forked from len0rd/rockbox
Change (and hopefully simplify) the iPod button mappings and correct some comments. iPod mappings are now: Clickwheel for cursor movement, next/prev to increment/decrement number under cursor, MENU to bring up the menu, and PLAY to add a number to the scratchpad.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9415 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
3a3304fa31
commit
a698c3e43e
2 changed files with 79 additions and 16 deletions
|
@ -66,6 +66,10 @@ Example ".ss" file, and one with a saved state:
|
|||
|
||||
PLUGIN_HEADER
|
||||
|
||||
/* here is a global api struct pointer. while not strictly necessary,
|
||||
it's nice not to have to pass the api pointer in all function calls
|
||||
in the plugin */
|
||||
|
||||
struct plugin_api* rb;
|
||||
|
||||
/* The bitmaps */
|
||||
|
@ -887,7 +891,7 @@ bool sudoku_menu(struct sudoku_state_t* state)
|
|||
result=rb->menu_show(m);
|
||||
|
||||
switch (result) {
|
||||
case 0: /* Save state */
|
||||
case 0: /* Audio playback */
|
||||
playback_control(rb);
|
||||
break;
|
||||
|
||||
|
@ -991,10 +995,12 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|||
button = rb->button_get(true);
|
||||
|
||||
switch(button){
|
||||
#ifdef SUDOKU_BUTTON_QUIT
|
||||
/* Exit game */
|
||||
case SUDOKU_BUTTON_QUIT:
|
||||
exit=1;
|
||||
break;
|
||||
#endif
|
||||
|
||||
/* Increment digit */
|
||||
#ifdef SUDOKU_BUTTON_ALTTOGGLE
|
||||
|
@ -1037,26 +1043,74 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|||
update_cell(&state,state.y,state.x);
|
||||
break;
|
||||
|
||||
#ifdef SUDOKU_BUTTON_TOGGLEBACK
|
||||
case SUDOKU_BUTTON_TOGGLEBACK | BUTTON_REPEAT:
|
||||
/* Slow down the repeat speed to 1/3 second */
|
||||
if ((*rb->current_tick-ticks) < (HZ/3)) {
|
||||
break;
|
||||
}
|
||||
|
||||
case SUDOKU_BUTTON_TOGGLEBACK:
|
||||
/* Decrement digit */
|
||||
ticks=*rb->current_tick;
|
||||
if (state.editmode) {
|
||||
if (state.startboard[state.y][state.x]=='0') {
|
||||
state.startboard[state.y][state.x]='9';
|
||||
state.currentboard[state.y][state.x]='9';
|
||||
} else {
|
||||
state.startboard[state.y][state.x]--;
|
||||
state.currentboard[state.y][state.x]--;
|
||||
}
|
||||
} else {
|
||||
if (state.startboard[state.y][state.x]=='0') {
|
||||
if (state.currentboard[state.y][state.x]=='0') {
|
||||
state.currentboard[state.y][state.x]='9';
|
||||
} else {
|
||||
state.currentboard[state.y][state.x]--;
|
||||
}
|
||||
}
|
||||
}
|
||||
update_cell(&state,state.y,state.x);
|
||||
break;
|
||||
#endif
|
||||
|
||||
/* move cursor left */
|
||||
case BUTTON_LEFT:
|
||||
case (BUTTON_LEFT | BUTTON_REPEAT):
|
||||
case SUDOKU_BUTTON_LEFT:
|
||||
case (SUDOKU_BUTTON_LEFT | BUTTON_REPEAT):
|
||||
if (state.x==0) {
|
||||
#ifndef SUDOKU_BUTTON_UP
|
||||
if (state.y==0) {
|
||||
move_cursor(&state,8,8);
|
||||
} else {
|
||||
move_cursor(&state,8,state.y-1);
|
||||
}
|
||||
#else
|
||||
move_cursor(&state,8,state.y);
|
||||
#endif
|
||||
} else {
|
||||
move_cursor(&state,state.x-1,state.y);
|
||||
}
|
||||
break;
|
||||
|
||||
/* move cursor right */
|
||||
case BUTTON_RIGHT:
|
||||
case (BUTTON_RIGHT | BUTTON_REPEAT):
|
||||
case SUDOKU_BUTTON_RIGHT:
|
||||
case (SUDOKU_BUTTON_RIGHT | BUTTON_REPEAT):
|
||||
if (state.x==8) {
|
||||
#ifndef SUDOKU_BUTTON_DOWN
|
||||
if (state.y==8) {
|
||||
move_cursor(&state,0,0);
|
||||
} else {
|
||||
move_cursor(&state,0,state.y+1);
|
||||
}
|
||||
#else
|
||||
move_cursor(&state,0,state.y);
|
||||
#endif
|
||||
} else {
|
||||
move_cursor(&state,state.x+1,state.y);
|
||||
}
|
||||
break;
|
||||
|
||||
#ifdef SUDOKU_BUTTON_UP
|
||||
/* move cursor up */
|
||||
case SUDOKU_BUTTON_UP:
|
||||
case (SUDOKU_BUTTON_UP | BUTTON_REPEAT):
|
||||
|
@ -1066,7 +1120,9 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|||
move_cursor(&state,state.x,state.y-1);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
||||
#ifdef SUDOKU_BUTTON_DOWN
|
||||
/* move cursor down */
|
||||
case SUDOKU_BUTTON_DOWN:
|
||||
case (SUDOKU_BUTTON_DOWN | BUTTON_REPEAT):
|
||||
|
@ -1076,6 +1132,7 @@ enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
|||
move_cursor(&state,state.x,state.y+1);
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
|
||||
case SUDOKU_BUTTON_MENU:
|
||||
#ifdef SUDOKU_BUTTON_MENU_PRE
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue