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Argh, previous 'fix' was not in fact the problem. *Now* it's fixed.. I hope.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12329 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Zakk Roberts 2007-02-16 07:21:47 +00:00
parent d2e47ee0fd
commit a5014b9c59

View file

@ -37,6 +37,7 @@ PLUGIN_HEADER
#define QUIT BUTTON_OFF
#define ACTION BUTTON_UP
#define ACTION2 BUTTON_SELECT
#define ACTIONTEXT "SELECT"
#elif (CONFIG_KEYPAD == IPOD_3G_PAD) || \
(CONFIG_KEYPAD == IPOD_4G_PAD)
@ -492,9 +493,9 @@ static void chopKillPlayer(void)
rb->lcd_getstringsize("Game Over", &w, NULL);
rb->lcd_putsxy(LCD_WIDTH/2 - w/2 ,LCD_HEIGHT/2 - 20, "Game Over");
rb->snprintf(text, sizeof(text), "Press %s to continue", ACTIONTEXT);
rb->lcd_getstringsize(text, &w, NULL);
rb->lcd_putsxy(LCD_WIDTH/2 - w/2 ,LCD_HEIGHT/2, text);
rb->lcd_getstringsize("Press " ACTIONTEXT " to continue", &w, NULL);
rb->lcd_putsxy(LCD_WIDTH/2 - w/2 ,LCD_HEIGHT/2,
"Press " ACTIONTEXT " to continue");
rb->lcd_update();
rb->lcd_set_drawmode(DRMODE_SOLID);