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Thread scheduler reworked to be less dependent on compiler behaviour. Stack overflow check is now possible on coldfire, enabled it. Unified code as much as possible.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6665 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Jens Arnold 2005-06-10 23:05:15 +00:00
parent 6b9350b4d3
commit a4aa508bd0

View file

@ -26,24 +26,25 @@
#if CONFIG_CPU == MCF5249
struct regs
{
unsigned int d[6]; /* d2-d7 */
unsigned int a[5]; /* a2-a6 */
void *sp; /* Stack pointer (a7) */
unsigned int d[6]; /* d2-d7 */
unsigned int a[5]; /* a2-a6 */
void *sp; /* Stack pointer (a7) */
void *start; /* Thread start address, or NULL when started */
};
#elif CONFIG_CPU == SH7034
struct regs
{
unsigned int r[7]; /* Registers r8 thru r14 */
void *sp; /* Stack pointer (r15) */
void* pr; /* Procedure register */
unsigned int r[7]; /* Registers r8 thru r14 */
void *sp; /* Stack pointer (r15) */
void *pr; /* Procedure register */
void *start; /* Thread start address, or NULL when started */
};
#elif CONFIG_CPU == TCC730
struct regs
{
void *sp; /* Stack pointer (a15) */
void *start; /* Thread start address */
int started; /* 0 when not started */
void *sp; /* Stack pointer (a15) */
void *start; /* Thread start address */
int started; /* 0 when not started */
};
#endif
@ -74,7 +75,10 @@ static inline void load_context(const void* addr) __attribute__ ((always_inline)
*/
static inline void store_context(void* addr)
{
asm volatile ("movem.l %%d2-%%d7/%%a2-%%a7,(%0)\n\t" : : "a" (addr));
asm volatile (
"movem.l %%d2-%%d7/%%a2-%%a7,(%0)\n"
: : "a" (addr)
);
}
/*---------------------------------------------------------------------------
@ -83,7 +87,16 @@ static inline void store_context(void* addr)
*/
static inline void load_context(const void* addr)
{
asm volatile ("movem.l (%0),%%d2-%%d7/%%a2-%%a7\n\t" : : "a" (addr));
asm volatile (
"movem.l (%0),%%d2-%%d7/%%a2-%%a7\n" /* Load context */
"move.l (48,%0),%%d0 \n" /* Get start address */
"beq.b .running \n" /* NULL -> already running */
"clr.l (48,%0) \n" /* Clear start address.. */
"move.l %%d0,%0 \n"
"jmp (%0) \n" /* ..and start the thread */
".running: \n"
: : "a" (addr) : "d0" /* only! */
);
}
#elif CONFIG_CPU == SH7034
@ -93,36 +106,49 @@ static inline void load_context(const void* addr)
*/
static inline void store_context(void* addr)
{
asm volatile ("add #36, %0\n\t"
"sts.l pr, @-%0\n\t"
"mov.l r15, @-%0\n\t"
"mov.l r14, @-%0\n\t"
"mov.l r13, @-%0\n\t"
"mov.l r12, @-%0\n\t"
"mov.l r11, @-%0\n\t"
"mov.l r10, @-%0\n\t"
"mov.l r9, @-%0\n\t"
"mov.l r8, @-%0" : : "r" (addr));
asm volatile (
"add #36,%0 \n"
"sts.l pr, @-%0 \n"
"mov.l r15,@-%0 \n"
"mov.l r14,@-%0 \n"
"mov.l r13,@-%0 \n"
"mov.l r12,@-%0 \n"
"mov.l r11,@-%0 \n"
"mov.l r10,@-%0 \n"
"mov.l r9, @-%0 \n"
"mov.l r8, @-%0 \n"
: : "r" (addr)
);
}
/*---------------------------------------------------------------------------
/*---------------------------------------------------------------------------
* Load non-volatile context.
*---------------------------------------------------------------------------
*/
static inline void load_context(const void* addr)
{
asm volatile ("mov.l @%0+,r8\n\t"
"mov.l @%0+,r9\n\t"
"mov.l @%0+,r10\n\t"
"mov.l @%0+,r11\n\t"
"mov.l @%0+,r12\n\t"
"mov.l @%0+,r13\n\t"
"mov.l @%0+,r14\n\t"
"mov.l @%0+,r15\n\t"
"mov.l @%0,%0\n\t"
"lds %0,pr\n\t"
"mov.l %0, @(0, r15)" : "+r" (addr));
asm volatile (
"mov.l @%0+,r8 \n"
"mov.l @%0+,r9 \n"
"mov.l @%0+,r10 \n"
"mov.l @%0+,r11 \n"
"mov.l @%0+,r12 \n"
"mov.l @%0+,r13 \n"
"mov.l @%0+,r14 \n"
"mov.l @%0+,r15 \n"
"lds.l @%0+,pr \n"
"mov.l @%0,r0 \n" /* Get start address */
"tst r0,r0 \n"
"bt .running \n" /* NULL -> already running */
"lds r0,pr \n"
"mov #0,r0 \n"
"rts \n" /* Start the thread */
"mov.l r0,@%0 \n" /* Clear start address */
".running: \n"
: : "r" (addr) : "r0" /* only! */
);
}
#elif CONFIG_CPU == TCC730
/*---------------------------------------------------------------------------
* Store non-volatile context.
@ -177,7 +203,6 @@ static inline void load_context(const void* addr)
void switch_thread(void)
{
int current;
int next;
unsigned int *stackptr;
#ifdef SIMULATOR
@ -189,35 +214,35 @@ void switch_thread(void)
/* Enter sleep mode, woken up on interrupt */
#if CONFIG_CPU == MCF5249
asm volatile ("stop #0x2000");
#elif CONFIG_CPU == SH7034
SBYCR &= 0x7F;
asm volatile ("sleep");
#elif CONFIG_CPU == TCC730
/* Sleep mode is triggered by the SYS instr on CalmRisc16.
/* Sleep mode is triggered by the SYS instr on CalmRisc16.
* Unfortunately, the manual doesn't specify which arg to use.
__asm__ volatile ("sys #0x0f");
0x1f seems to trigger a reset;
0x0f is the only one other argument used by Archos.
*/
#else
SBYCR &= 0x7F;
asm volatile ("sleep");
#endif
}
#endif
next = current = current_thread;
if (++next >= num_threads)
next = 0;
current_thread = next;
current = current_thread;
store_context(&thread_contexts[current]);
#if CONFIG_CPU != TCC730
/* Check if the current thread stack is overflown */
stackptr = thread_stack[current];
#if ! (defined(IRIVER_H100) || (CONFIG_CPU == TCC730))
stackptr = thread_stack[current];
if(stackptr[0] != DEADBEEF)
panicf("Stkov %s", thread_name[current]);
#endif
load_context(&thread_contexts[next]);
if (++current >= num_threads)
current = 0;
current_thread = current;
load_context(&thread_contexts[current]);
}
void sleep_thread(void)
@ -239,47 +264,39 @@ void wake_up_thread(void)
int create_thread(void* function, void* stack, int stack_size,
const char *name)
{
unsigned int i;
unsigned int stacklen;
unsigned int *stackptr;
struct regs *regs;
if (num_threads >= MAXTHREADS)
return -1;
unsigned int i;
unsigned int stacklen;
unsigned int *stackptr;
struct regs *regs;
/* Munge the stack to make it easy to spot stack overflows */
stacklen = stack_size / sizeof(int);
stackptr = stack;
for(i = 0;i < stacklen;i++)
{
stackptr[i] = DEADBEEF;
}
if (num_threads >= MAXTHREADS)
return -1;
/* Store interesting information */
thread_name[num_threads] = name;
thread_stack[num_threads] = stack;
thread_stack_size[num_threads] = stack_size;
regs = &thread_contexts[num_threads];
#if CONFIG_CPU == MCF5249
store_context(regs);
regs->sp = (void*)(((unsigned int)stack + stack_size - 4) & ~3);
/* Put the return address on the stack */
*(unsigned long *)(regs->sp) = (int)function;
#elif CONFIG_CPU == SH7034
store_context(regs);
/* Subtract 4 to leave room for the PR push in load_context()
Align it on an even 32 bit boundary */
regs->sp = (void*)(((unsigned int)stack + stack_size - 4) & ~3);
regs->pr = function;
/* Munge the stack to make it easy to spot stack overflows */
stacklen = stack_size / sizeof(int);
stackptr = stack;
for(i = 0;i < stacklen;i++)
{
stackptr[i] = DEADBEEF;
}
/* Store interesting information */
thread_name[num_threads] = name;
thread_stack[num_threads] = stack;
thread_stack_size[num_threads] = stack_size;
regs = &thread_contexts[num_threads];
#if (CONFIG_CPU == MCF5249) || (CONFIG_CPU == SH7034)
/* Align stack to an even 32 bit boundary */
regs->sp = (void*)(((unsigned int)stack + stack_size) & ~3);
#elif CONFIG_CPU == TCC730
/* Align stack on word boundary */
regs->sp = (void*)(((unsigned long)stack + stack_size - 2) & ~1);
regs->start = (void*)function;
regs->started = 0;
regs->sp = (void*)(((unsigned long)stack + stack_size - 2) & ~1);
regs->started = 0;
#endif
regs->start = (void*)function;
wake_up_thread();
return num_threads++; /* return the current ID, e.g for remove_thread() */
wake_up_thread();
return num_threads++; /* return the current ID, e.g for remove_thread() */
}
/*---------------------------------------------------------------------------
@ -316,7 +333,9 @@ void init_threads(void)
thread_name[0] = main_thread_name;
thread_stack[0] = stackbegin;
thread_stack_size[0] = (int)stackend - (int)stackbegin;
#if CONFIG_CPU == TCC730
#if (CONFIG_CPU == MCF5249) || (CONFIG_CPU == SH7034)
thread_contexts[0].start = 0; /* thread 0 already running */
#elif CONFIG_CPU == TCC730
thread_contexts[0].started = 1;
#endif
num_sleepers = 0;
@ -324,18 +343,18 @@ void init_threads(void)
int thread_stack_usage(int threadnum)
{
unsigned int i;
unsigned int *stackptr = thread_stack[threadnum];
unsigned int i;
unsigned int *stackptr = thread_stack[threadnum];
if(threadnum >= num_threads)
return -1;
for(i = 0;i < thread_stack_size[threadnum]/sizeof(int);i++)
{
if(stackptr[i] != DEADBEEF)
break;
}
return ((thread_stack_size[threadnum] - i * 4) * 100) /
thread_stack_size[threadnum];
if(threadnum >= num_threads)
return -1;
for(i = 0;i < thread_stack_size[threadnum]/sizeof(int);i++)
{
if(stackptr[i] != DEADBEEF)
break;
}
return ((thread_stack_size[threadnum] - i * sizeof(int)) * 100) /
thread_stack_size[threadnum];
}