\\hline
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F1 & Back to previous level \\
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F1 & Back to previous level \\\hline
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F2 & Restart level \\
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F2 & Restart level \\\hline
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F3 & Go to next level \\
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F3 & Go to next level \\\hline
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ON & Undo last movement \\
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ON & Undo last movement \\\hline
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OFF & Exit sokoban \\\bottomrule
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OFF & Exit sokoban \\\hline
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\end{tabular}
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\end{tabular}
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\end{table}
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\end{table}
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@ -15,21 +15,15 @@ which can take ``o''s, and the filled square, which is used as a mobile
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wall to allow your filled circle to get to places on the screen it
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wall to allow your filled circle to get to places on the screen it
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could not otherwise reach. The block cannot take ``o''s.
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could not otherwise reach. The block cannot take ``o''s.
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{\bfseries
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Keys:}
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\begin{table}[h!]
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\begin{table}[h!]
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\begin{center}
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\begin{center}
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\begin{tabular}{|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action} \\\midrule
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KEY & ACTION \\\hline
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ON & Toggle control \\
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ON & Toggle control \\\hline
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F1 & Previous level \\
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F1 & Previous level \\\hline
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F2 & Reset level \\
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F2 & Reset level \\\hline
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F3 & Next level \\
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F3 & Next level \\\hline
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OFF & Exit the game \\\bottomrule
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OFF & Exit the game \\\hline
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\end{tabular}
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\end{tabular}
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\end{center}
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\end{center}
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\end{table}
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\end{table}
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@ -10,14 +10,13 @@ A simple stopwatch program with support for saving times.
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\subsubsection{Keys are as follows:}
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\subsubsection{Keys are as follows:}
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\begin{table}[h!]
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\begin{center}
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\begin{tabular}{|c|c|c|c|}
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\begin{tabular}{@{}ll@{}}\toprule
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\hline
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\textbf{Key} & \textbf{Action}\\\midrule
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PLAYER & RECORDER & ONDIO & FUNCTION \\\hline
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\opt{player}{Menu}\opt{recorder,recorderv2fm}{Off}\opt{ondio}{OnOff}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Menu} & Quit Plugin \\
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MENU & OFF & ONOFF & Quit Plugin \\\hline
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\opt{player,recorder,recorderv2fm}{Play}\opt{ondio}{Right}\opt{h1xx,h300}{Select}\opt{ipodcolor,ipodnano}{Play} & Start / stop \\
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PLAY & PLAY & RIGHT & Start / stop \\\hline
|
\opt{player}{Stop}\opt{recorder,recorderv2fm,ondio}{Left}\opt{h1xx,h300}{Down}\opt{ipodcolor,ipodnano}{Unknown} & Reset timer \\
|
||||||
STOP & LEFT & LEFT & Reset timer \\\hline
|
\opt{player,recorder,recorderv2fm}{On}\opt{ondio}{Mode}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Take lap time \\
|
||||||
ON & ON & MODE & Take lap time \\\hline
|
\opt{player,h1xx,h300,ipodcolor,ipodnano}{Left/Right}\opt{recorder,recorderv2fm}{Down/Up} & Scroll through lap times \\\bottomrule
|
||||||
MINUS/PLUS & DOWN/UP & DOWN/UP & Scroll through lap times \\\hline
|
|
||||||
\end{tabular}
|
\end{tabular}
|
||||||
\end{table}
|
\end{center}
|
||||||
|
|
|
||||||
|
|
@ -14,14 +14,15 @@ settings menu the decay time for the meter (its memory), the meter type
|
||||||
and the meter scale can be changed.
|
and the meter scale can be changed.
|
||||||
|
|
||||||
\begin{table}[h!]
|
\begin{table}[h!]
|
||||||
\begin{tabular}{|c|c|c|}
|
\begin{center}
|
||||||
\hline
|
\begin{tabular}{@{}ll@{}}\toprule
|
||||||
RECORDER & ONDIO & FUNCTION \\\hline
|
\textbf{Key} & \textbf{Action} \\\midrule
|
||||||
OFF & ONOFF & Save settings and quit \\\hline
|
\opt{recorder,recorderv2fm}{OFF}\opt{ondio}{ON/OFF}\opt{h1xx,h300}{Stop}\opt{ipodcolor,ipodnano}{Unknown} & Save settings and quit \\
|
||||||
ON & MODE & Help \\\hline
|
\opt{recorder,recorderv2fm}{ON}\opt{ondio}{MODE}\opt{h1xx,h300}{Play}\opt{ipodcolor,ipodnano}{Unknown} & Help \\
|
||||||
F1 & HOLD MODE & Settings \\\hline
|
\opt{recorder,recorderv2fm}{F1}\opt{ondio}{HOLD MODE}\opt{h1xx,h300,ipodcolor,ipodnano}{Unknown} & Settings \\
|
||||||
UP & UP & Raise Volume \\\hline
|
UP & Raise Volume \\
|
||||||
DOWN & DOWN & Lower Volume \\\hline
|
DOWN & Lower Volume \\\bottomrule
|
||||||
\end{tabular}
|
\end{tabular}
|
||||||
|
\end{center}
|
||||||
\end{table}
|
\end{table}
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue