forked from len0rd/rockbox
New plugin loader. Solves the crashes introduced with the .bss changes while keeping the small binary size. The model & api version check is now part of the plugin loader. Codecs are not yet adapted, but the old method still works for them. Simulator plugins are not (yet) version-checked. API version numbering restarted, as this is an all-new system. Uses the target ID from configure, so don't change that too often.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8349 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
parent
c7c9069ed4
commit
a36b1d4083
70 changed files with 270 additions and 310 deletions
|
@ -30,6 +30,8 @@ Head and Tail are stored
|
|||
#include "plugin.h"
|
||||
#ifdef HAVE_LCD_BITMAP
|
||||
|
||||
PLUGIN_HEADER
|
||||
|
||||
#define WIDTH 28
|
||||
#define HEIGHT 16
|
||||
|
||||
|
@ -1425,7 +1427,6 @@ void game_init(void)
|
|||
|
||||
enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
|
||||
{
|
||||
TEST_PLUGIN_API(api);
|
||||
(void)(parameter);
|
||||
rb = api;
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue