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PBE+Surround: Localize some variables and fixup some flush ops

Change-Id: I9fba5b8cbf69d261a7ca1c66e080c08d2fc6d9db
This commit is contained in:
Michael Sevakis 2017-10-12 05:51:46 -04:00
parent 5eee28e37d
commit a8e4b3a190
2 changed files with 55 additions and 73 deletions

View file

@ -40,7 +40,6 @@
static int pbe_strength = 0;
static int pbe_precut = 0;
static int32_t tcoef1, tcoef2, tcoef3;
static int32_t *b0[2], *b2[2], *b3[2];
static int b0_r[2],b2_r[2],b3_r[2],b0_w[2],b2_w[2],b3_w[2];
int32_t temp_buffer;
static struct dsp_filter pbe_filter[5];
@ -63,18 +62,6 @@ static void pbe_buffer_free(void)
handle = -1;
}
static void pbe_buffer_get_data(void)
{
if (handle < 0)
return;
b0[0] = core_get_data(handle);
b0[1] = b0[0] + B0_SIZE;
b2[0] = b0[1] + B0_SIZE;
b2[1] = b2[0] + B2_SIZE;
b3[0] = b2[1] + B2_SIZE;
b3[1] = b3[0] + B3_SIZE;
}
static void dsp_pbe_flush(void)
{
memset(core_get_data(handle), 0, PBE_BUFSIZE);
@ -153,7 +140,14 @@ static void pbe_process(struct dsp_proc_entry *this,
int b0_level = (B0_DLY * pbe_strength) / 100;
int32_t x;
pbe_buffer_get_data();
int32_t *b0[2], *b2[2], *b3[2];
b0[0] = core_get_data(handle);
b0[1] = b0[0] + B0_SIZE;
b2[0] = b0[1] + B0_SIZE;
b2[1] = b2[0] + B2_SIZE;
b3[0] = b2[1] + B2_SIZE;
b3[1] = b3[0] + B3_SIZE;
for(int ch = 0; ch < num_channels; ch++)
{

View file

@ -44,10 +44,6 @@ static int surround_strength = 0;
#define BB_DLY (MAX_DLY/4 + 1)
#define HH_DLY (MAX_DLY/2 + 1)
#define CL_DLY B2_DLY
/*only need to buffer right channel */
static int32_t *b0, *b2, *bb, *hh, *cl;
static int32_t temp_buffer[2];
static int32_t mid, side;
/*voice from 300hz - 3400hz ?*/
static int32_t tcoef1,tcoef2,bcoef,hcoef;
@ -80,15 +76,6 @@ static void surround_buffer_free(void)
handle = -1;
}
static void surround_buffer_get_data(void)
{
b0 = core_get_data(handle);
b2 = b0 + B0_DLY;
bb = b2 + B2_DLY;
hh = bb + BB_DLY;
cl = hh + HH_DLY;
}
static void dsp_surround_flush(void)
{
memset(core_get_data(handle), 0, SURROUND_BUFSIZE);
@ -109,16 +96,7 @@ void dsp_surround_set_balance(int var)
void dsp_surround_side_only(bool var)
{
if (var == surround_side_only)
return; /* No setting change */
surround_side_only = var;
struct dsp_config *dsp = dsp_get_config(CODEC_IDX_AUDIO);
if (!dsp_proc_enabled(dsp, DSP_PROC_SURROUND))
return;
dsp_surround_flush();
}
void dsp_surround_mix(int var)
@ -143,7 +121,9 @@ void dsp_surround_set_cutoff(int frq_l, int frq_h)
static void surround_set_stepsize(int surround_strength)
{
dsp_surround_flush();
if (handle > 0)
dsp_surround_flush();
switch(surround_strength)
{
case 1:
@ -175,7 +155,7 @@ void dsp_surround_enable(int var)
bool was_enabled = dsp_proc_enabled(dsp, DSP_PROC_SURROUND);
bool now_enabled = var > 0;
if (was_enabled == now_enabled && !now_enabled)
if (was_enabled == now_enabled)
return; /* No change in enabled status */
if (now_enabled)
@ -201,88 +181,96 @@ static void surround_process(struct dsp_proc_entry *this,
int i;
int32_t x;
surround_buffer_get_data();
/*only need to buffer right channel */
static int32_t *b0, *b2, *bb, *hh, *cl;
b0 = core_get_data(handle);
b2 = b0 + B0_DLY;
bb = b2 + B2_DLY;
hh = bb + BB_DLY;
cl = hh + HH_DLY;
for (i = 0; i < count; i++)
{
mid = buf->p32[0][i] /2 + buf->p32[1][i] /2;
side = buf->p32[0][i] - buf->p32[1][i];
int32_t mid = buf->p32[0][i] / 2 + buf->p32[1][i] / 2;
int32_t side = buf->p32[0][i] - buf->p32[1][i];
int32_t temp0, temp1;
if (!surround_side_only)
{
/*clone the left channal*/
temp_buffer[0]= buf->p32[0][i];
temp0 = buf->p32[0][i];
/*keep the middle band of right channel*/
temp_buffer[1]= FRACMUL(buf->p32[1][i], tcoef1) -
FRACMUL(buf->p32[1][i], tcoef2);
temp1 = FRACMUL(buf->p32[1][i], tcoef1) -
FRACMUL(buf->p32[1][i], tcoef2);
}
else /* apply haas to side only*/
{
temp_buffer[0] = side / 2;
temp_buffer[1] = FRACMUL(-side,tcoef1)/2 -
FRACMUL(-side, tcoef2)/2;
temp0 = side / 2;
temp1 = FRACMUL(-side, tcoef1) / 2 -
FRACMUL(-side, tcoef2) / 2;
}
/* inverted crossfeed delay (left channel) to make sound wider*/
x = temp_buffer[1]/100 * 35;
temp_buffer[0] += dequeue(cl, &cl_r, dly);
x = temp1/100 * 35;
temp0 += dequeue(cl, &cl_r, dly);
enqueue(-x, cl, &cl_w, dly);
/* apply 1/8 delay to frequency below fx2 */
x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], tcoef1);
temp_buffer[1] += dequeue(b0, &b0_r, dly_shift3);
temp1 += dequeue(b0, &b0_r, dly_shift3);
enqueue(x, b0, &b0_w, dly_shift3 );
/* cut frequency below half fx2*/
temp_buffer[1] = FRACMUL(temp_buffer[1], bcoef);
temp1 = FRACMUL(temp1, bcoef);
/* apply 1/4 delay to frequency below half fx2 */
/* use different delay to fake the sound direction*/
x = buf->p32[1][i] - FRACMUL(buf->p32[1][i], bcoef);
temp_buffer[1] += dequeue(bb, &bb_r, dly_shift2);
temp1 += dequeue(bb, &bb_r, dly_shift2);
enqueue(x, bb, &bb_w, dly_shift2 );
/* apply full delay to higher band */
x = FRACMUL(buf->p32[1][i], tcoef2);
temp_buffer[1] += dequeue(b2, &b2_r, dly);
temp1 += dequeue(b2, &b2_r, dly);
enqueue(x, b2, &b2_w, dly );
/* do the same direction trick again */
temp_buffer[1] -= FRACMUL(temp_buffer[1], hcoef);
temp1 -= FRACMUL(temp1, hcoef);
x = FRACMUL(buf->p32[1][i], hcoef);
temp_buffer[1] += dequeue(hh, &hh_r, dly_shift1);
temp1 += dequeue(hh, &hh_r, dly_shift1);
enqueue(x, hh, &hh_w, dly_shift1 );
/*balance*/
if (surround_balance > 0 && !surround_side_only)
{
temp_buffer[0] -= temp_buffer[0]/200 * surround_balance;
temp_buffer[1] += temp_buffer[1]/200 * surround_balance;
temp0 -= temp0/200 * surround_balance;
temp1 += temp1/200 * surround_balance;
}
else if (surround_balance > 0)
{
temp_buffer[0] += temp_buffer[0]/200 * surround_balance;
temp_buffer[1] -= temp_buffer[1]/200 * surround_balance;
temp0 += temp0/200 * surround_balance;
temp1 -= temp1/200 * surround_balance;
}
if (surround_side_only)
{
temp_buffer[0] += mid;
temp_buffer[1] += mid;
temp0 += mid;
temp1 += mid;
}
if (surround_mix == 100)
{
buf->p32[0][i] = temp_buffer[0];
buf->p32[1][i] = temp_buffer[1];
buf->p32[0][i] = temp0;
buf->p32[1][i] = temp1;
}
else
{
/*dry wet mix*/
buf->p32[0][i] = buf->p32[0][i]/100 * (100-surround_mix) +
temp_buffer[0]/100 * surround_mix;
temp0/100 * surround_mix;
buf->p32[1][i] = buf->p32[1][i]/100 * (100-surround_mix) +
temp_buffer[1]/100 * surround_mix;
temp1/100 * surround_mix;
}
}
(void)this;
@ -326,16 +314,16 @@ static intptr_t surround_configure(struct dsp_proc_entry *this,
switch (setting)
{
case DSP_PROC_INIT:
if (value == 0)
{
retval = surround_buffer_alloc();
if (retval < 0)
break;
/* Coming online; was disabled */
retval = surround_buffer_alloc();
if (retval < 0)
break;
this->process = surround_process;
}
/* else additional forced messages */
this->process = surround_process;
dsp_surround_flush();
/* Wouldn't have been getting frequency updates */
surround_update_filter(dsp_get_output_frequency(dsp));
break;