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FS#12273 - use buflib for font storage. thanks to the testers :)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30589 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jonathan Gordon 2011-09-24 13:19:34 +00:00
parent f323300b82
commit aa0f4a4bbe
37 changed files with 410 additions and 404 deletions

View file

@ -107,9 +107,9 @@ void settings_apply_skins(void)
{
int i, j;
for (i=0; i<SKINNABLE_SCREENS_COUNT; i++)
for(j=0; j<SKINNABLE_SCREENS_COUNT; j++)
{
FOR_NB_SCREENS(j)
FOR_NB_SCREENS(i)
skin_data_free_buflib_allocs(&skins[j][i].data);
}
@ -117,7 +117,6 @@ void settings_apply_skins(void)
#ifdef HAVE_LCD_BITMAP
skin_backdrop_init();
skin_font_init();
#endif
gui_sync_skin_init();

View file

@ -25,7 +25,6 @@
#ifndef PLUGIN
#include "skin_fonts.h"
#include "tag_table.h"
#include "wps_internals.h" /* TODO: remove this line.. shoudlnt be needed */
@ -44,8 +43,7 @@ enum skinnable_screens {
#ifdef HAVE_LCD_BITMAP
#define SKIN_BUFFER_SIZE (2048 + SKIN_FONT_SIZE) + \
(WPS_MAX_TOKENS * \
#define SKIN_BUFFER_SIZE (WPS_MAX_TOKENS * \
(sizeof(struct wps_token) + (sizeof(struct skin_element))))
#endif

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@ -1,142 +0,0 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "file.h"
#include "settings.h"
#include "font.h"
#include "skin_buffer.h"
#include "skin_fonts.h"
static struct skin_font_info {
struct font font;
int font_id;
char name[MAX_PATH];
char *buffer;
int ref_count; /* how many times has this font been loaded? */
} font_table[MAXUSERFONTS];
/* need this to know if we should be closing font fd's on the next init */
static bool first_load = true;
void skin_font_init(void)
{
int i;
for(i=0;i<MAXUSERFONTS;i++)
{
if (!first_load)
font_unload(font_table[i].font_id);
font_table[i].font_id = -1;
font_table[i].name[0] = '\0';
font_table[i].buffer = NULL;
font_table[i].ref_count = 0;
}
first_load = false;
}
/* load a font into the skin buffer. return the font id. */
int skin_font_load(char* font_name, int glyphs)
{
int i;
int skin_font_size = 0;
struct font *pf;
struct skin_font_info *font = NULL;
char filename[MAX_PATH];
if (!strcmp(font_name, global_settings.font_file))
return FONT_UI;
#ifdef HAVE_REMOTE_LCD
if (!strcmp(font_name, global_settings.remote_font_file))
return FONT_UI_REMOTE;
#endif
snprintf(filename, MAX_PATH, FONT_DIR "/%s.fnt", font_name);
for(i=0;i<MAXUSERFONTS;i++)
{
if (font_table[i].font_id >= 0 && !strcmp(font_table[i].name, filename))
{
font_table[i].ref_count++;
return font_table[i].font_id;
}
else if (!font && font_table[i].font_id == -1)
{
font = &font_table[i];
strcpy(font_table[i].name, filename);
}
}
if (!font)
return -1; /* too many fonts loaded */
pf = &font->font;
if (!font->buffer)
{
if (!glyphs)
glyphs = GLYPHS_TO_CACHE;
#ifndef __PCTOOL__
skin_font_size = font_glyphs_to_bufsize(filename, glyphs);
#else
skin_font_size = 1;
#endif
if ( !skin_font_size )
return -1;
pf->buffer_start = (char*)skin_buffer_alloc(skin_font_size);
if (!pf->buffer_start)
return -1;
font->buffer = pf->buffer_start;
pf->buffer_size = skin_font_size;
}
else
{
pf->buffer_start = font->buffer;
}
pf->fd = -1;
font->font_id = font_load(pf, filename);
if (font->font_id < 0)
return -1;
font->ref_count = 1;
return font->font_id;
}
/* unload a skin font. If a font has been loaded more than once it wont actually
* be unloaded untill all references have been unloaded */
void skin_font_unload(int font_id)
{
int i;
for(i=0;i<MAXUSERFONTS;i++)
{
if (font_table[i].font_id == font_id)
{
if (--font_table[i].ref_count == 0)
{
font_unload(font_id);
font_table[i].font_id = -1;
font_table[i].name[0] = '\0';
}
return;
}
}
}

View file

@ -1,50 +0,0 @@
/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2010 Jonathan Gordon
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include "config.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "file.h"
#include "settings.h"
#include "font.h"
#ifndef _SKINFONTS_H_
#define _SKINFONTS_H_
#if LCD_HEIGHT > 160
#define SKIN_FONT_SIZE (1024*10)
#else
#define SKIN_FONT_SIZE (1024*3)
#endif
#define GLYPHS_TO_CACHE 256
void skin_font_init(void);
/* load a font into the skin buffer. return the font id.
* reserve room for glyphs glyphs */
int skin_font_load(char* font_name, int glyphs);
/* unload a skin font. If a font has been loaded more than once it wont actually
* be unloaded untill all references have been unloaded */
void skin_font_unload(int font_id);
#endif

View file

@ -62,7 +62,6 @@
#include "radio.h"
#include "tuner.h"
#endif
#include "skin_fonts.h"
#ifdef HAVE_LCD_BITMAP
#include "bmp.h"
@ -77,6 +76,12 @@
#define WPS_ERROR_INVALID_PARAM -1
#if LCD_HEIGHT > 160
#define SKIN_FONT_SIZE (1024*10)
#else
#define SKIN_FONT_SIZE (1024*3)
#endif
#define GLYPHS_TO_CACHE 256
static bool isdefault(struct skin_tag_parameter *param)
{
@ -415,8 +420,13 @@ static int parse_font_load(struct skin_element *element,
glyphs = element->params[2].data.number;
else
glyphs = GLYPHS_TO_CACHE;
if (id < 2)
{
DEBUGF("font id must be >= 2\n");
return 1;
}
#if defined(DEBUG) || defined(SIMULATOR)
if (skinfonts[id-FONT_FIRSTUSERFONT].name != NULL)
if (skinfonts[id-2].name != NULL)
{
DEBUGF("font id %d already being used\n", id);
}
@ -426,9 +436,9 @@ static int parse_font_load(struct skin_element *element,
ptr = strchr(filename, '.');
if (!ptr || strncmp(ptr, ".fnt", 4))
return WPS_ERROR_INVALID_PARAM;
skinfonts[id-FONT_FIRSTUSERFONT].id = -1;
skinfonts[id-FONT_FIRSTUSERFONT].name = filename;
skinfonts[id-FONT_FIRSTUSERFONT].glyphs = glyphs;
skinfonts[id-2].id = -1;
skinfonts[id-2].name = filename;
skinfonts[id-2].glyphs = glyphs;
return 0;
}
@ -1442,6 +1452,11 @@ void skin_data_free_buflib_allocs(struct wps_data *wps_data)
core_free(img->buflib_handle);
list = list->next;
}
if (wps_data->font_ids != NULL)
{
while (wps_data->font_count > 0)
font_unload(wps_data->font_ids[--wps_data->font_count]);
}
#endif
#endif
}
@ -1617,6 +1632,8 @@ static bool load_skin_bitmaps(struct wps_data *wps_data, char *bmpdir)
static bool skin_load_fonts(struct wps_data *data)
{
/* don't spit out after the first failue to aid debugging */
int id_array[MAXUSERFONTS];
int font_count = 0;
bool success = true;
struct skin_element *vp_list;
int font_id;
@ -1628,19 +1645,20 @@ static bool skin_load_fonts(struct wps_data *data)
(struct skin_viewport*)vp_list->data;
struct viewport *vp = &skin_vp->vp;
if (vp->font <= FONT_UI)
font_id = skin_vp->parsed_fontid;
if (font_id == 1)
{ /* the usual case -> built-in fonts */
#ifdef HAVE_REMOTE_LCD
if (vp->font == FONT_UI)
vp->font += curr_screen;
#endif
vp->font = global_status.font_id[curr_screen];
continue;
}
else if (font_id <= 0)
{
vp->font = FONT_SYSFIXED;
continue;
}
font_id = vp->font;
/* now find the corresponding skin_font */
struct skin_font *font = &skinfonts[font_id-FONT_FIRSTUSERFONT];
struct skin_font *font = &skinfonts[font_id-2];
if (!font->name)
{
if (success)
@ -1655,10 +1673,12 @@ static bool skin_load_fonts(struct wps_data *data)
* multiple viewports use the same */
if (font->id < 0)
{
char *dot = strchr(font->name, '.');
*dot = '\0';
font->id = skin_font_load(font->name,
skinfonts[font_id-FONT_FIRSTUSERFONT].glyphs);
char path[MAX_PATH];
snprintf(path, sizeof path, FONT_DIR "/%s", font->name);
font->id = font_load(path/*,
skinfonts[font_id-FONT_FIRSTUSERFONT].glyphs*/);
//printf("[%d] %s -> %d\n",font_id, font->name, font->id);
id_array[font_count++] = font->id;
}
if (font->id < 0)
@ -1667,13 +1687,24 @@ static bool skin_load_fonts(struct wps_data *data)
font_id, font->name);
font->name = NULL; /* to stop trying to load it again if we fail */
success = false;
font->name = NULL;
continue;
}
/* finally, assign the font_id to the viewport */
vp->font = font->id;
}
if (success)
{
data->font_ids = skin_buffer_alloc(font_count * sizeof(int));
if (data->font_ids == NULL)
{
while (font_count > 0)
font_unload(id_array[--font_count]);
return false;
}
memcpy(data->font_ids, id_array, sizeof(int)*font_count);
data->font_count = font_count;
}
return success;
}
@ -1690,17 +1721,12 @@ static int convert_viewport(struct wps_data *data, struct skin_element* element)
skin_vp->hidden_flags = 0;
skin_vp->label = NULL;
skin_vp->is_infovp = false;
skin_vp->parsed_fontid = 1;
element->data = skin_vp;
curr_vp = skin_vp;
curr_viewport_element = element;
viewport_set_defaults(&skin_vp->vp, curr_screen);
#ifdef HAVE_REMOTE_LCD
/* viewport_set_defaults() sets the font to FONT_UI+curr_screen.
* This parser requires font 1 to always be the UI font,
* so force it back to FONT_UI and handle the screen number at the end */
skin_vp->vp.font = FONT_UI;
#endif
#if (LCD_DEPTH > 1) || (defined(HAVE_REMOTE_LCD) && (LCD_REMOTE_DEPTH > 1))
skin_vp->start_fgcolour = skin_vp->vp.fg_pattern;
@ -1788,9 +1814,7 @@ static int convert_viewport(struct wps_data *data, struct skin_element* element)
#ifdef HAVE_LCD_BITMAP
/* font */
if (!isdefault(param))
{
skin_vp->vp.font = param->data.number;
}
skin_vp->parsed_fontid = param->data.number;
#endif
if ((unsigned) skin_vp->vp.x >= (unsigned) display->lcdwidth ||
skin_vp->vp.width + skin_vp->vp.x > display->lcdwidth ||

View file

@ -31,6 +31,7 @@
#ifdef HAVE_ALBUMART
#include "albumart.h"
#endif
#include "settings.h"
#include "skin_display.h"
#include "skin_engine.h"
#include "skin_parser.h"
@ -650,6 +651,10 @@ void skin_render_viewport(struct skin_element* viewport, struct gui_wps *gwps,
img->display = -1;
imglist = imglist->next;
}
/* fix font ID's */
if (skin_viewport->parsed_fontid == 1)
skin_viewport->vp.font = global_status.font_id[display->screen_type];
#endif
while (line)

View file

@ -182,6 +182,7 @@ struct skin_viewport {
char hidden_flags;
bool is_infovp;
char* label;
int parsed_fontid;
#if LCD_DEPTH > 1
unsigned start_fgcolour;
unsigned start_bgcolour;
@ -325,6 +326,8 @@ struct wps_data
struct skin_element *tree;
#ifdef HAVE_LCD_BITMAP
struct skin_token_list *images;
int *font_ids;
int font_count;
#endif
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
struct {

View file

@ -125,6 +125,10 @@ struct viewport *sb_skin_get_info_vp(enum screen_type screen)
viewportmanager_theme_undo(screen, true);
}
vp = skin_find_item(infovp_label[screen], SKIN_FIND_UIVP, data);
if (!vp)
return NULL;
if (vp->parsed_fontid == 1)
vp->vp.font = global_status.font_id[screen];
return &vp->vp;
}

View file

@ -41,7 +41,6 @@
#ifdef HAVE_LCD_BITMAP
#include "bitmaps/usblogo.h"
#include "skin_engine/skin_fonts.h"
#endif
#ifdef HAVE_REMOTE_LCD
@ -265,11 +264,9 @@ void gui_usb_screen_run(bool early_usb)
{
/* The font system leaves the .fnt fd's open, so we need for force close them all */
#ifdef HAVE_LCD_BITMAP
font_reset(NULL);
#ifdef HAVE_REMOTE_LCD
font_load_remoteui(NULL);
#endif
skin_font_init(); /* unload all the skin fonts */
FOR_NB_SCREENS(i)
font_unload(global_status.font_id[i]);
// FIXME skin_font_init(); /* unload all the skin fonts */
#endif
}

View file

@ -272,13 +272,10 @@ void viewportmanager_theme_changed(const int which)
screens[SCREEN_MAIN].has_buttonbar = global_settings.buttonbar;
}
#endif
if (which & THEME_UI_VIEWPORT)
{
}
if (which & THEME_LANGUAGE)
{
}
if (which & THEME_STATUSBAR)
if (which & (THEME_STATUSBAR|THEME_UI_VIEWPORT))
{
FOR_NB_SCREENS(i)
{
@ -324,7 +321,7 @@ void viewport_set_fullscreen(struct viewport *vp,
#ifndef __PCTOOL__
set_default_align_flags(vp);
#endif
vp->font = FONT_UI + screen; /* default to UI to discourage SYSFONT use */
vp->font = global_status.font_id[screen];
vp->drawmode = DRMODE_SOLID;
#if LCD_DEPTH > 1
#ifdef HAVE_REMOTE_LCD