forked from len0rd/rockbox
New plugin loader. Solves the crashes introduced with the .bss changes while keeping the small binary size. The model & api version check is now part of the plugin loader. Codecs are not yet adapted, but the old method still works for them. Simulator plugins are not (yet) version-checked. API version numbering restarted, as this is an all-new system. Uses the target ID from configure, so don't change that too often.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8349 a1c6a512-1295-4272-9138-f99709370657
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70 changed files with 270 additions and 310 deletions
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@ -25,6 +25,8 @@
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#ifdef HAVE_LCD_BITMAP /* and also not for the Player */
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#include "gray.h"
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PLUGIN_HEADER
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/******************************* Globals ***********************************/
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static struct plugin_api* rb; /* global api struct pointer */
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@ -278,13 +280,6 @@ int main(void)
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enum plugin_status plugin_start(struct plugin_api* api, void* parameter)
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{
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int ret;
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/*
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* this macro should be called as the first thing you do in the plugin.
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* it test that the api version and model the plugin was compiled for
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* matches the machine it is running on
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*/
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TEST_PLUGIN_API(api);
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rb = api; // copy to global api pointer
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(void)parameter;
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