forked from len0rd/rockbox
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
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994 changed files with 336924 additions and 15 deletions
190
apps/plugins/sdl/src/thread/pthread/SDL_syssem.c
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190
apps/plugins/sdl/src/thread/pthread/SDL_syssem.c
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include <pthread.h>
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#include <semaphore.h>
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#include <errno.h>
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#include <sys/time.h>
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#include "SDL_thread.h"
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#include "SDL_timer.h"
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/* Wrapper around POSIX 1003.1b semaphores */
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#ifdef __MACOSX__
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/* Mac OS X doesn't support sem_getvalue() as of version 10.4 */
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#include "../generic/SDL_syssem.c"
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#else
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struct SDL_semaphore {
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sem_t sem;
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};
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/* Create a semaphore, initialized with value */
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SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
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{
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SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem));
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if ( sem ) {
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if ( sem_init(&sem->sem, 0, initial_value) < 0 ) {
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SDL_SetError("sem_init() failed");
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SDL_free(sem);
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sem = NULL;
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}
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} else {
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SDL_OutOfMemory();
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}
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return sem;
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}
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void SDL_DestroySemaphore(SDL_sem *sem)
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{
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if ( sem ) {
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sem_destroy(&sem->sem);
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SDL_free(sem);
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}
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}
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int SDL_SemTryWait(SDL_sem *sem)
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{
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int retval;
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if ( ! sem ) {
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SDL_SetError("Passed a NULL semaphore");
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return -1;
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}
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retval = SDL_MUTEX_TIMEDOUT;
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if ( sem_trywait(&sem->sem) == 0 ) {
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retval = 0;
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}
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return retval;
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}
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int SDL_SemWait(SDL_sem *sem)
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{
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int retval;
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if ( ! sem ) {
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SDL_SetError("Passed a NULL semaphore");
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return -1;
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}
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while ( ((retval = sem_wait(&sem->sem)) == -1) && (errno == EINTR) ) {}
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if ( retval < 0 ) {
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SDL_SetError("sem_wait() failed");
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}
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return retval;
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}
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int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
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{
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int retval;
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#ifdef HAVE_SEM_TIMEDWAIT
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struct timeval now;
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struct timespec ts_timeout;
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#else
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Uint32 end;
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#endif
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if ( ! sem ) {
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SDL_SetError("Passed a NULL semaphore");
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return -1;
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}
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/* Try the easy cases first */
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if ( timeout == 0 ) {
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return SDL_SemTryWait(sem);
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}
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if ( timeout == SDL_MUTEX_MAXWAIT ) {
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return SDL_SemWait(sem);
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}
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#ifdef HAVE_SEM_TIMEDWAIT
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/* Setup the timeout. sem_timedwait doesn't wait for
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* a lapse of time, but until we reach a certain time.
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* This time is now plus the timeout.
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*/
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gettimeofday(&now, NULL);
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/* Add our timeout to current time */
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now.tv_usec += (timeout % 1000) * 1000;
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now.tv_sec += timeout / 1000;
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/* Wrap the second if needed */
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if ( now.tv_usec >= 1000000 ) {
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now.tv_usec -= 1000000;
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now.tv_sec ++;
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}
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/* Convert to timespec */
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ts_timeout.tv_sec = now.tv_sec;
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ts_timeout.tv_nsec = now.tv_usec * 1000;
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/* Wait. */
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do
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retval = sem_timedwait(&sem->sem, &ts_timeout);
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while (retval == -1 && errno == EINTR);
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if (retval == -1)
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SDL_SetError(strerror(errno));
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#else
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end = SDL_GetTicks() + timeout;
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while ((retval = SDL_SemTryWait(sem)) == SDL_MUTEX_TIMEDOUT) {
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if ((SDL_GetTicks() - end) >= 0) {
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break;
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}
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SDL_Delay(0);
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}
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#endif /* HAVE_SEM_TIMEDWAIT */
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return retval;
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}
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Uint32 SDL_SemValue(SDL_sem *sem)
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{
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int ret = 0;
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if ( sem ) {
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sem_getvalue(&sem->sem, &ret);
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if ( ret < 0 ) {
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ret = 0;
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}
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}
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return (Uint32)ret;
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}
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int SDL_SemPost(SDL_sem *sem)
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{
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int retval;
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if ( ! sem ) {
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SDL_SetError("Passed a NULL semaphore");
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return -1;
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}
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retval = sem_post(&sem->sem);
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if ( retval < 0 ) {
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SDL_SetError("sem_post() failed");
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}
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return retval;
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}
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#endif /* __MACOSX__ */
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