forked from len0rd/rockbox
YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
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142 changed files with 1380 additions and 685 deletions
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@ -152,7 +152,8 @@ There are two ways to stop a running game.
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}%
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
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\opt{SANSA_FUZE_PAD}{Long \ButtonHome}%
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\opt{PBELL_VIBE500_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRec}%
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\opt{PBELL_VIBE500_PAD}{\ButtonRec}%
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}%
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\opt{MPIO_HD200_PAD}{\ButtonRec + \ButtonPlay}%
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\opt{MPIO_HD300_PAD}{Long \ButtonMenu}%
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\opt{GIGABEAT_S_PAD}{\ButtonBack}.
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@ -165,7 +166,7 @@ The game will stop immediately and you will return to the game menu.
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\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp}%
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\opt{GIGABEAT_PAD}{\ButtonA}%
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\opt{PBELL_VIBE500_PAD}{\ButtonCancel}%
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}%
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonFF}%
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\opt{MPIO_HD200_PAD}{Long \ButtonFunc}%
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\opt{MPIO_HD300_PAD}{Long \ButtonPlay}%
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\opt{GIGABEAT_S_PAD}{\ButtonMenu}.
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@ -177,7 +178,7 @@ This freezes the game. If you hit
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\opt{SANSA_FUZE_PAD}{\ButtonSelect+\ButtonUp}%
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\opt{GIGABEAT_PAD}{\ButtonA}%
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\opt{PBELL_VIBE500_PAD}{\ButtonCancel}%
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}%
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonFF}%
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\opt{MPIO_HD200_PAD}{Long \ButtonFunc}%
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\opt{MPIO_HD300_PAD}{Long \ButtonPlay}%
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\opt{GIGABEAT_S_PAD}{\ButtonMenu}
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@ -187,7 +188,8 @@ games menu you can hit
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\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu+\ButtonSelect}%
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\opt{IAUDIO_X5_PAD,SANSA_E200_PAD,GIGABEAT_PAD}{\ButtonPower}%
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\opt{SANSA_FUZE_PAD}{Long \ButtonHome}
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\opt{PBELL_VIBE500_PAD,SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRec}%
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\opt{PBELL_VIBE500_PAD}{\ButtonRec}%
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\opt{SAMSUNG_YH92X_PAD,SAMSUNG_YH820_PAD}{\ButtonRew}%
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\opt{MPIO_HD200_PAD}{\ButtonRec + \ButtonPlay}%
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\opt{MPIO_HD300_PAD}{Long \ButtonMenu}%
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\opt{GIGABEAT_S_PAD}{\ButtonBack}. A stopped game can not be resumed.
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