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unicode: Support characters beyond the first unicode plane

We used 16-bit variables to store the 'character code' everywhere but
this won't let us represent anything beyond U+FFFF.

This patch changes those variables to a custom type that can be 32 or 16
bits depending on the build, and adjusts numerous internal APIs and
datastructures to match.  This includes:

 * utf8decode() and friends
 * font manipulation, caching, rendering, and generation
 * on-screen keyboard
 * FAT filesystem (parsing and generating utf16 LFNs)
 * WIN32 simulator platform code

Note that this patch doesn't _enable_ >16bit unicode support; a followup
patch will turn that on for appropriate targets.

Appears to work on:

  * hosted linux, native, linux simulator in both 16/32-bit modes.

Needs testing on:

  * windows and macos simulator (16bit+32bit)

Change-Id: Iba111b27d2433019b6bff937cf1ebd2c4353a0e8
This commit is contained in:
Solomon Peachy 2024-12-17 08:55:21 -05:00
parent 2a88253426
commit a2c10f6189
44 changed files with 476 additions and 330 deletions

View file

@ -116,7 +116,7 @@ int gen_h = 0;
int gen_fnt = 0;
int gen_map = 1;
int start_char = 0;
int limit_char = 65535;
int limit_char = 0x10FFFF;
int oflag = 0;
char outfile[256];
@ -569,7 +569,7 @@ struct font* bdf_read_font(char *path)
int bdf_read_header(FILE *fp, struct font* pf)
{
int encoding;
int firstchar = 65535;
int firstchar = 0x10FFFF;
int lastchar = -1;
char buf[256];
char facename[256];

View file

@ -91,7 +91,7 @@ static int eid = DEFAULT_ENCODING_ID;
static FT_UShort nocmap;
int pct = 0; /* display ttc table if it is not zero. */
FT_Long max_char = 65535;
FT_Long max_char = 0x10FFFF;
int pixel_size = 15;
FT_Long start_char = 0;
FT_Long limit_char;