forked from len0rd/rockbox
YH8xx,YH9xx: Keymap improvement
The main "innovation" in this patch are two "virtual buttons" for the record switch on YH92x targets. When the switch state changes, a single BUTTON_REC_SW_ON or .._OFF button event will be generated. Thus keymap code can react on switching, but not on the actual state of the switch. Wherever sensible, the following user scheme is applied: - use PLAY as confirm button - use REW button or Long REW to exit - use REC (YH820) or FFWD (YH92X) as modifier key for button combos Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
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parent
a8758c953d
commit
a507bb2837
142 changed files with 1380 additions and 685 deletions
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@ -553,7 +553,8 @@ static int scroll_bmp(struct image_info *info)
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static long ss_timeout = 0;
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int button;
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#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE)
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#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE) \
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|| defined(IMGVIEW_SLIDE_SHOW_PRE)
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int lastbutton = BUTTON_NONE;
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#endif
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@ -642,6 +643,13 @@ static int scroll_bmp(struct image_info *info)
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#ifdef IMGVIEW_SLIDE_SHOW
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case IMGVIEW_SLIDE_SHOW:
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#ifdef IMGVIEW_SLIDE_SHOW_PRE
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if (lastbutton != IMGVIEW_SLIDE_SHOW_PRE)
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break;
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#endif
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#ifdef IMGVIEW_SLIDE_SHOW2
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case IMGVIEW_SLIDE_SHOW2:
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#endif
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iv_api.slideshow_enabled = !iv_api.slideshow_enabled;
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break;
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#endif
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@ -714,7 +722,7 @@ static int scroll_bmp(struct image_info *info)
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break;
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} /* switch */
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#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE)
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#if defined(IMGVIEW_ZOOM_PRE) || defined(IMGVIEW_MENU_PRE) || defined(IMGVIEW_SLIDE_SHOW_PRE)
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if (button != BUTTON_NONE)
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lastbutton = button;
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#endif
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