forked from len0rd/rockbox
unicode: Support characters beyond the first unicode plane
We used 16-bit variables to store the 'character code' everywhere but this won't let us represent anything beyond U+FFFF. This patch changes those variables to a custom type that can be 32 or 16 bits depending on the build, and adjusts numerous internal APIs and datastructures to match. This includes: * utf8decode() and friends * font manipulation, caching, rendering, and generation * on-screen keyboard * FAT filesystem (parsing and generating utf16 LFNs) * WIN32 simulator platform code Note that this patch doesn't _enable_ >16bit unicode support; a followup patch will turn that on for appropriate targets. Appears to work on: * hosted linux, native, linux simulator in both 16/32-bit modes. Needs testing on: * windows and macos simulator (16bit+32bit) Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
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2a88253426
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a2c10f6189
44 changed files with 476 additions and 330 deletions
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@ -116,7 +116,7 @@ int gen_h = 0;
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int gen_fnt = 0;
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int gen_map = 1;
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int start_char = 0;
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int limit_char = 65535;
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int limit_char = 0x10FFFF;
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int oflag = 0;
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char outfile[256];
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@ -569,7 +569,7 @@ struct font* bdf_read_font(char *path)
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int bdf_read_header(FILE *fp, struct font* pf)
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{
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int encoding;
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int firstchar = 65535;
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int firstchar = 0x10FFFF;
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int lastchar = -1;
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char buf[256];
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char facename[256];
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@ -91,7 +91,7 @@ static int eid = DEFAULT_ENCODING_ID;
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static FT_UShort nocmap;
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int pct = 0; /* display ttc table if it is not zero. */
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FT_Long max_char = 65535;
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FT_Long max_char = 0x10FFFF;
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int pixel_size = 15;
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FT_Long start_char = 0;
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FT_Long limit_char;
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