forked from len0rd/rockbox
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
This commit is contained in:
parent
01c6dcf6c7
commit
a855d62025
994 changed files with 336924 additions and 15 deletions
215
apps/plugins/sdl/src/thread/generic/SDL_syscond.c
Normal file
215
apps/plugins/sdl/src/thread/generic/SDL_syscond.c
Normal file
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@ -0,0 +1,215 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
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||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* An implementation of condition variables using semaphores and mutexes */
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/*
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This implementation borrows heavily from the BeOS condition variable
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implementation, written by Christopher Tate and Owen Smith. Thanks!
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*/
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#include "SDL_thread.h"
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struct SDL_cond
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{
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SDL_mutex *lock;
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int waiting;
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int signals;
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SDL_sem *wait_sem;
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SDL_sem *wait_done;
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};
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/* Create a condition variable */
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SDL_cond * SDL_CreateCond(void)
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{
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SDL_cond *cond;
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cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
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if ( cond ) {
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cond->lock = SDL_CreateMutex();
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cond->wait_sem = SDL_CreateSemaphore(0);
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cond->wait_done = SDL_CreateSemaphore(0);
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cond->waiting = cond->signals = 0;
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if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
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SDL_DestroyCond(cond);
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cond = NULL;
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}
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} else {
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SDL_OutOfMemory();
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}
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return(cond);
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}
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/* Destroy a condition variable */
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void SDL_DestroyCond(SDL_cond *cond)
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{
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if ( cond ) {
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if ( cond->wait_sem ) {
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SDL_DestroySemaphore(cond->wait_sem);
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}
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if ( cond->wait_done ) {
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SDL_DestroySemaphore(cond->wait_done);
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}
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if ( cond->lock ) {
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SDL_DestroyMutex(cond->lock);
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}
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SDL_free(cond);
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}
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}
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/* Restart one of the threads that are waiting on the condition variable */
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int SDL_CondSignal(SDL_cond *cond)
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{
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if ( ! cond ) {
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SDL_SetError("Passed a NULL condition variable");
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return -1;
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}
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/* If there are waiting threads not already signalled, then
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signal the condition and wait for the thread to respond.
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*/
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SDL_LockMutex(cond->lock);
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if ( cond->waiting > cond->signals ) {
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++cond->signals;
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SDL_SemPost(cond->wait_sem);
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SDL_UnlockMutex(cond->lock);
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SDL_SemWait(cond->wait_done);
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} else {
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SDL_UnlockMutex(cond->lock);
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}
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return 0;
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}
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/* Restart all threads that are waiting on the condition variable */
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int SDL_CondBroadcast(SDL_cond *cond)
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{
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if ( ! cond ) {
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SDL_SetError("Passed a NULL condition variable");
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return -1;
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}
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/* If there are waiting threads not already signalled, then
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signal the condition and wait for the thread to respond.
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*/
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SDL_LockMutex(cond->lock);
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if ( cond->waiting > cond->signals ) {
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int i, num_waiting;
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num_waiting = (cond->waiting - cond->signals);
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cond->signals = cond->waiting;
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for ( i=0; i<num_waiting; ++i ) {
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SDL_SemPost(cond->wait_sem);
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}
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/* Now all released threads are blocked here, waiting for us.
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Collect them all (and win fabulous prizes!) :-)
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*/
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SDL_UnlockMutex(cond->lock);
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for ( i=0; i<num_waiting; ++i ) {
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SDL_SemWait(cond->wait_done);
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}
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} else {
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SDL_UnlockMutex(cond->lock);
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}
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return 0;
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}
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/* Wait on the condition variable for at most 'ms' milliseconds.
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The mutex must be locked before entering this function!
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The mutex is unlocked during the wait, and locked again after the wait.
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Typical use:
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Thread A:
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SDL_LockMutex(lock);
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while ( ! condition ) {
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SDL_CondWait(cond);
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}
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SDL_UnlockMutex(lock);
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Thread B:
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SDL_LockMutex(lock);
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...
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condition = true;
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...
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SDL_UnlockMutex(lock);
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*/
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int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
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{
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int retval;
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if ( ! cond ) {
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SDL_SetError("Passed a NULL condition variable");
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return -1;
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}
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/* Obtain the protection mutex, and increment the number of waiters.
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This allows the signal mechanism to only perform a signal if there
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are waiting threads.
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*/
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SDL_LockMutex(cond->lock);
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++cond->waiting;
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SDL_UnlockMutex(cond->lock);
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/* Unlock the mutex, as is required by condition variable semantics */
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SDL_UnlockMutex(mutex);
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/* Wait for a signal */
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if ( ms == SDL_MUTEX_MAXWAIT ) {
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retval = SDL_SemWait(cond->wait_sem);
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} else {
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retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
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}
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/* Let the signaler know we have completed the wait, otherwise
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the signaler can race ahead and get the condition semaphore
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if we are stopped between the mutex unlock and semaphore wait,
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giving a deadlock. See the following URL for details:
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http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
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*/
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SDL_LockMutex(cond->lock);
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if ( cond->signals > 0 ) {
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/* If we timed out, we need to eat a condition signal */
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if ( retval > 0 ) {
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SDL_SemWait(cond->wait_sem);
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}
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/* We always notify the signal thread that we are done */
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SDL_SemPost(cond->wait_done);
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/* Signal handshake complete */
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--cond->signals;
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}
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--cond->waiting;
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SDL_UnlockMutex(cond->lock);
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/* Lock the mutex, as is required by condition variable semantics */
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SDL_LockMutex(mutex);
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return retval;
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}
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/* Wait on the condition variable forever */
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int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
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{
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return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
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}
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129
apps/plugins/sdl/src/thread/generic/SDL_sysmutex.c
Normal file
129
apps/plugins/sdl/src/thread/generic/SDL_sysmutex.c
Normal file
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@ -0,0 +1,129 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2012 Sam Lantinga
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This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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||||
|
||||
Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* An implementation of mutexes using semaphores */
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#include "SDL_thread.h"
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#include "SDL_systhread_c.h"
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struct SDL_mutex {
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int recursive;
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Uint32 owner;
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SDL_sem *sem;
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};
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/* Create a mutex */
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SDL_mutex *SDL_CreateMutex(void)
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{
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SDL_mutex *mutex;
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/* Allocate mutex memory */
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mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
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if ( mutex ) {
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/* Create the mutex semaphore, with initial value 1 */
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mutex->sem = SDL_CreateSemaphore(1);
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mutex->recursive = 0;
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mutex->owner = 0;
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if ( ! mutex->sem ) {
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SDL_free(mutex);
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mutex = NULL;
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}
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} else {
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SDL_OutOfMemory();
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}
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return mutex;
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}
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/* Free the mutex */
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void SDL_DestroyMutex(SDL_mutex *mutex)
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{
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if ( mutex ) {
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if ( mutex->sem ) {
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SDL_DestroySemaphore(mutex->sem);
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}
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SDL_free(mutex);
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}
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}
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/* Lock the semaphore */
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int SDL_mutexP(SDL_mutex *mutex)
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{
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#if SDL_THREADS_DISABLED
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return 0;
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#else
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Uint32 this_thread;
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if ( mutex == NULL ) {
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SDL_SetError("Passed a NULL mutex");
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return -1;
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}
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this_thread = SDL_ThreadID();
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if ( mutex->owner == this_thread ) {
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++mutex->recursive;
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} else {
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/* The order of operations is important.
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We set the locking thread id after we obtain the lock
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so unlocks from other threads will fail.
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*/
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SDL_SemWait(mutex->sem);
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mutex->owner = this_thread;
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mutex->recursive = 0;
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}
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return 0;
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#endif /* SDL_THREADS_DISABLED */
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}
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/* Unlock the mutex */
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int SDL_mutexV(SDL_mutex *mutex)
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{
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#if SDL_THREADS_DISABLED
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return 0;
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#else
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if ( mutex == NULL ) {
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SDL_SetError("Passed a NULL mutex");
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return -1;
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}
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/* If we don't own the mutex, we can't unlock it */
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if ( SDL_ThreadID() != mutex->owner ) {
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SDL_SetError("mutex not owned by this thread");
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return -1;
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}
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|
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if ( mutex->recursive ) {
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--mutex->recursive;
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} else {
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/* The order of operations is important.
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First reset the owner so another thread doesn't lock
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the mutex and set the ownership before we reset it,
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then release the lock semaphore.
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*/
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mutex->owner = 0;
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SDL_SemPost(mutex->sem);
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}
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return 0;
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#endif /* SDL_THREADS_DISABLED */
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}
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23
apps/plugins/sdl/src/thread/generic/SDL_sysmutex_c.h
Normal file
23
apps/plugins/sdl/src/thread/generic/SDL_sysmutex_c.h
Normal file
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@ -0,0 +1,23 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
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|
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211
apps/plugins/sdl/src/thread/generic/SDL_syssem.c
Normal file
211
apps/plugins/sdl/src/thread/generic/SDL_syssem.c
Normal file
|
|
@ -0,0 +1,211 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* An implementation of semaphores using mutexes and condition variables */
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_systhread_c.h"
|
||||
|
||||
|
||||
#if SDL_THREADS_DISABLED
|
||||
|
||||
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return (SDL_sem *)0;
|
||||
}
|
||||
|
||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
int SDL_SemTryWait(SDL_sem *sem)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int SDL_SemWait(SDL_sem *sem)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_SemPost(SDL_sem *sem)
|
||||
{
|
||||
SDL_SetError("SDL not configured with thread support");
|
||||
return -1;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
struct SDL_semaphore
|
||||
{
|
||||
Uint32 count;
|
||||
Uint32 waiters_count;
|
||||
SDL_mutex *count_lock;
|
||||
SDL_cond *count_nonzero;
|
||||
};
|
||||
|
||||
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
|
||||
{
|
||||
SDL_sem *sem;
|
||||
|
||||
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
|
||||
if ( ! sem ) {
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
sem->count = initial_value;
|
||||
sem->waiters_count = 0;
|
||||
|
||||
sem->count_lock = SDL_CreateMutex();
|
||||
sem->count_nonzero = SDL_CreateCond();
|
||||
if ( ! sem->count_lock || ! sem->count_nonzero ) {
|
||||
SDL_DestroySemaphore(sem);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return sem;
|
||||
}
|
||||
|
||||
/* WARNING:
|
||||
You cannot call this function when another thread is using the semaphore.
|
||||
*/
|
||||
void SDL_DestroySemaphore(SDL_sem *sem)
|
||||
{
|
||||
if ( sem ) {
|
||||
sem->count = 0xFFFFFFFF;
|
||||
while ( sem->waiters_count > 0) {
|
||||
SDL_CondSignal(sem->count_nonzero);
|
||||
SDL_Delay(10);
|
||||
}
|
||||
SDL_DestroyCond(sem->count_nonzero);
|
||||
if ( sem->count_lock ) {
|
||||
SDL_mutexP(sem->count_lock);
|
||||
SDL_mutexV(sem->count_lock);
|
||||
SDL_DestroyMutex(sem->count_lock);
|
||||
}
|
||||
SDL_free(sem);
|
||||
}
|
||||
}
|
||||
|
||||
int SDL_SemTryWait(SDL_sem *sem)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
retval = SDL_MUTEX_TIMEDOUT;
|
||||
SDL_LockMutex(sem->count_lock);
|
||||
if ( sem->count > 0 ) {
|
||||
--sem->count;
|
||||
retval = 0;
|
||||
}
|
||||
SDL_UnlockMutex(sem->count_lock);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* A timeout of 0 is an easy case */
|
||||
if ( timeout == 0 ) {
|
||||
return SDL_SemTryWait(sem);
|
||||
}
|
||||
|
||||
SDL_LockMutex(sem->count_lock);
|
||||
++sem->waiters_count;
|
||||
retval = 0;
|
||||
while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) {
|
||||
retval = SDL_CondWaitTimeout(sem->count_nonzero,
|
||||
sem->count_lock, timeout);
|
||||
}
|
||||
--sem->waiters_count;
|
||||
if (retval == 0) {
|
||||
--sem->count;
|
||||
}
|
||||
SDL_UnlockMutex(sem->count_lock);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
int SDL_SemWait(SDL_sem *sem)
|
||||
{
|
||||
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
|
||||
}
|
||||
|
||||
Uint32 SDL_SemValue(SDL_sem *sem)
|
||||
{
|
||||
Uint32 value;
|
||||
|
||||
value = 0;
|
||||
if ( sem ) {
|
||||
SDL_LockMutex(sem->count_lock);
|
||||
value = sem->count;
|
||||
SDL_UnlockMutex(sem->count_lock);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
int SDL_SemPost(SDL_sem *sem)
|
||||
{
|
||||
if ( ! sem ) {
|
||||
SDL_SetError("Passed a NULL semaphore");
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_LockMutex(sem->count_lock);
|
||||
if ( sem->waiters_count > 0 ) {
|
||||
SDL_CondSignal(sem->count_nonzero);
|
||||
}
|
||||
++sem->count;
|
||||
SDL_UnlockMutex(sem->count_lock);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_THREADS_DISABLED */
|
||||
54
apps/plugins/sdl/src/thread/generic/SDL_systhread.c
Normal file
54
apps/plugins/sdl/src/thread/generic/SDL_systhread.c
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Thread management routines for SDL */
|
||||
|
||||
#include "SDL_thread.h"
|
||||
#include "../SDL_systhread.h"
|
||||
|
||||
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
|
||||
{
|
||||
SDL_SetError("Threads are not supported on this platform");
|
||||
return(-1);
|
||||
}
|
||||
|
||||
void SDL_SYS_SetupThread(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Uint32 SDL_ThreadID(void)
|
||||
{
|
||||
return(0);
|
||||
}
|
||||
|
||||
void SDL_SYS_WaitThread(SDL_Thread *thread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
void SDL_SYS_KillThread(SDL_Thread *thread)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
25
apps/plugins/sdl/src/thread/generic/SDL_systhread_c.h
Normal file
25
apps/plugins/sdl/src/thread/generic/SDL_systhread_c.h
Normal file
|
|
@ -0,0 +1,25 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2012 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Library General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Library General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Library General Public
|
||||
License along with this library; if not, write to the Free
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* Stub until we implement threads on this platform */
|
||||
typedef int SYS_ThreadHandle;
|
||||
Loading…
Add table
Add a link
Reference in a new issue