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Port of Duke Nukem 3D

This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
This commit is contained in:
Franklin Wei 2017-01-21 15:18:31 -05:00
parent 01c6dcf6c7
commit a855d62025
994 changed files with 336924 additions and 15 deletions

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* These are functions that need to be implemented by a port of SDL */
#ifndef _SDL_systhread_h
#define _SDL_systhread_h
#include "SDL_thread.h"
/* This function creates a thread, passing args to SDL_RunThread(),
saves a system-dependent thread id in thread->id, and returns 0
on success.
*/
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
#else
extern int SDL_SYS_CreateThread(SDL_Thread *thread, void *args);
#endif
/* This function does any necessary setup in the child thread */
extern void SDL_SYS_SetupThread(void);
/* This function waits for the thread to finish and frees any data
allocated by SDL_SYS_CreateThread()
*/
extern void SDL_SYS_WaitThread(SDL_Thread *thread);
/* This function kills the thread and returns */
extern void SDL_SYS_KillThread(SDL_Thread *thread);
#endif /* _SDL_systhread_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* System independent thread management routines for SDL */
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "SDL_thread_c.h"
#include "SDL_systhread.h"
#define ARRAY_CHUNKSIZE 32
/* The array of threads currently active in the application
(except the main thread)
The manipulation of an array here is safer than using a linked list.
*/
static int SDL_maxthreads = 0;
static int SDL_numthreads = 0;
static SDL_Thread **SDL_Threads = NULL;
static SDL_mutex *thread_lock = NULL;
int SDL_ThreadsInit(void)
{
int retval;
retval = 0;
thread_lock = SDL_CreateMutex();
if ( thread_lock == NULL ) {
retval = -1;
}
return(retval);
}
/* This should never be called...
If this is called by SDL_Quit(), we don't know whether or not we should
clean up threads here. If any threads are still running after this call,
they will no longer have access to any per-thread data.
*/
void SDL_ThreadsQuit(void)
{
SDL_mutex *mutex;
mutex = thread_lock;
thread_lock = NULL;
if ( mutex != NULL ) {
SDL_DestroyMutex(mutex);
}
}
/* Routines for manipulating the thread list */
static void SDL_AddThread(SDL_Thread *thread)
{
/* WARNING:
If the very first threads are created simultaneously, then
there could be a race condition causing memory corruption.
In practice, this isn't a problem because by definition there
is only one thread running the first time this is called.
*/
if ( !thread_lock ) {
if ( SDL_ThreadsInit() < 0 ) {
return;
}
}
SDL_mutexP(thread_lock);
/* Expand the list of threads, if necessary */
#ifdef DEBUG_THREADS
printf("Adding thread (%d already - %d max)\n",
SDL_numthreads, SDL_maxthreads);
#endif
if ( SDL_numthreads == SDL_maxthreads ) {
SDL_Thread **threads;
threads = (SDL_Thread **)SDL_realloc(SDL_Threads,
(SDL_maxthreads+ARRAY_CHUNKSIZE)*(sizeof *threads));
if ( threads == NULL ) {
SDL_OutOfMemory();
goto done;
}
SDL_maxthreads += ARRAY_CHUNKSIZE;
SDL_Threads = threads;
}
SDL_Threads[SDL_numthreads++] = thread;
done:
SDL_mutexV(thread_lock);
}
static void SDL_DelThread(SDL_Thread *thread)
{
int i;
if ( !thread_lock ) {
return;
}
SDL_mutexP(thread_lock);
for ( i=0; i<SDL_numthreads; ++i ) {
if ( thread == SDL_Threads[i] ) {
break;
}
}
if ( i < SDL_numthreads ) {
if ( --SDL_numthreads > 0 ) {
while ( i < SDL_numthreads ) {
SDL_Threads[i] = SDL_Threads[i+1];
++i;
}
} else {
SDL_maxthreads = 0;
SDL_free(SDL_Threads);
SDL_Threads = NULL;
}
#ifdef DEBUG_THREADS
printf("Deleting thread (%d left - %d max)\n",
SDL_numthreads, SDL_maxthreads);
#endif
}
SDL_mutexV(thread_lock);
#if 0 /* There could be memory corruption if another thread is starting */
if ( SDL_Threads == NULL ) {
SDL_ThreadsQuit();
}
#endif
}
/* The default (non-thread-safe) global error variable */
static SDL_error SDL_global_error;
/* Routine to get the thread-specific error variable */
SDL_error *SDL_GetErrBuf(void)
{
SDL_error *errbuf;
errbuf = &SDL_global_error;
if ( SDL_Threads ) {
int i;
Uint32 this_thread;
this_thread = SDL_ThreadID();
SDL_mutexP(thread_lock);
for ( i=0; i<SDL_numthreads; ++i ) {
if ( this_thread == SDL_Threads[i]->threadid ) {
errbuf = &SDL_Threads[i]->errbuf;
break;
}
}
SDL_mutexV(thread_lock);
}
return(errbuf);
}
/* Arguments and callback to setup and run the user thread function */
typedef struct {
int (SDLCALL *func)(void *);
void *data;
SDL_Thread *info;
SDL_sem *wait;
} thread_args;
void SDL_RunThread(void *data)
{
thread_args *args;
int (SDLCALL *userfunc)(void *);
void *userdata;
int *statusloc;
/* Perform any system-dependent setup
- this function cannot fail, and cannot use SDL_SetError()
*/
SDL_SYS_SetupThread();
/* Get the thread id */
args = (thread_args *)data;
args->info->threadid = SDL_ThreadID();
/* Figure out what function to run */
userfunc = args->func;
userdata = args->data;
statusloc = &args->info->status;
/* Wake up the parent thread */
SDL_SemPost(args->wait);
/* Run the function */
*statusloc = userfunc(userdata);
}
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#undef SDL_CreateThread
DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
#else
DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data)
#endif
{
SDL_Thread *thread;
thread_args *args;
int ret;
/* Allocate memory for the thread info structure */
thread = (SDL_Thread *)SDL_malloc(sizeof(*thread));
if ( thread == NULL ) {
SDL_OutOfMemory();
return(NULL);
}
SDL_memset(thread, 0, (sizeof *thread));
thread->status = -1;
/* Set up the arguments for the thread */
args = (thread_args *)SDL_malloc(sizeof(*args));
if ( args == NULL ) {
SDL_OutOfMemory();
SDL_free(thread);
return(NULL);
}
args->func = fn;
args->data = data;
args->info = thread;
args->wait = SDL_CreateSemaphore(0);
if ( args->wait == NULL ) {
SDL_free(thread);
SDL_free(args);
return(NULL);
}
/* Add the thread to the list of available threads */
SDL_AddThread(thread);
/* Create the thread and go! */
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
#else
ret = SDL_SYS_CreateThread(thread, args);
#endif
if ( ret >= 0 ) {
/* Wait for the thread function to use arguments */
SDL_SemWait(args->wait);
} else {
/* Oops, failed. Gotta free everything */
SDL_DelThread(thread);
SDL_free(thread);
thread = NULL;
}
SDL_DestroySemaphore(args->wait);
SDL_free(args);
/* Everything is running now */
return(thread);
}
void SDL_WaitThread(SDL_Thread *thread, int *status)
{
if ( thread ) {
SDL_SYS_WaitThread(thread);
if ( status ) {
*status = thread->status;
}
SDL_DelThread(thread);
SDL_free(thread);
}
}
Uint32 SDL_GetThreadID(SDL_Thread *thread)
{
Uint32 id;
if ( thread ) {
id = thread->threadid;
} else {
id = SDL_ThreadID();
}
return(id);
}
void SDL_KillThread(SDL_Thread *thread)
{
if ( thread ) {
SDL_SYS_KillThread(thread);
SDL_WaitThread(thread, NULL);
}
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_thread_c_h
#define _SDL_thread_c_h
/* Need the definitions of SYS_ThreadHandle */
#if SDL_THREADS_DISABLED
#include "generic/SDL_systhread_c.h"
#elif SDL_THREAD_BEOS
#include "beos/SDL_systhread_c.h"
#elif SDL_THREAD_DC
#include "dc/SDL_systhread_c.h"
#elif SDL_THREAD_OS2
#include "os2/SDL_systhread_c.h"
#elif SDL_THREAD_PTH
#include "pth/SDL_systhread_c.h"
#elif SDL_THREAD_PTHREAD
#include "pthread/SDL_systhread_c.h"
#elif SDL_THREAD_SPROC
#include "irix/SDL_systhread_c.h"
#elif SDL_THREAD_WIN32
#include "win32/SDL_systhread_c.h"
#elif SDL_THREAD_SYMBIAN
#include "symbian/SDL_systhread_c.h"
#elif SDL_THREAD_ROCKBOX
#include "rockbox/SDL_systhread_c.h"
#else
#error Need thread implementation for this platform
#include "generic/SDL_systhread_c.h"
#endif
#include "../SDL_error_c.h"
/* This is the system-independent thread info structure */
struct SDL_Thread {
Uint32 threadid;
SYS_ThreadHandle handle;
int status;
SDL_error errbuf;
void *data;
};
/* This is the function called to run a thread */
extern void SDL_RunThread(void *data);
#endif /* _SDL_thread_c_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Semaphores in the BeOS environment */
#include <be/kernel/OS.h>
#include "SDL_thread.h"
struct SDL_semaphore {
sem_id id;
};
/* Create a counting semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( sem ) {
sem->id = create_sem(initial_value, "SDL semaphore");
if ( sem->id < B_NO_ERROR ) {
SDL_SetError("create_sem() failed");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return(sem);
}
/* Free the semaphore */
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
if ( sem->id >= B_NO_ERROR ) {
delete_sem(sem->id);
}
SDL_free(sem);
}
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int32 val;
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
tryagain:
if ( timeout == SDL_MUTEX_MAXWAIT ) {
val = acquire_sem(sem->id);
} else {
timeout *= 1000; /* BeOS uses a timeout in microseconds */
val = acquire_sem_etc(sem->id, 1, B_RELATIVE_TIMEOUT, timeout);
}
switch (val) {
case B_INTERRUPTED:
goto tryagain;
case B_NO_ERROR:
retval = 0;
break;
case B_TIMED_OUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
case B_WOULD_BLOCK:
retval = SDL_MUTEX_TIMEDOUT;
break;
default:
SDL_SetError("acquire_sem() failed");
retval = -1;
break;
}
return retval;
}
int SDL_SemTryWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32 SDL_SemValue(SDL_sem *sem)
{
int32 count;
Uint32 value;
value = 0;
if ( sem ) {
get_sem_count(sem->id, &count);
if ( count > 0 ) {
value = (Uint32)count;
}
}
return value;
}
/* Atomically increases the semaphore's count (not blocking) */
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
if ( release_sem(sem->id) != B_NO_ERROR ) {
SDL_SetError("release_sem() failed");
return -1;
}
return 0;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* BeOS thread management routines for SDL */
#include <stdio.h>
#include <signal.h>
#include <be/kernel/OS.h>
#include "SDL_mutex.h"
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
};
void SDL_MaskSignals(sigset_t *omask)
{
sigset_t mask;
int i;
sigemptyset(&mask);
for ( i=0; sig_list[i]; ++i ) {
sigaddset(&mask, sig_list[i]);
}
sigprocmask(SIG_BLOCK, &mask, omask);
}
void SDL_UnmaskSignals(sigset_t *omask)
{
sigprocmask(SIG_SETMASK, omask, NULL);
}
static int32 RunThread(void *data)
{
SDL_RunThread(data);
return(0);
}
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
/* Create the thread and go! */
thread->handle=spawn_thread(RunThread, "SDL", B_NORMAL_PRIORITY, args);
if ( (thread->handle == B_NO_MORE_THREADS) ||
(thread->handle == B_NO_MEMORY) ) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
resume_thread(thread->handle);
return(0);
}
void SDL_SYS_SetupThread(void)
{
/* Mask asynchronous signals for this thread */
SDL_MaskSignals(NULL);
}
Uint32 SDL_ThreadID(void)
{
return((Uint32)find_thread(NULL));
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
status_t the_status;
wait_for_thread(thread->handle, &the_status);
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
kill_thread(thread->handle);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <signal.h>
#include <be/kernel/OS.h>
typedef thread_id SYS_ThreadHandle;
/* Functions needed to work with system threads in other portions of SDL */
extern void SDL_MaskSignals(sigset_t *omask);
extern void SDL_UnmaskSignals(sigset_t *omask);

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include "SDL_thread.h"
struct SDL_cond
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
SDL_DestroyCond(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return(cond);
}
/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
if ( cond->wait_sem ) {
SDL_DestroySemaphore(cond->wait_sem);
}
if ( cond->wait_done ) {
SDL_DestroySemaphore(cond->wait_done);
}
if ( cond->lock ) {
SDL_DestroyMutex(cond->lock);
}
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
++cond->signals;
SDL_SemPost(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_SemWait(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for ( i=0; i<num_waiting; ++i ) {
SDL_SemPost(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for ( i=0; i<num_waiting; ++i ) {
SDL_SemWait(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_UnlockMutex(lock);
*/
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
if ( ms == SDL_MUTEX_MAXWAIT ) {
retval = SDL_SemWait(cond->wait_sem);
} else {
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
}
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
*/
SDL_LockMutex(cond->lock);
if ( cond->signals > 0 ) {
/* If we timed out, we need to eat a condition signal */
if ( retval > 0 ) {
SDL_SemWait(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_SemPost(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}
/* Wait on the condition variable forever */
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of mutexes using semaphores */
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#include <arch/spinlock.h>
struct SDL_mutex {
int recursive;
Uint32 owner;
spinlock_t mutex;
};
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
if ( mutex ) {
spinlock_init(&mutex->mutex);
mutex->recursive = 0;
mutex->owner = 0;
} else {
SDL_OutOfMemory();
}
return mutex;
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
SDL_free(mutex);
}
}
/* Lock the semaphore */
int SDL_mutexP(SDL_mutex *mutex)
{
#if SDL_THREADS_DISABLED
return SDL_arraysize(return ),0;
#else
Uint32 this_thread;
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
this_thread = SDL_ThreadID();
if ( mutex->owner == this_thread ) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
spinlock_lock(&mutex->mutex);
mutex->owner = this_thread;
mutex->recursive = 0;
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
/* If we don't own the mutex, we can't unlock it */
if ( SDL_ThreadID() != mutex->owner ) {
SDL_SetError("mutex not owned by this thread");
return -1;
}
if ( mutex->recursive ) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
spinlock_unlock(&mutex->mutex);
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include <errno.h>
#include "SDL_config.h"
/* An implementation of semaphores using mutexes and condition variables */
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#if SDL_THREADS_DISABLED
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not configured with thread support");
return (SDL_sem *)0;
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
return;
}
int SDL_SemTryWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
return 0;
}
int SDL_SemPost(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
#else
#include <kos/sem.h>
struct SDL_semaphore
{
semaphore_t sem;
};
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
return (SDL_sem *)sem_create(initial_value);
}
/* WARNING:
You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return;
}
sem_destroy(&sem->sem);
}
int SDL_SemTryWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = sem_trywait(&sem->sem);
if (retval==0) return 0;
else return SDL_MUTEX_TIMEDOUT;
return retval;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* A timeout of 0 is an easy case */
if ( timeout == 0 ) {
return SDL_SemTryWait(sem);
}
retval = sem_wait_timed(&sem->sem,timeout);
if (retval==-1) retval= SDL_MUTEX_TIMEDOUT;
return retval;
}
int SDL_SemWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
while ( ((retval = sem_wait(&sem->sem)) == -1) && (errno == EINTR) ) {}
return retval;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
return sem_count(&sem->sem);
}
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
sem_signal(&sem->sem);
return 0;
}
#endif /* SDL_THREADS_DISABLED */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Thread management routines for SDL */
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
#include <kos/thread.h>
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
thread->handle = thd_create(SDL_RunThread,args);
if (thread->handle == NULL) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
return(0);
}
void SDL_SYS_SetupThread(void)
{
return;
}
Uint32 SDL_ThreadID(void)
{
return (Uint32)thd_get_current();
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
thd_wait(thread->handle);
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
thd_destroy(thread->handle);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
typedef struct kthread* SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include "SDL_thread.h"
struct SDL_cond
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
SDL_DestroyCond(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return(cond);
}
/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
if ( cond->wait_sem ) {
SDL_DestroySemaphore(cond->wait_sem);
}
if ( cond->wait_done ) {
SDL_DestroySemaphore(cond->wait_done);
}
if ( cond->lock ) {
SDL_DestroyMutex(cond->lock);
}
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
++cond->signals;
SDL_SemPost(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_SemWait(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for ( i=0; i<num_waiting; ++i ) {
SDL_SemPost(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for ( i=0; i<num_waiting; ++i ) {
SDL_SemWait(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_UnlockMutex(lock);
*/
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
if ( ms == SDL_MUTEX_MAXWAIT ) {
retval = SDL_SemWait(cond->wait_sem);
} else {
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
}
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
*/
SDL_LockMutex(cond->lock);
if ( cond->signals > 0 ) {
/* If we timed out, we need to eat a condition signal */
if ( retval > 0 ) {
SDL_SemWait(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_SemPost(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}
/* Wait on the condition variable forever */
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of mutexes using semaphores */
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
struct SDL_mutex {
int recursive;
Uint32 owner;
SDL_sem *sem;
};
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
if ( mutex ) {
/* Create the mutex semaphore, with initial value 1 */
mutex->sem = SDL_CreateSemaphore(1);
mutex->recursive = 0;
mutex->owner = 0;
if ( ! mutex->sem ) {
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return mutex;
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
if ( mutex->sem ) {
SDL_DestroySemaphore(mutex->sem);
}
SDL_free(mutex);
}
}
/* Lock the semaphore */
int SDL_mutexP(SDL_mutex *mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
Uint32 this_thread;
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
this_thread = SDL_ThreadID();
if ( mutex->owner == this_thread ) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
SDL_SemWait(mutex->sem);
mutex->owner = this_thread;
mutex->recursive = 0;
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
/* If we don't own the mutex, we can't unlock it */
if ( SDL_ThreadID() != mutex->owner ) {
SDL_SetError("mutex not owned by this thread");
return -1;
}
if ( mutex->recursive ) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
SDL_SemPost(mutex->sem);
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of semaphores using mutexes and condition variables */
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#if SDL_THREADS_DISABLED
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not configured with thread support");
return (SDL_sem *)0;
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
return;
}
int SDL_SemTryWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
return 0;
}
int SDL_SemPost(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
#else
struct SDL_semaphore
{
Uint32 count;
Uint32 waiters_count;
SDL_mutex *count_lock;
SDL_cond *count_nonzero;
};
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( ! sem ) {
SDL_OutOfMemory();
return NULL;
}
sem->count = initial_value;
sem->waiters_count = 0;
sem->count_lock = SDL_CreateMutex();
sem->count_nonzero = SDL_CreateCond();
if ( ! sem->count_lock || ! sem->count_nonzero ) {
SDL_DestroySemaphore(sem);
return NULL;
}
return sem;
}
/* WARNING:
You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
sem->count = 0xFFFFFFFF;
while ( sem->waiters_count > 0) {
SDL_CondSignal(sem->count_nonzero);
SDL_Delay(10);
}
SDL_DestroyCond(sem->count_nonzero);
if ( sem->count_lock ) {
SDL_mutexP(sem->count_lock);
SDL_mutexV(sem->count_lock);
SDL_DestroyMutex(sem->count_lock);
}
SDL_free(sem);
}
}
int SDL_SemTryWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
SDL_LockMutex(sem->count_lock);
if ( sem->count > 0 ) {
--sem->count;
retval = 0;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* A timeout of 0 is an easy case */
if ( timeout == 0 ) {
return SDL_SemTryWait(sem);
}
SDL_LockMutex(sem->count_lock);
++sem->waiters_count;
retval = 0;
while ( (sem->count == 0) && (retval != SDL_MUTEX_TIMEDOUT) ) {
retval = SDL_CondWaitTimeout(sem->count_nonzero,
sem->count_lock, timeout);
}
--sem->waiters_count;
if (retval == 0) {
--sem->count;
}
SDL_UnlockMutex(sem->count_lock);
return retval;
}
int SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
Uint32 value;
value = 0;
if ( sem ) {
SDL_LockMutex(sem->count_lock);
value = sem->count;
SDL_UnlockMutex(sem->count_lock);
}
return value;
}
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
SDL_LockMutex(sem->count_lock);
if ( sem->waiters_count > 0 ) {
SDL_CondSignal(sem->count_nonzero);
}
++sem->count;
SDL_UnlockMutex(sem->count_lock);
return 0;
}
#endif /* SDL_THREADS_DISABLED */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Thread management routines for SDL */
#include "SDL_thread.h"
#include "../SDL_systhread.h"
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
SDL_SetError("Threads are not supported on this platform");
return(-1);
}
void SDL_SYS_SetupThread(void)
{
return;
}
Uint32 SDL_ThreadID(void)
{
return(0);
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
return;
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
return;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Stub until we implement threads on this platform */
typedef int SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include "SDL_thread.h"
#include "SDL_timer.h"
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/ipc.h>
#include <sys/sem.h>
#include <errno.h>
#include "SDL_error.h"
#include "SDL_thread.h"
struct SDL_semaphore {
int id;
};
/* Not defined by many operating systems, use configure to detect */
/*
#if !defined(HAVE_SEMUN)
union semun {
int val;
struct semid_ds *buf;
ushort *array;
};
#endif
*/
static struct sembuf op_trywait[2] = {
{ 0, -1, (IPC_NOWAIT|SEM_UNDO) } /* Decrement semaphore, no block */
};
static struct sembuf op_wait[2] = {
{ 0, -1, SEM_UNDO } /* Decrement semaphore */
};
static struct sembuf op_post[1] = {
{ 0, 1, (IPC_NOWAIT|SEM_UNDO) } /* Increment semaphore */
};
/* Create a blockable semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
extern int _creating_thread_lock; /* SDL_threads.c */
SDL_sem *sem;
union semun init;
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( sem == NULL ) {
SDL_OutOfMemory();
return(NULL);
}
sem->id = semget(IPC_PRIVATE, 1, (0600|IPC_CREAT));
if ( sem->id < 0 ) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
return(NULL);
}
init.val = initial_value; /* Initialize semaphore */
semctl(sem->id, 0, SETVAL, init);
return(sem);
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
#ifdef __IRIX__
semctl(sem->id, 0, IPC_RMID);
#else
union semun dummy;
dummy.val = 0;
semctl(sem->id, 0, IPC_RMID, dummy);
#endif
SDL_free(sem);
}
}
int SDL_SemTryWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = 0;
tryagain:
if ( semop(sem->id, op_trywait, 1) < 0 ) {
if ( errno == EINTR ) {
goto tryagain;
}
retval = SDL_MUTEX_TIMEDOUT;
}
return retval;
}
int SDL_SemWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = 0;
tryagain:
if ( semop(sem->id, op_wait, 1) < 0 ) {
if ( errno == EINTR ) {
goto tryagain;
}
SDL_SetError("Semaphore operation error");
retval = -1;
}
return retval;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* Try the easy cases first */
if ( timeout == 0 ) {
return SDL_SemTryWait(sem);
}
if ( timeout == SDL_MUTEX_MAXWAIT ) {
return SDL_SemWait(sem);
}
/* Ack! We have to busy wait... */
timeout += SDL_GetTicks();
do {
retval = SDL_SemTryWait(sem);
if ( retval == 0 ) {
break;
}
SDL_Delay(1);
} while ( SDL_GetTicks() < timeout );
return retval;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
int semval;
Uint32 value;
value = 0;
if ( sem ) {
tryagain:
#ifdef __IRIX__
semval = semctl(sem->id, 0, GETVAL);
#else
{
union semun arg;
arg.val = 0;
semval = semctl(sem->id, 0, GETVAL, arg);
}
#endif
if ( semval < 0 ) {
if ( errno == EINTR ) {
goto tryagain;
}
} else {
value = (Uint32)semval;
}
}
return value;
}
int SDL_SemPost(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = 0;
tryagain:
if ( semop(sem->id, op_post, 1) < 0 ) {
if ( errno == EINTR ) {
goto tryagain;
}
SDL_SetError("Semaphore operation error");
retval = -1;
}
return retval;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* IRIX thread management routines for SDL */
#include <errno.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <sys/prctl.h>
#include "SDL_thread.h"
#include "../SDL_systhread.h"
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
/* Create the thread and go! */
if ( sproc(SDL_RunThread, PR_SALL, args) < 0 ) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
return(0);
}
void SDL_SYS_SetupThread(void)
{
int i;
sigset_t mask;
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for ( i=0; sig_list[i]; ++i ) {
sigaddset(&mask, sig_list[i]);
}
sigprocmask(SIG_BLOCK, &mask, NULL);
}
/* WARNING: This may not work for systems with 64-bit pid_t */
Uint32 SDL_ThreadID(void)
{
return((Uint32)getpid());
}
/* WARNING: This may not work for systems with 64-bit pid_t */
void SDL_WaitThread(SDL_Thread *thread, int *status)
{
errno = 0;
while ( errno != ECHILD ) {
waitpid(thread->handle, NULL, 0);
}
}
/* WARNING: This may not work for systems with 64-bit pid_t */
void SDL_KillThread(SDL_Thread *thread)
{
kill(thread->handle, SIGKILL);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <sys/types.h>
typedef pid_t SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include "SDL_thread.h"
struct SDL_cond
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
/* Create a condition variable */
DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
SDL_DestroyCond(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return(cond);
}
/* Destroy a condition variable */
DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
if ( cond->wait_sem ) {
SDL_DestroySemaphore(cond->wait_sem);
}
if ( cond->wait_done ) {
SDL_DestroySemaphore(cond->wait_done);
}
if ( cond->lock ) {
SDL_DestroyMutex(cond->lock);
}
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
++cond->signals;
SDL_SemPost(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_SemWait(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for ( i=0; i<num_waiting; ++i ) {
SDL_SemPost(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for ( i=0; i<num_waiting; ++i ) {
SDL_SemWait(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_UnlockMutex(lock);
*/
DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
if ( ms == SDL_MUTEX_MAXWAIT ) {
retval = SDL_SemWait(cond->wait_sem);
} else {
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
}
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
*/
SDL_LockMutex(cond->lock);
if ( cond->signals > 0 ) {
/* If we timed out, we need to eat a condition signal */
if ( retval > 0 ) {
SDL_SemWait(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_SemPost(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}
/* Wait on the condition variable forever */
DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Mutex functions using the OS/2 API */
#define INCL_DOSERRORS
#define INCL_DOSSEMAPHORES
#include <os2.h>
#include "SDL_mutex.h"
struct SDL_mutex {
HMTX hmtxID;
};
/* Create a mutex */
DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void)
{
SDL_mutex *mutex;
APIRET ulrc;
/* Allocate mutex memory */
mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
if (mutex)
{
/* Create the mutex, with initial value signaled */
ulrc = DosCreateMutexSem(NULL, // Create unnamed semaphore
&(mutex->hmtxID), // Pointer to handle
0L, // Flags: create it private (not shared)
FALSE); // Initial value: unowned
if (ulrc!=NO_ERROR)
{
SDL_SetError("Couldn't create mutex");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return(mutex);
}
/* Free the mutex */
DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex )
{
if ( mutex->hmtxID )
{
DosCloseMutexSem(mutex->hmtxID);
mutex->hmtxID = 0;
}
SDL_free(mutex);
}
}
/* Lock the mutex */
DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex)
{
if ( mutex == NULL )
{
SDL_SetError("Passed a NULL mutex");
return -1;
}
if ( DosRequestMutexSem(mutex->hmtxID, SEM_INDEFINITE_WAIT) != NO_ERROR )
{
SDL_SetError("Couldn't wait on mutex");
return -1;
}
return(0);
}
/* Unlock the mutex */
DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex)
{
if ( mutex == NULL )
{
SDL_SetError("Passed a NULL mutex");
return -1;
}
if ( DosReleaseMutexSem(mutex->hmtxID) != NO_ERROR )
{
SDL_SetError("Couldn't release mutex");
return -1;
}
return(0);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Semaphore functions using the OS/2 API */
#define INCL_DOS
#define INCL_DOSERRORS
#define INCL_DOSSEMAPHORES
#include <os2.h>
#include "SDL_thread.h"
#include "SDL_timer.h"
struct SDL_semaphore {
HMTX id;
HEV changed;
Uint32 value;
};
/* Create a semaphore */
DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
ULONG ulrc;
/* Allocate sem memory */
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( sem ) {
/* Create the mutex semaphore */
ulrc = DosCreateMutexSem(NULL,&(sem->id),0,TRUE);
if ( ulrc ) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
sem = NULL;
} else
{
DosCreateEventSem(NULL, &(sem->changed), 0, FALSE);
sem->value = initial_value;
DosReleaseMutexSem(sem->id);
}
} else {
SDL_OutOfMemory();
}
return(sem);
}
/* Free the semaphore */
DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
if ( sem->id ) {
DosCloseEventSem(sem->changed);
DosCloseMutexSem(sem->id);
sem->id = 0;
}
SDL_free(sem);
}
}
DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
ULONG ulrc;
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
if ( timeout == SDL_MUTEX_MAXWAIT ) {
while (1) {
ulrc = DosRequestMutexSem(sem->id, SEM_INDEFINITE_WAIT);
if (ulrc) {
/* if error waiting mutex */
SDL_SetError("DosRequestMutexSem() failed");
return -1;
} else if (sem->value) {
sem->value--;
DosReleaseMutexSem(sem->id);
return 0;
} else {
ULONG ulPostCount;
DosResetEventSem(sem->changed, &ulPostCount);
DosReleaseMutexSem(sem->id);
/* continue waiting until somebody posts the semaphore */
DosWaitEventSem(sem->changed, SEM_INDEFINITE_WAIT);
}
}
} else
if ( timeout == 0 )
{
ulrc = DosRequestMutexSem(sem->id, SEM_INDEFINITE_WAIT);
if (ulrc==NO_ERROR)
{
if (sem->value)
{
sem->value--;
DosReleaseMutexSem(sem->id);
return 0;
} else
{
DosReleaseMutexSem(sem->id);
return SDL_MUTEX_TIMEDOUT;
}
} else
{
SDL_SetError("DosRequestMutexSem() failed");
return -1;
}
} else {
ulrc = DosRequestMutexSem(sem->id, SEM_INDEFINITE_WAIT);
if (ulrc) {
/* if error waiting mutex */
SDL_SetError("DosRequestMutexSem() failed");
return -1;
} else
if (sem->value) {
sem->value--;
DosReleaseMutexSem(sem->id);
return 0;
} else {
ULONG ulPostCount;
DosResetEventSem(sem->changed, &ulPostCount);
DosReleaseMutexSem(sem->id);
/* continue waiting until somebody posts the semaphore */
ulrc = DosWaitEventSem(sem->changed, timeout);
if (ulrc==NO_ERROR)
return 0;
else
return SDL_MUTEX_TIMEDOUT;
}
}
/* never reached */
return -1;
}
DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return 0;
}
return sem->value;
}
DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
if ( DosRequestMutexSem(sem->id,SEM_INDEFINITE_WAIT) ) {
SDL_SetError("DosRequestMutexSem() failed");
return -1;
}
sem->value++;
DosPostEventSem(sem->changed);
DosReleaseMutexSem(sem->id);
return 0;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* OS/2 thread management routines for SDL */
#include <process.h>
#define INCL_DOSERRORS
#define INCL_DOSPROCESS
#include <os2.h>
#include "SDL_thread.h"
#include "../SDL_systhread.h"
#include "../SDL_thread_c.h"
typedef struct ThreadStartParms
{
void *args;
pfnSDL_CurrentEndThread pfnCurrentEndThread;
} tThreadStartParms, *pThreadStartParms;
static void threadfunc(void *pparm)
{
pThreadStartParms pThreadParms = pparm;
pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
// Call the thread function!
SDL_RunThread(pThreadParms->args);
// Get the current endthread we have to use!
if (pThreadParms)
{
pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
SDL_free(pThreadParms);
}
// Call endthread!
if (pfnCurrentEndThread)
(*pfnCurrentEndThread)();
}
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
{
pThreadStartParms pThreadParms = SDL_malloc(sizeof(tThreadStartParms));
if (!pThreadParms)
{
SDL_SetError("Not enough memory to create thread");
return(-1);
}
// Save the function which we will have to call to clear the RTL of calling app!
pThreadParms->pfnCurrentEndThread = pfnEndThread;
// Also save the real parameters we have to pass to thread function
pThreadParms->args = args;
// Start the thread using the runtime library of calling app!
thread->threadid = thread->handle = (*pfnBeginThread)(threadfunc, NULL, 512*1024, pThreadParms);
if ((int)thread->threadid <= 0)
{
SDL_SetError("Not enough resources to create thread");
return(-1);
}
return(0);
}
void SDL_SYS_SetupThread(void)
{
return;
}
DECLSPEC Uint32 SDLCALL SDL_ThreadID(void)
{
PTIB tib;
DosGetInfoBlocks(&tib, NULL);
return((Uint32) (tib->tib_ptib2->tib2_ultid));
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
TID tid = thread->handle;
DosWaitThread(&tid, DCWW_WAIT);
}
/* WARNING: This function is really a last resort.
* Threads should be signaled and then exit by themselves.
* TerminateThread() doesn't perform stack and DLL cleanup.
*/
void SDL_SYS_KillThread(SDL_Thread *thread)
{
DosKillThread(thread->handle);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#define INCL_DOSPROCESS
#include <os2.h>
typedef TID SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/*
* GNU pth conditions variables
*
* Patrice Mandin
*/
#include <pth.h>
#include "SDL_thread.h"
#include "SDL_sysmutex_c.h"
struct SDL_cond
{
pth_cond_t condpth_p;
};
/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
if ( pth_cond_init(&(cond->condpth_p)) < 0 ) {
SDL_SetError("pthread_cond_init() failed");
SDL_free(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return(cond);
}
/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pth_cond_notify(&(cond->condpth_p), FALSE) != 0 ) {
SDL_SetError("pth_cond_notify() failed");
retval = -1;
}
return retval;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pth_cond_notify(&(cond->condpth_p), TRUE) != 0 ) {
SDL_SetError("pth_cond_notify() failed");
retval = -1;
}
return retval;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_UnlockMutex(lock);
*/
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
pth_event_t ev;
int sec;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
sec = ms/1000;
ev = pth_event(PTH_EVENT_TIME, pth_timeout(sec,(ms-sec*1000)*1000));
if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), ev) != 0 ) {
SDL_SetError("pth_cond_await() failed");
retval = -1;
}
pth_event_free(ev, PTH_FREE_ALL);
return retval;
}
/* Wait on the condition variable forever */
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), NULL) != 0 ) {
SDL_SetError("pth_cond_await() failed");
retval = -1;
}
return retval;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/*
* GNU pth mutexes
*
* Patrice Mandin
*/
#include <pth.h>
#include "SDL_mutex.h"
#include "SDL_sysmutex_c.h"
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
if ( mutex ) {
/* Create the mutex, with initial value signaled */
if (!pth_mutex_init(&(mutex->mutexpth_p))) {
SDL_SetError("Couldn't create mutex");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return(mutex);
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
SDL_free(mutex);
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
pth_mutex_acquire(&(mutex->mutexpth_p), FALSE, NULL);
return(0);
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
pth_mutex_release(&(mutex->mutexpth_p));
return(0);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_SYSMUTEX_C_H_
#define _SDL_SYSMUTEX_C_H_
struct SDL_mutex {
pth_mutex_t mutexpth_p;
};
#endif /* _SDL_SYSMUTEX_C_H_ */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/*
* GNU pth threads
*
* Patrice Mandin
*/
#include <pth.h>
#include <signal.h>
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
/* List of signals to mask in the subthreads */
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
static void *RunThread(void *data)
{
SDL_RunThread(data);
pth_exit((void*)0);
return((void *)0); /* Prevent compiler warning */
}
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
pth_attr_t type;
/* Create a new attribute */
type = pth_attr_new();
if ( type == NULL ) {
SDL_SetError("Couldn't initialize pth attributes");
return(-1);
}
pth_attr_set(type, PTH_ATTR_JOINABLE, TRUE);
/* Create the thread and go! */
thread->handle = pth_spawn(type, RunThread, args);
if ( thread->handle == NULL ) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
return(0);
}
void SDL_SYS_SetupThread(void)
{
int i;
sigset_t mask;
int oldstate;
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for ( i=0; sig_list[i]; ++i ) {
sigaddset(&mask, sig_list[i]);
}
pth_sigmask(SIG_BLOCK, &mask, 0);
/* Allow ourselves to be asynchronously cancelled */
pth_cancel_state(PTH_CANCEL_ASYNCHRONOUS, &oldstate);
}
/* WARNING: This may not work for systems with 64-bit pid_t */
Uint32 SDL_ThreadID(void)
{
return((Uint32)pth_self());
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
pth_join(thread->handle, NULL);
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
pth_cancel(thread->handle);
pth_join(thread->handle, NULL);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_SYSTHREAD_C_H_
#define _SDL_SYSTHREAD_C_H_
#include <pth.h>
typedef pth_t SYS_ThreadHandle;
#endif /* _SDL_SYSTHREAD_C_H_ */

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@ -0,0 +1,155 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <sys/time.h>
#include <unistd.h>
#include <errno.h>
#include <pthread.h>
#include "SDL_thread.h"
#include "SDL_sysmutex_c.h"
struct SDL_cond
{
pthread_cond_t cond;
};
/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
if ( pthread_cond_init(&cond->cond, NULL) < 0 ) {
SDL_SetError("pthread_cond_init() failed");
SDL_free(cond);
cond = NULL;
}
}
return(cond);
}
/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
pthread_cond_destroy(&cond->cond);
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pthread_cond_signal(&cond->cond) != 0 ) {
SDL_SetError("pthread_cond_signal() failed");
retval = -1;
}
return retval;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pthread_cond_broadcast(&cond->cond) != 0 ) {
SDL_SetError("pthread_cond_broadcast() failed");
retval = -1;
}
return retval;
}
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
struct timeval delta;
struct timespec abstime;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
gettimeofday(&delta, NULL);
abstime.tv_sec = delta.tv_sec + (ms/1000);
abstime.tv_nsec = (delta.tv_usec + (ms%1000) * 1000) * 1000;
if ( abstime.tv_nsec > 1000000000 ) {
abstime.tv_sec += 1;
abstime.tv_nsec -= 1000000000;
}
tryagain:
retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
switch (retval) {
case EINTR:
goto tryagain;
break;
case ETIMEDOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
case 0:
break;
default:
SDL_SetError("pthread_cond_timedwait() failed");
retval = -1;
break;
}
return retval;
}
/* Wait on the condition variable, unlocking the provided mutex.
The mutex must be locked before entering this function!
*/
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pthread_cond_wait(&cond->cond, &mutex->id) != 0 ) {
SDL_SetError("pthread_cond_wait() failed");
retval = -1;
}
return retval;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <pthread.h>
#include "SDL_thread.h"
#if !SDL_THREAD_PTHREAD_RECURSIVE_MUTEX && \
!SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
#define FAKE_RECURSIVE_MUTEX
#endif
struct SDL_mutex {
pthread_mutex_t id;
#if FAKE_RECURSIVE_MUTEX
int recursive;
pthread_t owner;
#endif
};
SDL_mutex *SDL_CreateMutex (void)
{
SDL_mutex *mutex;
pthread_mutexattr_t attr;
/* Allocate the structure */
mutex = (SDL_mutex *)SDL_calloc(1, sizeof(*mutex));
if ( mutex ) {
pthread_mutexattr_init(&attr);
#if SDL_THREAD_PTHREAD_RECURSIVE_MUTEX
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#elif SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP
pthread_mutexattr_setkind_np(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
#else
/* No extra attributes necessary */
#endif
if ( pthread_mutex_init(&mutex->id, &attr) != 0 ) {
SDL_SetError("pthread_mutex_init() failed");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return(mutex);
}
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
pthread_mutex_destroy(&mutex->id);
SDL_free(mutex);
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
int retval;
#if FAKE_RECURSIVE_MUTEX
pthread_t this_thread;
#endif
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if FAKE_RECURSIVE_MUTEX
this_thread = pthread_self();
if ( mutex->owner == this_thread ) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
if ( pthread_mutex_lock(&mutex->id) == 0 ) {
mutex->owner = this_thread;
mutex->recursive = 0;
} else {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
}
#else
if ( pthread_mutex_lock(&mutex->id) < 0 ) {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
#endif
return retval;
}
int SDL_mutexV(SDL_mutex *mutex)
{
int retval;
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if FAKE_RECURSIVE_MUTEX
/* We can only unlock the mutex if we own it */
if ( pthread_self() == mutex->owner ) {
if ( mutex->recursive ) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
pthread_mutex_unlock(&mutex->id);
}
} else {
SDL_SetError("mutex not owned by this thread");
retval = -1;
}
#else
if ( pthread_mutex_unlock(&mutex->id) < 0 ) {
SDL_SetError("pthread_mutex_unlock() failed");
retval = -1;
}
#endif /* FAKE_RECURSIVE_MUTEX */
return retval;
}

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@ -0,0 +1,31 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_mutex_c_h
#define _SDL_mutex_c_h
struct SDL_mutex {
pthread_mutex_t id;
};
#endif /* _SDL_mutex_c_h */

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@ -0,0 +1,190 @@
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <pthread.h>
#include <semaphore.h>
#include <errno.h>
#include <sys/time.h>
#include "SDL_thread.h"
#include "SDL_timer.h"
/* Wrapper around POSIX 1003.1b semaphores */
#ifdef __MACOSX__
/* Mac OS X doesn't support sem_getvalue() as of version 10.4 */
#include "../generic/SDL_syssem.c"
#else
struct SDL_semaphore {
sem_t sem;
};
/* Create a semaphore, initialized with value */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem));
if ( sem ) {
if ( sem_init(&sem->sem, 0, initial_value) < 0 ) {
SDL_SetError("sem_init() failed");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return sem;
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
sem_destroy(&sem->sem);
SDL_free(sem);
}
}
int SDL_SemTryWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
if ( sem_trywait(&sem->sem) == 0 ) {
retval = 0;
}
return retval;
}
int SDL_SemWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
while ( ((retval = sem_wait(&sem->sem)) == -1) && (errno == EINTR) ) {}
if ( retval < 0 ) {
SDL_SetError("sem_wait() failed");
}
return retval;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
#ifdef HAVE_SEM_TIMEDWAIT
struct timeval now;
struct timespec ts_timeout;
#else
Uint32 end;
#endif
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* Try the easy cases first */
if ( timeout == 0 ) {
return SDL_SemTryWait(sem);
}
if ( timeout == SDL_MUTEX_MAXWAIT ) {
return SDL_SemWait(sem);
}
#ifdef HAVE_SEM_TIMEDWAIT
/* Setup the timeout. sem_timedwait doesn't wait for
* a lapse of time, but until we reach a certain time.
* This time is now plus the timeout.
*/
gettimeofday(&now, NULL);
/* Add our timeout to current time */
now.tv_usec += (timeout % 1000) * 1000;
now.tv_sec += timeout / 1000;
/* Wrap the second if needed */
if ( now.tv_usec >= 1000000 ) {
now.tv_usec -= 1000000;
now.tv_sec ++;
}
/* Convert to timespec */
ts_timeout.tv_sec = now.tv_sec;
ts_timeout.tv_nsec = now.tv_usec * 1000;
/* Wait. */
do
retval = sem_timedwait(&sem->sem, &ts_timeout);
while (retval == -1 && errno == EINTR);
if (retval == -1)
SDL_SetError(strerror(errno));
#else
end = SDL_GetTicks() + timeout;
while ((retval = SDL_SemTryWait(sem)) == SDL_MUTEX_TIMEDOUT) {
if ((SDL_GetTicks() - end) >= 0) {
break;
}
SDL_Delay(0);
}
#endif /* HAVE_SEM_TIMEDWAIT */
return retval;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
int ret = 0;
if ( sem ) {
sem_getvalue(&sem->sem, &ret);
if ( ret < 0 ) {
ret = 0;
}
}
return (Uint32)ret;
}
int SDL_SemPost(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = sem_post(&sem->sem);
if ( retval < 0 ) {
SDL_SetError("sem_post() failed");
}
return retval;
}
#endif /* __MACOSX__ */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <pthread.h>
#include <signal.h>
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
/* List of signals to mask in the subthreads */
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
#ifdef __RISCOS__
/* RISC OS needs to know the main thread for
* it's timer and event processing. */
int riscos_using_threads = 0;
Uint32 riscos_main_thread = 0; /* Thread running events */
#endif
static void *RunThread(void *data)
{
SDL_RunThread(data);
pthread_exit((void*)0);
return((void *)0); /* Prevent compiler warning */
}
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
pthread_attr_t type;
/* Set the thread attributes */
if ( pthread_attr_init(&type) != 0 ) {
SDL_SetError("Couldn't initialize pthread attributes");
return(-1);
}
pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
/* Create the thread and go! */
if ( pthread_create(&thread->handle, &type, RunThread, args) != 0 ) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
#ifdef __RISCOS__
if (riscos_using_threads == 0) {
riscos_using_threads = 1;
riscos_main_thread = SDL_ThreadID();
}
#endif
return(0);
}
void SDL_SYS_SetupThread(void)
{
int i;
sigset_t mask;
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for ( i=0; sig_list[i]; ++i ) {
sigaddset(&mask, sig_list[i]);
}
pthread_sigmask(SIG_BLOCK, &mask, 0);
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
/* Allow ourselves to be asynchronously cancelled */
{ int oldstate;
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
}
#endif
}
/* WARNING: This may not work for systems with 64-bit pid_t */
Uint32 SDL_ThreadID(void)
{
return((Uint32)((size_t)pthread_self()));
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
pthread_join(thread->handle, 0);
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
pthread_cancel(thread->handle);
#else
#ifdef __FREEBSD__
#warning For some reason, this doesnt actually kill a thread - FreeBSD 3.2
#endif
pthread_kill(thread->handle, SIGKILL);
#endif
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <pthread.h>
typedef pthread_t SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* RISC OS implementations uses pthreads based on linux code */
#if SDL_THREADS_DISABLED
#include "../generic/SDL_syscond.c"
#else
#include <sys/time.h>
#include <unistd.h>
#include <pthread.h>
#include "SDL_thread.h"
#include "SDL_sysmutex_c.h"
struct SDL_cond
{
pthread_cond_t cond;
};
/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
if ( pthread_cond_init(&cond->cond, NULL) < 0 ) {
SDL_SetError("pthread_cond_init() failed");
SDL_free(cond);
cond = NULL;
}
}
return(cond);
}
/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
pthread_cond_destroy(&cond->cond);
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pthread_cond_signal(&cond->cond) != 0 ) {
SDL_SetError("pthread_cond_signal() failed");
retval = -1;
}
return retval;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pthread_cond_broadcast(&cond->cond) != 0 ) {
SDL_SetError("pthread_cond_broadcast() failed");
retval = -1;
}
return retval;
}
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
struct timeval delta;
struct timespec abstime;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
gettimeofday(&delta, NULL);
abstime.tv_sec = delta.tv_sec + (ms/1000);
abstime.tv_nsec = (delta.tv_usec + (ms%1000) * 1000) * 1000;
if ( abstime.tv_nsec > 1000000000 ) {
abstime.tv_sec += 1;
abstime.tv_nsec -= 1000000000;
}
tryagain:
retval = pthread_cond_timedwait(&cond->cond, &mutex->id, &abstime);
switch (retval) {
case EINTR:
goto tryagain;
break;
case ETIMEDOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
case 0:
break;
default:
SDL_SetError("pthread_cond_timedwait() failed");
retval = -1;
break;
}
return retval;
}
/* Wait on the condition variable, unlocking the provided mutex.
The mutex must be locked before entering this function!
*/
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
retval = 0;
if ( pthread_cond_wait(&cond->cond, &mutex->id) != 0 ) {
SDL_SetError("pthread_cond_wait() failed");
retval = -1;
}
return retval;
}
#endif

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* RISC OS implementations uses pthreads based on linux code */
#include "SDL_thread.h"
#if SDL_THREADS_DISABLED
#include "../generic/SDL_sysmutex.c"
#else
#include <pthread.h>
struct SDL_mutex {
pthread_mutex_t id;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
int recursive;
pthread_t owner;
#endif
};
SDL_mutex *SDL_CreateMutex (void)
{
SDL_mutex *mutex;
pthread_mutexattr_t attr;
/* Allocate the structure */
mutex = (SDL_mutex *)SDL_calloc(1, sizeof(*mutex));
if ( mutex ) {
pthread_mutexattr_init(&attr);
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
/* No extra attributes necessary */
#else
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */
if ( pthread_mutex_init(&mutex->id, &attr) != 0 ) {
SDL_SetError("pthread_mutex_init() failed");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return(mutex);
}
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
pthread_mutex_destroy(&mutex->id);
SDL_free(mutex);
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
int retval;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
pthread_t this_thread;
#endif
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
this_thread = pthread_self();
if ( mutex->owner == this_thread ) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
if ( pthread_mutex_lock(&mutex->id) == 0 ) {
mutex->owner = this_thread;
mutex->recursive = 0;
} else {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
}
#else
if ( pthread_mutex_lock(&mutex->id) < 0 ) {
SDL_SetError("pthread_mutex_lock() failed");
retval = -1;
}
#endif
return retval;
}
int SDL_mutexV(SDL_mutex *mutex)
{
int retval;
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
retval = 0;
#if SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX
/* We can only unlock the mutex if we own it */
if ( pthread_self() == mutex->owner ) {
if ( mutex->recursive ) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
pthread_mutex_unlock(&mutex->id);
}
} else {
SDL_SetError("mutex not owned by this thread");
retval = -1;
}
#else
if ( pthread_mutex_unlock(&mutex->id) < 0 ) {
SDL_SetError("pthread_mutex_unlock() failed");
retval = -1;
}
#endif /* SDL_THREAD_PTHREAD_NO_RECURSIVE_MUTEX */
return retval;
}
#endif

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_mutex_c_h
#define _SDL_mutex_c_h
#if !SDL_THREADS_DISABLED
struct SDL_mutex {
pthread_mutex_t id;
};
#endif
#endif /* _SDL_mutex_c_h */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include <errno.h>
#include "SDL_config.h"
/* RISC OS semiphores based on linux code */
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#if !SDL_THREADS_DISABLED
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not configured with thread support");
return (SDL_sem *)0;
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
return;
}
int SDL_SemTryWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
return 0;
}
int SDL_SemPost(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
#else
#include <unistd.h> /* For getpid() */
#include <pthread.h>
#include <semaphore.h>
struct SDL_semaphore {
sem_t *sem;
sem_t sem_data;
};
/* Create a semaphore, initialized with value */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem = (SDL_sem *) SDL_malloc(sizeof(SDL_sem));
if ( sem ) {
if ( sem_init(&sem->sem_data, 0, initial_value) < 0 ) {
SDL_SetError("sem_init() failed");
SDL_free(sem);
sem = NULL;
} else {
sem->sem = &sem->sem_data;
}
} else {
SDL_OutOfMemory();
}
return sem;
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
sem_destroy(sem->sem);
SDL_free(sem);
}
}
int SDL_SemTryWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
if ( sem_trywait(sem->sem) == 0 ) {
retval = 0;
}
return retval;
}
int SDL_SemWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
while ( ((retval = sem_wait(sem->sem)) == -1) && (errno == EINTR) ) {}
if ( retval < 0 ) {
SDL_SetError("sem_wait() failed");
}
return retval;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* Try the easy cases first */
if ( timeout == 0 ) {
return SDL_SemTryWait(sem);
}
if ( timeout == SDL_MUTEX_MAXWAIT ) {
return SDL_SemWait(sem);
}
/* Ack! We have to busy wait... */
timeout += SDL_GetTicks();
do {
retval = SDL_SemTryWait(sem);
if ( retval == 0 ) {
break;
}
SDL_Delay(1);
} while ( SDL_GetTicks() < timeout );
return retval;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
int ret = 0;
if ( sem ) {
sem_getvalue(sem->sem, &ret);
if ( ret < 0 ) {
ret = 0;
}
}
return (Uint32)ret;
}
int SDL_SemPost(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = sem_post(sem->sem);
if ( retval < 0 ) {
SDL_SetError("sem_post() failed");
}
return retval;
}
#endif /* !SDL_THREADS_DISABLED */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* RISC OS version based on pthreads linux source */
#include "SDL_thread.h"
#include "../SDL_systhread.h"
#if SDL_THREADS_DISABLED
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
SDL_SetError("Threads have not been compiled into this version of the library");
return(-1);
}
void SDL_SYS_SetupThread(void)
{
return;
}
Uint32 SDL_ThreadID(void)
{
return(0);
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
return;
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
return;
}
#else
#include <signal.h>
/* List of signals to mask in the subthreads */
static int sig_list[] = {
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
SIGVTALRM, SIGPROF, 0
};
#include <pthread.h>
int riscos_using_threads = 0;
Uint32 riscos_main_thread = 0; /* Thread running events */
static void *RunThread(void *data)
{
SDL_RunThread(data);
pthread_exit((void*)0);
return((void *)0); /* Prevent compiler warning */
}
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
pthread_attr_t type;
/* Set the thread attributes */
if ( pthread_attr_init(&type) != 0 ) {
SDL_SetError("Couldn't initialize pthread attributes");
return(-1);
}
pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
/* Create the thread and go! */
if ( pthread_create(&thread->handle, &type, RunThread, args) != 0 ) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
if (riscos_using_threads == 0)
{
riscos_using_threads = 1;
riscos_main_thread = SDL_ThreadID();
}
return(0);
}
void SDL_SYS_SetupThread(void)
{
int i;
sigset_t mask;
/* Mask asynchronous signals for this thread */
sigemptyset(&mask);
for ( i=0; sig_list[i]; ++i ) {
sigaddset(&mask, sig_list[i]);
}
pthread_sigmask(SIG_BLOCK, &mask, 0);
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
/* Allow ourselves to be asynchronously cancelled */
{ int oldstate;
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
}
#endif
}
Uint32 SDL_ThreadID(void)
{
return((Uint32)pthread_self());
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
pthread_join(thread->handle, 0);
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
pthread_cancel(thread->handle);
#else
pthread_kill(thread->handle, SIGKILL);
#endif
}
#endif

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#if SDL_THREADS_DISABLED
typedef int SYS_ThreadHandle;
#else
#include <pthread.h>
typedef pthread_t SYS_ThreadHandle;
#endif

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of condition variables using semaphores and mutexes */
/*
This implementation borrows heavily from the BeOS condition variable
implementation, written by Christopher Tate and Owen Smith. Thanks!
*/
#include "SDL_thread.h"
struct SDL_cond
{
SDL_mutex *lock;
int waiting;
int signals;
SDL_sem *wait_sem;
SDL_sem *wait_done;
};
/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
SDL_cond *cond;
cond = (SDL_cond *) SDL_malloc(sizeof(SDL_cond));
if ( cond ) {
cond->lock = SDL_CreateMutex();
cond->wait_sem = SDL_CreateSemaphore(0);
cond->wait_done = SDL_CreateSemaphore(0);
cond->waiting = cond->signals = 0;
if ( ! cond->lock || ! cond->wait_sem || ! cond->wait_done ) {
SDL_DestroyCond(cond);
cond = NULL;
}
} else {
SDL_OutOfMemory();
}
return(cond);
}
/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
if ( cond ) {
if ( cond->wait_sem ) {
SDL_DestroySemaphore(cond->wait_sem);
}
if ( cond->wait_done ) {
SDL_DestroySemaphore(cond->wait_done);
}
if ( cond->lock ) {
SDL_DestroyMutex(cond->lock);
}
SDL_free(cond);
}
}
/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
++cond->signals;
SDL_SemPost(cond->wait_sem);
SDL_UnlockMutex(cond->lock);
SDL_SemWait(cond->wait_done);
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* If there are waiting threads not already signalled, then
signal the condition and wait for the thread to respond.
*/
SDL_LockMutex(cond->lock);
if ( cond->waiting > cond->signals ) {
int i, num_waiting;
num_waiting = (cond->waiting - cond->signals);
cond->signals = cond->waiting;
for ( i=0; i<num_waiting; ++i ) {
SDL_SemPost(cond->wait_sem);
}
/* Now all released threads are blocked here, waiting for us.
Collect them all (and win fabulous prizes!) :-)
*/
SDL_UnlockMutex(cond->lock);
for ( i=0; i<num_waiting; ++i ) {
SDL_SemWait(cond->wait_done);
}
} else {
SDL_UnlockMutex(cond->lock);
}
return 0;
}
/* Wait on the condition variable for at most 'ms' milliseconds.
The mutex must be locked before entering this function!
The mutex is unlocked during the wait, and locked again after the wait.
Typical use:
Thread A:
SDL_LockMutex(lock);
while ( ! condition ) {
SDL_CondWait(cond);
}
SDL_UnlockMutex(lock);
Thread B:
SDL_LockMutex(lock);
...
condition = true;
...
SDL_UnlockMutex(lock);
*/
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
int retval;
if ( ! cond ) {
SDL_SetError("Passed a NULL condition variable");
return -1;
}
/* Obtain the protection mutex, and increment the number of waiters.
This allows the signal mechanism to only perform a signal if there
are waiting threads.
*/
SDL_LockMutex(cond->lock);
++cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Unlock the mutex, as is required by condition variable semantics */
SDL_UnlockMutex(mutex);
/* Wait for a signal */
if ( ms == SDL_MUTEX_MAXWAIT ) {
retval = SDL_SemWait(cond->wait_sem);
} else {
retval = SDL_SemWaitTimeout(cond->wait_sem, ms);
}
/* Let the signaler know we have completed the wait, otherwise
the signaler can race ahead and get the condition semaphore
if we are stopped between the mutex unlock and semaphore wait,
giving a deadlock. See the following URL for details:
http://www-classic.be.com/aboutbe/benewsletter/volume_III/Issue40.html
*/
SDL_LockMutex(cond->lock);
if ( cond->signals > 0 ) {
/* If we timed out, we need to eat a condition signal */
if ( retval > 0 ) {
SDL_SemWait(cond->wait_sem);
}
/* We always notify the signal thread that we are done */
SDL_SemPost(cond->wait_done);
/* Signal handshake complete */
--cond->signals;
}
--cond->waiting;
SDL_UnlockMutex(cond->lock);
/* Lock the mutex, as is required by condition variable semantics */
SDL_LockMutex(mutex);
return retval;
}
/* Wait on the condition variable forever */
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
return SDL_CondWaitTimeout(cond, mutex, SDL_MUTEX_MAXWAIT);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of mutexes using semaphores */
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
struct SDL_mutex {
int recursive;
Uint32 owner;
struct mutex m;
};
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
if ( mutex ) {
rb->mutex_init(&mutex->m);
mutex->recursive = 0;
mutex->owner = 0;
} else {
SDL_OutOfMemory();
}
return mutex;
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
SDL_free(mutex);
}
}
int SDL_mutexP(SDL_mutex *mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
Uint32 this_thread;
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
this_thread = SDL_ThreadID();
if ( mutex->owner == this_thread ) {
++mutex->recursive;
} else {
/* The order of operations is important.
We set the locking thread id after we obtain the lock
so unlocks from other threads will fail.
*/
rb->mutex_lock(&mutex->m);
mutex->owner = this_thread;
mutex->recursive = 0;
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
#if SDL_THREADS_DISABLED
return 0;
#else
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
/* If we don't own the mutex, we can't unlock it */
if ( SDL_ThreadID() != mutex->owner ) {
SDL_SetError("mutex not owned by this thread");
return -1;
}
if ( mutex->recursive ) {
--mutex->recursive;
} else {
/* The order of operations is important.
First reset the owner so another thread doesn't lock
the mutex and set the ownership before we reset it,
then release the lock semaphore.
*/
mutex->owner = 0;
rb->mutex_unlock(&mutex->m);
}
return 0;
#endif /* SDL_THREADS_DISABLED */
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* An implementation of semaphores using mutexes and condition variables */
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_systhread_c.h"
#if SDL_THREADS_DISABLED
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_SetError("SDL not configured with thread support");
return (SDL_sem *)0;
}
void SDL_DestroySemaphore(SDL_sem *sem)
{
return;
}
int SDL_SemTryWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
int SDL_SemWait(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
return 0;
}
int SDL_SemPost(SDL_sem *sem)
{
SDL_SetError("SDL not configured with thread support");
return -1;
}
#else
struct SDL_semaphore
{
struct semaphore s;
};
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( ! sem ) {
SDL_OutOfMemory();
return NULL;
}
rb->semaphore_init(&sem->s, 99, initial_value);
return sem;
}
/* WARNING:
You cannot call this function when another thread is using the semaphore.
*/
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
SDL_free(sem);
}
}
int SDL_SemTryWait(SDL_sem *sem)
{
int retval;
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
retval = SDL_MUTEX_TIMEDOUT;
if(rb->semaphore_wait(&sem->s, 0) == OBJ_WAIT_SUCCEEDED)
retval = 0;
return retval;
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
/* A timeout of 0 is an easy case */
if ( timeout == 0 ) {
return SDL_SemTryWait(sem);
}
if(rb->semaphore_wait(&sem->s, timeout / (1000 / HZ)) == OBJ_WAIT_SUCCEEDED)
return 0;
else
return SDL_MUTEX_TIMEDOUT;
return SDL_MUTEX_TIMEDOUT;
}
int SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
Uint32 SDL_SemValue(SDL_sem *sem)
{
Uint32 value;
value = 0;
if ( sem ) {
value = sem->s.count;
}
return value;
}
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL semaphore");
return -1;
}
rb->semaphore_release(&sem->s);
return 0;
}
#endif /* SDL_THREADS_DISABLED */

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#if SDL_THREAD_ROCKBOX
/* Thread management routines for rockbox */
#include "SDL_thread.h"
#include "../SDL_systhread.h"
#include "../SDL_thread_c.h"
#include "plugin.h"
static void *global_args = NULL;
static void rbsdl_runthread(void)
{
void *args = global_args;
global_args = NULL;
SDL_RunThread(args);
}
#define MAX_THREAD 4
static char names[MAX_THREAD][16];
static long stacks[MAX_THREAD][DEFAULT_STACK_SIZE / sizeof(long)];
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
static int threadnum = 0;
snprintf(names[threadnum], 16, "sdl_%d", threadnum);
while(global_args) rb->yield(); /* busy wait */
global_args = args;
thread->handle = rb->create_thread(rbsdl_runthread, stacks[threadnum], DEFAULT_STACK_SIZE,
0, names[threadnum] /* collisions allowed? */
IF_PRIO(, PRIORITY_USER_INTERFACE)
IF_COP(, COP));
threadnum++;
return 0;
}
void SDL_SYS_SetupThread(void)
{
return;
}
Uint32 SDL_ThreadID(void)
{
return rb->thread_self();
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
rb->thread_wait(thread->handle);
}
void SDL_SYS_KillThread(SDL_Thread *thread)
{
#warning How do we do this?
return;
}
#endif

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
typedef unsigned int SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
/*
SDL_sysmutex.cpp
Epoc version by Markus Mertama (w@iki.fi)
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_sysmutex.c,v 1.1.2.3 2000/06/22 15:25:23 hercules Exp $";
#endif
/* Mutex functions using the Win32 API */
//#include <stdio.h>
//#include <stdlib.h>
#include <e32std.h>
#include "epoc_sdl.h"
#include "SDL_error.h"
#include "SDL_mutex.h"
#ifdef EKA2 //???
struct SDL_mutex
{
TInt handle;
};
#else
struct _SDL_mutex
{
TInt handle;
};
#endif
extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*);
TInt NewMutex(const TDesC& aName, TAny* aPtr1, TAny*)
{
return ((RMutex*)aPtr1)->CreateGlobal(aName);
}
void DeleteMutex(TAny* aMutex)
{
SDL_DestroyMutex ((SDL_mutex*) aMutex);
}
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
RMutex rmutex;
TInt status = CreateUnique(NewMutex, &rmutex, NULL);
if(status != KErrNone)
{
SDL_SetError("Couldn't create mutex");
}
SDL_mutex* mutex = new /*(ELeave)*/ SDL_mutex;
mutex->handle = rmutex.Handle();
EpocSdlEnv::AppendCleanupItem(TSdlCleanupItem(DeleteMutex, mutex));
return(mutex);
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex )
{
RMutex rmutex;
rmutex.SetHandle(mutex->handle);
if(rmutex.IsHeld())
{
rmutex.Signal();
}
rmutex.Close();
EpocSdlEnv::RemoveCleanupItem(mutex);
delete(mutex);
mutex = NULL;
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
RMutex rmutex;
rmutex.SetHandle(mutex->handle);
rmutex.Wait();
return(0);
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
RMutex rmutex;
rmutex.SetHandle(mutex->handle);
rmutex.Signal();
return(0);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
/*
SDL_syssem.cpp
Epoc version by Markus Mertama (w@iki.fi)
*/
#ifdef SAVE_RCSID
static char rcsid =
"@(#) $Id: SDL_syssem.c,v 1.1.2.4 2000/06/22 15:24:48 hercules Exp $";
#endif
/* Semaphore functions using the Win32 API */
//#include <stdio.h>
//#include <stdlib.h>
#include <e32std.h>
#include "SDL_error.h"
#include "SDL_thread.h"
#define SDL_MUTEX_TIMEOUT -2
struct SDL_semaphore
{
TInt handle;
TInt count;
};
extern TInt CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny*, TAny*);
#ifndef EKA2
extern TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2);
#endif
TInt NewSema(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
{
TInt value = *((TInt*) aPtr2);
return ((RSemaphore*)aPtr1)->CreateGlobal(aName, value);
}
/* Create a semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
RSemaphore s;
TInt status = CreateUnique(NewSema, &s, &initial_value);
if(status != KErrNone)
{
SDL_SetError("Couldn't create semaphore");
}
SDL_semaphore* sem = new /*(ELeave)*/ SDL_semaphore;
sem->handle = s.Handle();
sem->count = initial_value;
return(sem);
}
/* Free the semaphore */
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem )
{
RSemaphore sema;
sema.SetHandle(sem->handle);
while(--sem->count)
sema.Signal();
sema.Close();
delete sem;
sem = NULL;
}
}
#ifndef EKA2
struct TInfo
{
TInfo(TInt aTime, TInt aHandle) :
iTime(aTime), iHandle(aHandle), iVal(0) {}
TInt iTime;
TInt iHandle;
TInt iVal;
};
TBool ThreadRun(TAny* aInfo)
{
TInfo* info = STATIC_CAST(TInfo*, aInfo);
User::After(info->iTime);
RSemaphore sema;
sema.SetHandle(info->iHandle);
sema.Signal();
info->iVal = SDL_MUTEX_TIMEOUT;
return 0;
}
#endif
void _WaitAll(SDL_sem *sem)
{
//since SemTryWait may changed the counter.
//this may not be atomic, but hopes it works.
RSemaphore sema;
sema.SetHandle(sem->handle);
sema.Wait();
while(sem->count < 0)
{
sema.Wait();
}
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
if ( timeout == SDL_MUTEX_MAXWAIT )
{
_WaitAll(sem);
return SDL_MUTEX_MAXWAIT;
}
#ifdef EKA2
RSemaphore sema;
sema.SetHandle(sem->handle);
if(KErrNone == sema.Wait(timeout))
return 0;
return -1;
#else
RThread thread;
TInfo* info = new (ELeave)TInfo(timeout, sem->handle);
TInt status = CreateUnique(NewThread, &thread, info);
if(status != KErrNone)
return status;
thread.Resume();
_WaitAll(sem);
if(thread.ExitType() == EExitPending)
{
thread.Kill(SDL_MUTEX_TIMEOUT);
}
thread.Close();
return info->iVal;
#endif
}
int SDL_SemTryWait(SDL_sem *sem)
{
if(sem->count > 0)
{
sem->count--;
}
return SDL_MUTEX_TIMEOUT;
}
int SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32 SDL_SemValue(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return 0;
}
return sem->count;
}
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
sem->count++;
RSemaphore sema;
sema.SetHandle(sem->handle);
sema.Signal();
return 0;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
/*
SDL_systhread.cpp
Epoc thread management routines for SDL
Epoc version by Markus Mertama (w@iki.fi)
*/
#include "epoc_sdl.h"
//#include <stdlib.h>
//#include <stdio.h>
extern "C" {
#undef NULL
#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_systhread.h"
#include "SDL_thread_c.h"
}
#include <e32std.h>
#include "epoc_sdl.h"
static int object_count;
int RunThread(TAny* data)
{
CTrapCleanup* cleanup = CTrapCleanup::New();
TRAPD(err, SDL_RunThread(data));
EpocSdlEnv::CleanupItems();
delete cleanup;
return(err);
}
TInt NewThread(const TDesC& aName, TAny* aPtr1, TAny* aPtr2)
{
return ((RThread*)(aPtr1))->Create(aName,
RunThread,
KDefaultStackSize,
NULL,
aPtr2);
}
int CreateUnique(TInt (*aFunc)(const TDesC& aName, TAny*, TAny*), TAny* aPtr1, TAny* aPtr2)
{
TBuf<16> name;
TInt status = KErrNone;
do
{
object_count++;
name.Format(_L("SDL_%x"), object_count);
status = aFunc(name, aPtr1, aPtr2);
}
while(status == KErrAlreadyExists);
return status;
}
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
RThread rthread;
const TInt status = CreateUnique(NewThread, &rthread, args);
if (status != KErrNone)
{
delete(((RThread*)(thread->handle)));
thread->handle = NULL;
SDL_SetError("Not enough resources to create thread");
return(-1);
}
rthread.Resume();
thread->handle = rthread.Handle();
return(0);
}
void SDL_SYS_SetupThread(void)
{
return;
}
Uint32 SDL_ThreadID(void)
{
RThread current;
const TThreadId id = current.Id();
return id;
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
SDL_TRACE1("Close thread", thread);
RThread t;
const TInt err = t.Open(thread->threadid);
if(err == KErrNone && t.ExitType() == EExitPending)
{
TRequestStatus status;
t.Logon(status);
User::WaitForRequest(status);
}
t.Close();
/* RUndertaker taker;
taker.Create();
TRequestStatus status;
taker.Logon(status, thread->handle);
User::WaitForRequest(status);
taker.Close();*/
SDL_TRACE1("Closed thread", thread);
}
/* WARNING: This function is really a last resort.
* Threads should be signaled and then exit by themselves.
* TerminateThread() doesn't perform stack and DLL cleanup.
*/
void SDL_SYS_KillThread(SDL_Thread *thread)
{
RThread rthread;
rthread.SetHandle(thread->handle);
rthread.Kill(0);
rthread.Close();
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@devolution.com
*/
/*
SDL_systhread_c.h
Epoc version by Markus Mertama (w@iki.fi)
*/
typedef int SYS_ThreadHandle;

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Mutex functions using the Win32 API */
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "SDL_mutex.h"
struct SDL_mutex {
HANDLE id;
};
/* Create a mutex */
SDL_mutex *SDL_CreateMutex(void)
{
SDL_mutex *mutex;
/* Allocate mutex memory */
mutex = (SDL_mutex *)SDL_malloc(sizeof(*mutex));
if ( mutex ) {
/* Create the mutex, with initial value signaled */
mutex->id = CreateMutex(NULL, FALSE, NULL);
if ( ! mutex->id ) {
SDL_SetError("Couldn't create mutex");
SDL_free(mutex);
mutex = NULL;
}
} else {
SDL_OutOfMemory();
}
return(mutex);
}
/* Free the mutex */
void SDL_DestroyMutex(SDL_mutex *mutex)
{
if ( mutex ) {
if ( mutex->id ) {
CloseHandle(mutex->id);
mutex->id = 0;
}
SDL_free(mutex);
}
}
/* Lock the mutex */
int SDL_mutexP(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
if ( WaitForSingleObject(mutex->id, INFINITE) == WAIT_FAILED ) {
SDL_SetError("Couldn't wait on mutex");
return -1;
}
return(0);
}
/* Unlock the mutex */
int SDL_mutexV(SDL_mutex *mutex)
{
if ( mutex == NULL ) {
SDL_SetError("Passed a NULL mutex");
return -1;
}
if ( ReleaseMutex(mutex->id) == FALSE ) {
SDL_SetError("Couldn't release mutex");
return -1;
}
return(0);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Semaphore functions using the Win32 API */
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "SDL_thread.h"
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
#include "win_ce_semaphore.h"
#endif
struct SDL_semaphore {
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
SYNCHHANDLE id;
#else
HANDLE id;
#endif
volatile LONG count;
};
/* Create a semaphore */
SDL_sem *SDL_CreateSemaphore(Uint32 initial_value)
{
SDL_sem *sem;
/* Allocate sem memory */
sem = (SDL_sem *)SDL_malloc(sizeof(*sem));
if ( sem ) {
/* Create the semaphore, with max value 32K */
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
sem->id = CreateSemaphoreCE(NULL, initial_value, 32*1024, NULL);
#else
sem->id = CreateSemaphore(NULL, initial_value, 32*1024, NULL);
#endif
sem->count = (LONG) initial_value;
if ( ! sem->id ) {
SDL_SetError("Couldn't create semaphore");
SDL_free(sem);
sem = NULL;
}
} else {
SDL_OutOfMemory();
}
return(sem);
}
/* Free the semaphore */
void SDL_DestroySemaphore(SDL_sem *sem)
{
if ( sem ) {
if ( sem->id ) {
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
CloseSynchHandle(sem->id);
#else
CloseHandle(sem->id);
#endif
sem->id = 0;
}
SDL_free(sem);
}
}
int SDL_SemWaitTimeout(SDL_sem *sem, Uint32 timeout)
{
int retval;
DWORD dwMilliseconds;
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
if ( timeout == SDL_MUTEX_MAXWAIT ) {
dwMilliseconds = INFINITE;
} else {
dwMilliseconds = (DWORD)timeout;
}
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
switch (WaitForSemaphoreCE(sem->id, dwMilliseconds)) {
#else
switch (WaitForSingleObject(sem->id, dwMilliseconds)) {
#endif
case WAIT_OBJECT_0:
InterlockedDecrement(&sem->count);
retval = 0;
break;
case WAIT_TIMEOUT:
retval = SDL_MUTEX_TIMEDOUT;
break;
default:
SDL_SetError("WaitForSingleObject() failed");
retval = -1;
break;
}
return retval;
}
int SDL_SemTryWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, 0);
}
int SDL_SemWait(SDL_sem *sem)
{
return SDL_SemWaitTimeout(sem, SDL_MUTEX_MAXWAIT);
}
/* Returns the current count of the semaphore */
Uint32 SDL_SemValue(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return 0;
}
return (Uint32) sem->count;
}
int SDL_SemPost(SDL_sem *sem)
{
if ( ! sem ) {
SDL_SetError("Passed a NULL sem");
return -1;
}
/* Increase the counter in the first place, because
* after a successful release the semaphore may
* immediately get destroyed by another thread which
* is waiting for this semaphore.
*/
InterlockedIncrement(&sem->count);
#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
if ( ReleaseSemaphoreCE(sem->id, 1, NULL) == FALSE ) {
#else
if ( ReleaseSemaphore(sem->id, 1, NULL) == FALSE ) {
#endif
InterlockedDecrement(&sem->count); /* restore */
SDL_SetError("ReleaseSemaphore() failed");
return -1;
}
return 0;
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/* Win32 thread management routines for SDL */
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
#ifndef SDL_PASSED_BEGINTHREAD_ENDTHREAD
#ifndef _WIN32_WCE
/* We'll use the C library from this DLL */
#include <process.h>
#endif
#if defined(__WATCOMC__)
/* This is for Watcom targets except OS2 */
#if __WATCOMC__ < 1240
#define __watcall
#endif
typedef unsigned long (__watcall *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *func)(void *), void *arg,
unsigned, unsigned *threadID);
typedef void (__watcall *pfnSDL_CurrentEndThread)(unsigned code);
#elif (defined(__MINGW32__) && (__GNUC__ < 4))
typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *func)(void *), void *arg,
unsigned, unsigned *threadID);
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
#else
typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
unsigned (__stdcall *func)(void *), void *arg,
unsigned, unsigned *threadID);
typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
#endif
#endif /* !SDL_PASSED_BEGINTHREAD_ENDTHREAD */
typedef struct ThreadStartParms
{
void *args;
pfnSDL_CurrentEndThread pfnCurrentEndThread;
} tThreadStartParms, *pThreadStartParms;
static DWORD RunThread(void *data)
{
pThreadStartParms pThreadParms = (pThreadStartParms)data;
pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
// Call the thread function!
SDL_RunThread(pThreadParms->args);
// Get the current endthread we have to use!
if (pThreadParms)
{
pfnCurrentEndThread = pThreadParms->pfnCurrentEndThread;
SDL_free(pThreadParms);
}
// Call endthread!
if (pfnCurrentEndThread)
(*pfnCurrentEndThread)(0);
return(0);
}
static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
{
return RunThread(data);
}
static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
{
return (unsigned) RunThread(data);
}
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
{
#else
int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
{
#ifdef _WIN32_WCE
pfnSDL_CurrentBeginThread pfnBeginThread = NULL;
pfnSDL_CurrentEndThread pfnEndThread = NULL;
#else
pfnSDL_CurrentBeginThread pfnBeginThread = _beginthreadex;
pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
#endif
#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
if (!pThreadParms) {
SDL_OutOfMemory();
return(-1);
}
// Save the function which we will have to call to clear the RTL of calling app!
pThreadParms->pfnCurrentEndThread = pfnEndThread;
// Also save the real parameters we have to pass to thread function
pThreadParms->args = args;
if (pfnBeginThread) {
unsigned threadid = 0;
thread->handle = (SYS_ThreadHandle)
((size_t) pfnBeginThread(NULL, 0, RunThreadViaBeginThreadEx,
pThreadParms, 0, &threadid));
} else {
DWORD threadid = 0;
thread->handle = CreateThread(NULL, 0, RunThreadViaCreateThread, pThreadParms, 0, &threadid);
}
if (thread->handle == NULL) {
SDL_SetError("Not enough resources to create thread");
return(-1);
}
return(0);
}
void SDL_SYS_SetupThread(void)
{
return;
}
Uint32 SDL_ThreadID(void)
{
return((Uint32)GetCurrentThreadId());
}
void SDL_SYS_WaitThread(SDL_Thread *thread)
{
WaitForSingleObject(thread->handle, INFINITE);
CloseHandle(thread->handle);
}
/* WARNING: This function is really a last resort.
* Threads should be signaled and then exit by themselves.
* TerminateThread() doesn't perform stack and DLL cleanup.
*/
void SDL_SYS_KillThread(SDL_Thread *thread)
{
TerminateThread(thread->handle, FALSE);
}

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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2012 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
typedef HANDLE SYS_ThreadHandle;

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/* win_ce_semaphore.c
Copyright (c) 1998, Johnson M. Hart
(with corrections 2001 by Rainer Loritz)
Permission is granted for any and all use providing that this
copyright is properly acknowledged.
There are no assurances of suitability for any use whatsoever.
WINDOWS CE: There is a collection of Windows CE functions to simulate
semaphores using only a mutex and an event. As Windows CE events cannot
be named, these simulated semaphores cannot be named either.
Implementation notes:
1. All required internal data structures are allocated on the process's heap.
2. Where appropriate, a new error code is returned (see the header
file), or, if the error is a Win32 error, that code is unchanged.
3. Notice the new handle type "SYNCHHANDLE" that has handles, counters,
and other information. This structure will grow as new objects are added
to this set; some members are specific to only one or two of the objects.
4. Mutexes are used for critical sections. These could be replaced with
CRITICAL_SECTION objects but then this would give up the time out
capability.
5. The implementation shows several interesting aspects of synchronization, some
of which are specific to Win32 and some of which are general. These are pointed
out in the comments as appropriate.
6. The wait function emulates WaitForSingleObject only. An emulation of
WaitForMultipleObjects is much harder to implement outside the kernel,
and it is not clear how to handle a mixture of WCE semaphores and normal
events and mutexes. */
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include "win_ce_semaphore.h"
static SYNCHHANDLE CleanUp (SYNCHHANDLE hSynch, DWORD Flags);
SYNCHHANDLE CreateSemaphoreCE (
LPSECURITY_ATTRIBUTES lpSemaphoreAttributes, /* pointer to security attributes */
LONG lInitialCount, /* initial count */
LONG lMaximumCount, /* maximum count */
LPCTSTR lpName )
/* Semaphore for use with Windows CE that does not support them directly.
Requires a counter, a mutex to protect the counter, and an
autoreset event.
Here are the rules that must always hold between the autoreset event
and the mutex (any violation of these rules by the CE semaphore functions
will, in all likelihood, result in a defect):
1. No thread can set, pulse, or reset the event,
nor can it access any part of the SYNCHHANDLE structure,
without first gaining ownership of the mutex.
BUT, a thread can wait on the event without owning the mutex
(this is clearly necessary or else the event could never be set).
2. The event is in a signaled state if and only if the current semaphore
count ("CurCount") is greater than zero.
3. The semaphore count is always >= 0 and <= the maximum count */
{
SYNCHHANDLE hSynch = NULL, result = NULL;
__try
{
if (lInitialCount > lMaximumCount || lMaximumCount < 0 || lInitialCount < 0)
{
/* Bad parameters */
SetLastError (SYNCH_ERROR);
__leave;
}
hSynch = HeapAlloc (GetProcessHeap(), HEAP_ZERO_MEMORY, SYNCH_HANDLE_SIZE);
if (hSynch == NULL) __leave;
hSynch->MaxCount = lMaximumCount;
hSynch->CurCount = lInitialCount;
hSynch->lpName = lpName;
hSynch->hMutex = CreateMutex (lpSemaphoreAttributes, FALSE, NULL);
WaitForSingleObject (hSynch->hMutex, INFINITE);
/* Create the event. It is initially signaled if and only if the
initial count is > 0 */
hSynch->hEvent = CreateEvent (lpSemaphoreAttributes, FALSE,
lInitialCount > 0, NULL);
ReleaseMutex (hSynch->hMutex);
hSynch->hSemph = NULL;
}
__finally
{
/* Return with the handle, or, if there was any error, return
a null after closing any open handles and freeing any allocated memory. */
result=CleanUp(hSynch, 6 /* An event and a mutex, but no semaphore. */);
}
return result;
}
BOOL ReleaseSemaphoreCE (SYNCHHANDLE hSemCE, LONG cReleaseCount, LPLONG lpPreviousCount)
/* Windows CE equivalent to ReleaseSemaphore. */
{
BOOL Result = TRUE;
/* Gain access to the object to assure that the release count
would not cause the total count to exceed the maximum. */
__try
{
WaitForSingleObject (hSemCE->hMutex, INFINITE);
/* reply only if asked to */
if (lpPreviousCount!=NULL)
*lpPreviousCount = hSemCE->CurCount;
if (hSemCE->CurCount + cReleaseCount > hSemCE->MaxCount || cReleaseCount <= 0)
{
SetLastError (SYNCH_ERROR);
Result = FALSE;
__leave;
}
hSemCE->CurCount += cReleaseCount;
/* Set the autoreset event, releasing exactly one waiting thread, now or
in the future. */
SetEvent (hSemCE->hEvent);
}
__finally
{
ReleaseMutex (hSemCE->hMutex);
}
return Result;
}
DWORD WaitForSemaphoreCE (SYNCHHANDLE hSemCE, DWORD dwMilliseconds)
/* Windows CE semaphore equivalent of WaitForSingleObject. */
{
DWORD WaitResult;
WaitResult = WaitForSingleObject (hSemCE->hMutex, dwMilliseconds);
if (WaitResult != WAIT_OBJECT_0 && WaitResult != WAIT_ABANDONED_0) return WaitResult;
while (hSemCE->CurCount <= 0)
{
/* The count is 0, and the thread must wait on the event (which, by
the rules, is currently reset) for semaphore resources to become
available. First, of course, the mutex must be released so that another
thread will be capable of setting the event. */
ReleaseMutex (hSemCE->hMutex);
/* Wait for the event to be signaled, indicating a semaphore state change.
The event is autoreset and signaled with a SetEvent (not PulseEvent)
so exactly one waiting thread (whether or not there is currently
a waiting thread) is released as a result of the SetEvent. */
WaitResult = WaitForSingleObject (hSemCE->hEvent, dwMilliseconds);
if (WaitResult != WAIT_OBJECT_0) return WaitResult;
/* This is where the properties of setting of an autoreset event is critical
to assure that, even if the semaphore state changes between the
preceding Wait and the next, and even if NO threads are waiting
on the event at the time of the SetEvent, at least one thread
will be released.
Pulsing a manual reset event would appear to work, but it would have
a defect which could appear if the semaphore state changed between
the two waits. */
WaitResult = WaitForSingleObject (hSemCE->hMutex, dwMilliseconds);
if (WaitResult != WAIT_OBJECT_0 && WaitResult != WAIT_ABANDONED_0) return WaitResult;
}
/* The count is not zero and this thread owns the mutex. */
hSemCE->CurCount--;
/* The event is now unsignaled, BUT, the semaphore count may not be
zero, in which case the event should be signaled again
before releasing the mutex. */
if (hSemCE->CurCount > 0) SetEvent (hSemCE->hEvent);
ReleaseMutex (hSemCE->hMutex);
return WaitResult;
}
BOOL CloseSynchHandle (SYNCHHANDLE hSynch)
/* Close a synchronization handle.
Improvement: Test for a valid handle before dereferencing the handle. */
{
BOOL Result = TRUE;
if (hSynch->hEvent != NULL) Result = Result && CloseHandle (hSynch->hEvent);
if (hSynch->hMutex != NULL) Result = Result && CloseHandle (hSynch->hMutex);
if (hSynch->hSemph != NULL) Result = Result && CloseHandle (hSynch->hSemph);
HeapFree (GetProcessHeap (), 0, hSynch);
return (Result);
}
static SYNCHHANDLE CleanUp (SYNCHHANDLE hSynch, DWORD Flags)
{ /* Prepare to return from a create of a synchronization handle.
If there was any failure, free any allocated resources.
"Flags" indicates which Win32 objects are required in the
synchronization handle. */
BOOL ok = TRUE;
if (hSynch == NULL) return NULL;
if ((Flags & 4) == 1 && (hSynch->hEvent == NULL)) ok = FALSE;
if ((Flags & 2) == 1 && (hSynch->hMutex == NULL)) ok = FALSE;
if ((Flags & 1) == 1 && (hSynch->hEvent == NULL)) ok = FALSE;
if (!ok)
{
CloseSynchHandle (hSynch);
return NULL;
}
/* Everything worked */
return hSynch;
}

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/* win_ce_semaphore.h - header file to go with win_ce_semaphore.c */
typedef struct _SYNCH_HANDLE_STRUCTURE {
HANDLE hEvent;
HANDLE hMutex;
HANDLE hSemph;
LONG MaxCount;
volatile LONG CurCount;
LPCTSTR lpName;
} SYNCH_HANDLE_STRUCTURE, *SYNCHHANDLE;
#define SYNCH_HANDLE_SIZE sizeof (SYNCH_HANDLE_STRUCTURE)
/* Error codes - all must have bit 29 set */
#define SYNCH_ERROR 0X20000000 /* EXERCISE - REFINE THE ERROR NUMBERS */
extern SYNCHHANDLE CreateSemaphoreCE (LPSECURITY_ATTRIBUTES, LONG, LONG, LPCTSTR);
extern BOOL ReleaseSemaphoreCE (SYNCHHANDLE, LONG, LPLONG);
extern DWORD WaitForSemaphoreCE (SYNCHHANDLE, DWORD);
extern BOOL CloseSynchHandle (SYNCHHANDLE);