forked from len0rd/rockbox
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
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994 changed files with 336924 additions and 15 deletions
241
apps/plugins/sdl/SDL_mixer/music_cmd.c
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241
apps/plugins/sdl/SDL_mixer/music_cmd.c
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_config.h"
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/* This file supports an external command for playing music */
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#ifdef CMD_MUSIC
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <signal.h>
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#include <ctype.h>
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#include "SDL_mixer.h"
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#include "music_cmd.h"
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/* Unimplemented */
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void MusicCMD_SetVolume(int volume)
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{
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Mix_SetError("No way to modify external player volume");
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}
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/* Load a music stream from the given file */
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MusicCMD *MusicCMD_LoadSong(const char *cmd, const char *file)
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{
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MusicCMD *music;
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/* Allocate and fill the music structure */
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music = (MusicCMD *)SDL_malloc(sizeof *music);
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if ( music == NULL ) {
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Mix_SetError("Out of memory");
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return(NULL);
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}
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strncpy(music->file, file, (sizeof music->file)-1);
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music->file[(sizeof music->file)-1] = '\0';
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strncpy(music->cmd, cmd, (sizeof music->cmd)-1);
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music->cmd[(sizeof music->cmd)-1] = '\0';
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music->pid = 0;
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/* We're done */
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return(music);
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}
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/* Parse a command line buffer into arguments */
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static int ParseCommandLine(char *cmdline, char **argv)
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{
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char *bufp;
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int argc;
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argc = 0;
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for ( bufp = cmdline; *bufp; ) {
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/* Skip leading whitespace */
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while ( isspace(*bufp) ) {
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++bufp;
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}
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/* Skip over argument */
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if ( *bufp == '"' ) {
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++bufp;
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if ( *bufp ) {
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if ( argv ) {
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argv[argc] = bufp;
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}
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++argc;
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}
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/* Skip over word */
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while ( *bufp && (*bufp != '"') ) {
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++bufp;
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}
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} else {
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if ( *bufp ) {
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if ( argv ) {
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argv[argc] = bufp;
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}
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++argc;
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}
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/* Skip over word */
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while ( *bufp && ! isspace(*bufp) ) {
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++bufp;
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}
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}
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if ( *bufp ) {
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if ( argv ) {
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*bufp = '\0';
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}
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++bufp;
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}
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}
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if ( argv ) {
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argv[argc] = NULL;
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}
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return(argc);
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}
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static char **parse_args(char *command, char *last_arg)
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{
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int argc;
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char **argv;
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/* Parse the command line */
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argc = ParseCommandLine(command, NULL);
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if ( last_arg ) {
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++argc;
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}
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argv = (char **)SDL_malloc((argc+1)*(sizeof *argv));
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if ( argv == NULL ) {
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return(NULL);
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}
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argc = ParseCommandLine(command, argv);
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/* Add last command line argument */
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if ( last_arg ) {
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argv[argc++] = last_arg;
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}
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argv[argc] = NULL;
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/* We're ready! */
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return(argv);
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}
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/* Start playback of a given music stream */
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void MusicCMD_Start(MusicCMD *music)
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{
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#ifdef HAVE_FORK
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music->pid = fork();
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#else
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music->pid = vfork();
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#endif
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switch(music->pid) {
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/* Failed fork() system call */
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case -1:
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Mix_SetError("fork() failed");
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return;
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/* Child process - executes here */
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case 0: {
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char command[PATH_MAX];
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char **argv;
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/* Unblock signals in case we're called from a thread */
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{
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sigset_t mask;
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sigemptyset(&mask);
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sigprocmask(SIG_SETMASK, &mask, NULL);
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}
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/* Execute the command */
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strcpy(command, music->cmd);
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argv = parse_args(command, music->file);
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if ( argv != NULL ) {
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execvp(argv[0], argv);
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}
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/* exec() failed */
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perror(argv[0]);
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_exit(-1);
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}
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break;
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/* Parent process - executes here */
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default:
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break;
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}
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return;
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}
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/* Stop playback of a stream previously started with MusicCMD_Start() */
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void MusicCMD_Stop(MusicCMD *music)
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{
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int status;
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if ( music->pid > 0 ) {
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while ( kill(music->pid, 0) == 0 ) {
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kill(music->pid, SIGTERM);
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sleep(1);
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waitpid(music->pid, &status, WNOHANG);
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}
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music->pid = 0;
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}
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}
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/* Pause playback of a given music stream */
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void MusicCMD_Pause(MusicCMD *music)
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{
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if ( music->pid > 0 ) {
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kill(music->pid, SIGSTOP);
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}
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}
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/* Resume playback of a given music stream */
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void MusicCMD_Resume(MusicCMD *music)
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{
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if ( music->pid > 0 ) {
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kill(music->pid, SIGCONT);
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}
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}
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/* Close the given music stream */
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void MusicCMD_FreeSong(MusicCMD *music)
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{
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SDL_free(music);
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}
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/* Return non-zero if a stream is currently playing */
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int MusicCMD_Active(MusicCMD *music)
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{
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int status;
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int active;
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active = 0;
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if ( music->pid > 0 ) {
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waitpid(music->pid, &status, WNOHANG);
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if ( kill(music->pid, 0) == 0 ) {
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active = 1;
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}
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}
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return(active);
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}
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#endif /* CMD_MUSIC */
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