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Port of Duke Nukem 3D

This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
This commit is contained in:
Franklin Wei 2017-01-21 15:18:31 -05:00
parent 01c6dcf6c7
commit a855d62025
994 changed files with 336924 additions and 15 deletions

View file

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/*
SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_config.h"
/* This file supports an external command for playing music */
#ifdef CMD_MUSIC
#include <sys/types.h>
#include <sys/wait.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <signal.h>
#include <ctype.h>
#include "SDL_mixer.h"
#include "music_cmd.h"
/* Unimplemented */
void MusicCMD_SetVolume(int volume)
{
Mix_SetError("No way to modify external player volume");
}
/* Load a music stream from the given file */
MusicCMD *MusicCMD_LoadSong(const char *cmd, const char *file)
{
MusicCMD *music;
/* Allocate and fill the music structure */
music = (MusicCMD *)SDL_malloc(sizeof *music);
if ( music == NULL ) {
Mix_SetError("Out of memory");
return(NULL);
}
strncpy(music->file, file, (sizeof music->file)-1);
music->file[(sizeof music->file)-1] = '\0';
strncpy(music->cmd, cmd, (sizeof music->cmd)-1);
music->cmd[(sizeof music->cmd)-1] = '\0';
music->pid = 0;
/* We're done */
return(music);
}
/* Parse a command line buffer into arguments */
static int ParseCommandLine(char *cmdline, char **argv)
{
char *bufp;
int argc;
argc = 0;
for ( bufp = cmdline; *bufp; ) {
/* Skip leading whitespace */
while ( isspace(*bufp) ) {
++bufp;
}
/* Skip over argument */
if ( *bufp == '"' ) {
++bufp;
if ( *bufp ) {
if ( argv ) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while ( *bufp && (*bufp != '"') ) {
++bufp;
}
} else {
if ( *bufp ) {
if ( argv ) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while ( *bufp && ! isspace(*bufp) ) {
++bufp;
}
}
if ( *bufp ) {
if ( argv ) {
*bufp = '\0';
}
++bufp;
}
}
if ( argv ) {
argv[argc] = NULL;
}
return(argc);
}
static char **parse_args(char *command, char *last_arg)
{
int argc;
char **argv;
/* Parse the command line */
argc = ParseCommandLine(command, NULL);
if ( last_arg ) {
++argc;
}
argv = (char **)SDL_malloc((argc+1)*(sizeof *argv));
if ( argv == NULL ) {
return(NULL);
}
argc = ParseCommandLine(command, argv);
/* Add last command line argument */
if ( last_arg ) {
argv[argc++] = last_arg;
}
argv[argc] = NULL;
/* We're ready! */
return(argv);
}
/* Start playback of a given music stream */
void MusicCMD_Start(MusicCMD *music)
{
#ifdef HAVE_FORK
music->pid = fork();
#else
music->pid = vfork();
#endif
switch(music->pid) {
/* Failed fork() system call */
case -1:
Mix_SetError("fork() failed");
return;
/* Child process - executes here */
case 0: {
char command[PATH_MAX];
char **argv;
/* Unblock signals in case we're called from a thread */
{
sigset_t mask;
sigemptyset(&mask);
sigprocmask(SIG_SETMASK, &mask, NULL);
}
/* Execute the command */
strcpy(command, music->cmd);
argv = parse_args(command, music->file);
if ( argv != NULL ) {
execvp(argv[0], argv);
}
/* exec() failed */
perror(argv[0]);
_exit(-1);
}
break;
/* Parent process - executes here */
default:
break;
}
return;
}
/* Stop playback of a stream previously started with MusicCMD_Start() */
void MusicCMD_Stop(MusicCMD *music)
{
int status;
if ( music->pid > 0 ) {
while ( kill(music->pid, 0) == 0 ) {
kill(music->pid, SIGTERM);
sleep(1);
waitpid(music->pid, &status, WNOHANG);
}
music->pid = 0;
}
}
/* Pause playback of a given music stream */
void MusicCMD_Pause(MusicCMD *music)
{
if ( music->pid > 0 ) {
kill(music->pid, SIGSTOP);
}
}
/* Resume playback of a given music stream */
void MusicCMD_Resume(MusicCMD *music)
{
if ( music->pid > 0 ) {
kill(music->pid, SIGCONT);
}
}
/* Close the given music stream */
void MusicCMD_FreeSong(MusicCMD *music)
{
SDL_free(music);
}
/* Return non-zero if a stream is currently playing */
int MusicCMD_Active(MusicCMD *music)
{
int status;
int active;
active = 0;
if ( music->pid > 0 ) {
waitpid(music->pid, &status, WNOHANG);
if ( kill(music->pid, 0) == 0 ) {
active = 1;
}
}
return(active);
}
#endif /* CMD_MUSIC */