forked from len0rd/rockbox
Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL for Rockbox. Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
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994 changed files with 336924 additions and 15 deletions
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apps/plugins/sdl/SDL_mixer/dynamic_fluidsynth.h
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apps/plugins/sdl/SDL_mixer/dynamic_fluidsynth.h
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/*
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SDL_mixer: An audio mixer library based on the SDL library
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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James Le Cuirot
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chewi@aura-online.co.uk
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*/
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#ifdef USE_FLUIDSYNTH_MIDI
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#include <fluidsynth.h>
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typedef struct {
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int loaded;
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void *handle;
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int (*delete_fluid_player)(fluid_player_t*);
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void (*delete_fluid_settings)(fluid_settings_t*);
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int (*delete_fluid_synth)(fluid_synth_t*);
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int (*fluid_player_add)(fluid_player_t*, const char*);
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int (*fluid_player_add_mem)(fluid_player_t*, const void*, size_t);
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int (*fluid_player_get_status)(fluid_player_t*);
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int (*fluid_player_play)(fluid_player_t*);
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int (*fluid_player_set_loop)(fluid_player_t*, int);
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int (*fluid_player_stop)(fluid_player_t*);
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int (*fluid_settings_setnum)(fluid_settings_t*, const char*, double);
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fluid_settings_t* (*fluid_synth_get_settings)(fluid_synth_t*);
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void (*fluid_synth_set_gain)(fluid_synth_t*, float);
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int (*fluid_synth_sfload)(fluid_synth_t*, const char*, int);
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int (*fluid_synth_write_s16)(fluid_synth_t*, int, void*, int, int, void*, int, int);
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fluid_player_t* (*new_fluid_player)(fluid_synth_t*);
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fluid_settings_t* (*new_fluid_settings)(void);
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fluid_synth_t* (*new_fluid_synth)(fluid_settings_t*);
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} fluidsynth_loader;
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extern fluidsynth_loader fluidsynth;
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#endif /* USE_FLUIDSYNTH_MIDI */
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extern int Mix_InitFluidSynth();
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extern void Mix_QuitFluidSynth();
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