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YH8xx,YH9xx: Keymap improvement

The main "innovation" in this patch are two "virtual buttons"
for the record switch on YH92x targets. When the switch state
changes, a single BUTTON_REC_SW_ON or .._OFF button event will
be generated. Thus keymap code can react on switching, but
not on the actual state of the switch.

Wherever sensible, the following user scheme is applied:
- use PLAY as confirm button
- use REW button or Long REW to exit
- use REC (YH820) or FFWD (YH92X) as modifier key for button combos

Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
This commit is contained in:
Sebastian Leonhardt 2015-07-20 01:50:26 +02:00 committed by Gerrit Rockbox
parent a8758c953d
commit a507bb2837
142 changed files with 1380 additions and 685 deletions

View file

@ -58,8 +58,11 @@ int key_to_button(int keyboard_button)
case SDLK_PAGEDOWN:
new_btn = BUTTON_REW;
break;
case SDLK_KP_MINUS:
new_btn = BUTTON_REC_SW_ON;
break;
case SDLK_KP_PLUS:
new_btn = BUTTON_REC;
new_btn = BUTTON_REC_SW_OFF;
break;
}
return new_btn;
@ -70,7 +73,8 @@ struct button_map bm[] = {
{ SDLK_KP5, 369, 84, 25, "Play" },
{ SDLK_KP5, 367, 125, 27, "Play" },
{ SDLK_KP3, 369, 188, 17, "Rew" },
{ SDLK_KP_PLUS, 370, 330, 30, "Record" },
{ SDLK_KP_MINUS,370, 315, 15, "Rec On" },
{ SDLK_KP_PLUS, 370, 347, 15, "Rec Off" },
{ SDLK_KP4, 146, 252, 32, "Menu" },
{ SDLK_KP8, 204, 226, 27, "Up" },
{ SDLK_KP6, 257, 250, 34, "Select" },