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Change (and hopefully simplify) the iPod button mappings and correct some comments. iPod mappings are now: Clickwheel for cursor movement, next/prev to increment/decrement number under cursor, MENU to bring up the menu, and PLAY to add a number to the scratchpad.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9415 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Dave Chapman 2006-04-02 00:09:33 +00:00
parent 3a3304fa31
commit a698c3e43e
2 changed files with 79 additions and 16 deletions

View file

@ -22,11 +22,6 @@
#include "plugin.h"
/* here is a global api struct pointer. while not strictly necessary,
it's nice not to have to pass the api pointer in all function calls
in the plugin */
#define STATE_FILE PLUGIN_DIR "/sudoku.state"
#define GAME_FILE PLUGIN_DIR "/sudoku.ss"
/* variable button definitions */
@ -34,6 +29,8 @@
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
#define SUDOKU_BUTTON_UP BUTTON_UP
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
#define SUDOKU_BUTTON_TOGGLE BUTTON_PLAY
#define SUDOKU_BUTTON_MENU BUTTON_F1
#define SUDOKU_BUTTON_POSSIBLE BUTTON_F2
@ -42,6 +39,8 @@
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
#define SUDOKU_BUTTON_UP BUTTON_UP
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
#define SUDOKU_BUTTON_ALTTOGGLE (BUTTON_MENU | BUTTON_DOWN)
#define SUDOKU_BUTTON_TOGGLE_PRE BUTTON_MENU
#define SUDOKU_BUTTON_TOGGLE (BUTTON_MENU | BUTTON_REL)
@ -54,6 +53,8 @@
#define SUDOKU_BUTTON_QUIT BUTTON_OFF
#define SUDOKU_BUTTON_UP BUTTON_UP
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
#define SUDOKU_BUTTON_ALTTOGGLE BUTTON_ON
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
#define SUDOKU_BUTTON_MENU BUTTON_MODE
@ -61,17 +62,20 @@
#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
(CONFIG_KEYPAD == IPOD_3G_PAD)
#define SUDOKU_BUTTON_QUIT (BUTTON_SELECT | BUTTON_MENU)
#define SUDOKU_BUTTON_UP BUTTON_SCROLL_BACK
#define SUDOKU_BUTTON_DOWN BUTTON_SCROLL_FWD
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
#define SUDOKU_BUTTON_MENU BUTTON_MENU
#define SUDOKU_BUTTON_POSSIBLE (BUTTON_SELECT | BUTTON_LEFT)
#define SUDOKU_BUTTON_MENU BUTTON_MENU
#define SUDOKU_BUTTON_LEFT BUTTON_SCROLL_BACK
#define SUDOKU_BUTTON_RIGHT BUTTON_SCROLL_FWD
#define SUDOKU_BUTTON_ALTTOGGLE BUTTON_SELECT
#define SUDOKU_BUTTON_TOGGLE BUTTON_RIGHT
#define SUDOKU_BUTTON_TOGGLEBACK BUTTON_LEFT
#define SUDOKU_BUTTON_POSSIBLE BUTTON_PLAY
#elif (CONFIG_KEYPAD == IAUDIO_X5_PAD)
#define SUDOKU_BUTTON_QUIT BUTTON_POWER
#define SUDOKU_BUTTON_UP BUTTON_UP
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
#define SUDOKU_BUTTON_MENU BUTTON_PLAY
#define SUDOKU_BUTTON_POSSIBLE BUTTON_REC
@ -80,6 +84,8 @@
#define SUDOKU_BUTTON_QUIT BUTTON_A
#define SUDOKU_BUTTON_UP BUTTON_UP
#define SUDOKU_BUTTON_DOWN BUTTON_DOWN
#define SUDOKU_BUTTON_LEFT BUTTON_LEFT
#define SUDOKU_BUTTON_RIGHT BUTTON_RIGHT
#define SUDOKU_BUTTON_TOGGLE BUTTON_SELECT
#define SUDOKU_BUTTON_MENU BUTTON_MENU
#define SUDOKU_BUTTON_POSSIBLE BUTTON_POWER