forked from len0rd/rockbox
make lcd_bitmap_char more space efficient. This doesn't seem to impact text drawing performance
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23743 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 4 additions and 4 deletions
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@ -82,10 +82,10 @@ static void lcd_gradient_rect(int x1, int x2, int y, unsigned h,
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struct lcd_bitmap_char
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struct lcd_bitmap_char
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{
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{
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bool is_rtl;
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char is_rtl;
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bool is_diacritic;
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char is_diacritic;
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int width;
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unsigned short int width;
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int base_width;
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unsigned short base_width;
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};
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};
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/* put a string at a given pixel position, skipping first ofs pixel columns */
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/* put a string at a given pixel position, skipping first ofs pixel columns */
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